AnyForceMomentMeasure ForceMomentMeasure_Auto = { // IncludeForces = arrcat( // ObjSearch(".Contacts.*.Push.Direction0Muscle.NormalDirectionMuscle" ), // ObjSearch(".Contacts.*.Push.Direction0*Muscle.*.FrictionMuscle" ) // ); IncludeForces = ObjSearchRecursive(".Contacts","*", "AnyForceBase"); AnyRefFrame& base = .PlateBaseFrame ; AnyVec3 Flocal = F * base.Axes; AnyVec3 Mlocal = M * base.Axes; AnyVar Fx_On_Plate = Flocal[0]; AnyVar Fy_On_Plate = Flocal[1]; AnyVar Fz_On_Plate = Flocal[2]; AnyVar Mx_On_Plate = Mlocal[0]; AnyVar My_On_Plate = Mlocal[1]; AnyVar Mz_On_Plate = Mlocal[2]; AnyVar Fx_On_Human = -Fx_On_Plate; AnyVar Fy_On_Human = -Fy_On_Plate; AnyVar Fz_On_Human = -Fz_On_Plate; AnyVar Mx_On_Human = -Mx_On_Plate; AnyVar My_On_Human = -My_On_Plate; AnyVar Mz_On_Human = -Mz_On_Plate; };