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#include "../libdef.any"
// This is the AnyMOCAP base model.
// There should be no reason to change this file directly.
//
// All user defined options can be configured in the application, by
// changing the files TrialSpcificData.any, SubjectSpecificData.any, LabSpecificData.any
#include "PathDefinitions.any"
#include "ClassTemplates.any"
Main =
{
// AnyMoCap related setup
#include "ModelSetup.any"
// Configure and include the human model. The configuration
// is controlled by the file (#include "<BODY_MODEL_CONFIG_FILE>")
#include "<ANYBODY_PATH_BODY>/HumanModel.any"
#include "BodyModelWithoutMuscles.any"
// Include environment model
// e.g. global reference, forceplates etc.
#include "EnvironmentModel.any"
// Joint limits constraints for non-physiological postures
#include "DefaultJointLimits.any"
AnyFolder Studies =
{
// PreProcess functionality for Inertial MoCap (BVH) studies.
#if MOCAP_INPUT_DATA_TYPE == "BVH"
#include "BVH_ModelPreprocess.any"
#endif
/// Study for parameter identification of segment length and marker positions.
AnyOptKinStudy ParameterIdentification =
{
#include "KinematicStudyForParameterIdentification.any"
};
/// Overdeterminate kinematic study to generate joint angles for inv. dyn. study.
AnyKinStudy MarkerTracking =
{
AnyComponentDefinition obj = {};
AnyFolder& C3DData= Main.ModelSetup.C3DFileData;
AnyFolder& BodyModel = Main.HumanModel.BodyModelWithoutMuscles;
AnyFolder& EnvironmentModel = Main.EnvironmentModel;
AnyFolder ModelEnvironmentConnection =
{
AnyFolder &MarkerDrivers = Main.ModelSetup.MocapDrivers;
AnyFolder &ExtraDrivers = Main.ModelSetup.MocapExtraDrivers;
};
#include "JointAngleOutputs.any"
#include "MarkerTrackingSettings.any"
};
/// Study for running the inverse dynamic simulation
AnyBodyStudy InverseDynamicStudy =
{
AnyComponentDefinition obj = {};
Gravity = Main.ModelSetup.LabSpecificData.Gravity;
AnyFolder& C3DData= Main.ModelSetup.C3DFileData ;
AnyFolder& BodyModel= Main.HumanModel.BodyModel;
AnyFolder& EnvironmentModel = Main.EnvironmentModel;
AnyFolder ModelEnvironmentConnection =
{
#include "HumanGroundResiduals.any"
#include "JointsAndDriversOptimized.any"
};
// Include markers for visualization, but exclude the driver part
AnyFolder &Markers= Main.ModelSetup.MocapDrivers;
// Exclude marker drivers and soft rhythms
#include "ExcludeSoftDrivers.any"
#include "InverseDynamicSettings.any"
};
};
// Macros to excute the model
#include "RunApplication.any"
};//End Main