[770c98]: / Body / Beta / UlmRat / Muscles.any

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    //************************************************************************************
    // Muscle Definitions
    //************************************************************************************
    AnyFolder Muscles = {
      AnyVar a = 0.055*4;  //max. muskelspannung 0.055 N/mm^2 aus Heerkens et al., 1987
      AnyVar b = 0.055*4; //
      // m. extensor digitorum longus 1
      AnyMuscleModel model_mus_extensor_digitorum_longus_1 = { F0 = .b * 2.37988247413; };
      // m. extensor digitorum longus 2
      AnyMuscleModel model_mus_extensor_digitorum_longus_2 = { F0 = .b * 2.37988247413; };
      // m. extensor digitorum longus 3
      AnyMuscleModel model_mus_extensor_digitorum_longus_3 = { F0 = .b * 2.37988247413; };
      // m. extensor digitorum longus 4
      AnyMuscleModel model_mus_extensor_digitorum_longus_4 = { F0 = .b * 2.37988247413; };
      // m. extensor digitorum brevis 1
      AnyMuscleModel model_mus_extensor_digitorum_brevis_1 = { F0 = .b * 4.3084051818; };
      // m. extensor digitorum brevis 2
      AnyMuscleModel model_mus_extensor_digitorum_brevis_2 = { F0 = .a * 4.57768050566; };
      // m. extensor hallucis longus
      AnyMuscleModel model_mus_extensor_hallucis_longus = { F0 = .b * 33.3933916677; };
      // m. popliteus 1
      AnyMuscleModel model_mus_popliteus_1 = { F0 = .b * 1.93900300528; };
      // m. popliteus 2
      AnyMuscleModel model_mus_popliteus_2 = { F0 = .b * 1.93900300528; };
      // m. flexor digitorum longus 1
      AnyMuscleModel model_mus_flexor_digitorum_longus_1 = { F0 = .b * 5.02816855866; };
      // m. flexor digitorum longus 2
      AnyMuscleModel model_mus_extensor_digitorum_longus_20 = { F0 = .b * 5.02816855866; };
      // m. flexor digitorum longus 3
      AnyMuscleModel model_mus_extensor_digitorum_longus_21 = { F0 = .a * 5.02816855866; };
      // m. flexor digitorum longus 4
      AnyMuscleModel model_mus_extensor_digitorum_longus_22 = { F0 = .b * 5.02816855866; };
      // m. flexor hallicus longus
      AnyMuscleModel model_mus_extensor_digitorum_longus_23 = { F0 = .b * 33.3933916677; };
      // m. tibialis anterior
      AnyMuscleModel model_mus_extensor_digitorum_longus_24 = { F0 = .b * 42.368539918; };
      // m. tibialis posterior
      AnyMuscleModel model_mus_extensor_digitorum_longus_25 = { F0 = .b * 9.23629086165; };
      // m. proneus digiti quinti
      AnyMuscleModel model_mus_extensor_digitorum_longus_26 = { F0 = .b * 10.8963147124; };
      // m. proneus digiti quarti
      AnyMuscleModel model_mus_extensor_digitorum_longus_27 = { F0 = .b * 10.8963147124; };
      // m. peroneus brevis
      AnyMuscleModel model_mus_extensor_digitorum_longus_28 = { F0 = .b * 10.8963147124; };
      // m. peroneus longus
      AnyMuscleModel model_mus_extensor_digitorum_longus_29 = { F0 = .b * 10.8963147124; };
      // m. gastrocnemius soleus 1
      AnyMuscleModel model_mus_gastrocnemius_soleus_1 = { F0 = .b * 56.5515665478; };
      // m. gastrocnemius soleus 2
      AnyMuscleModel model_mus_gastrocnemius_soleus_2 = { F0 = .b * 52.9526079; };
      // m. tensor fasciae latae 1
      AnyMuscleModel model_mus_tensor_fasciae_latae_1 = { F0 = .b * 20.8618; };
      // m. tensor fasciae latae 2
      AnyMuscleModel model_mus_tensor_fasciae_latae_2 = { F0 = .b * 20.8618; };
      // m. fasciae latae 3
      AnyMuscleModel model_mus_fasciae_latae_3 = { F0 = .b * 20.8618; };
      // m. semitendinosus
      AnyMuscleModel model_mus_semitendinosus = { F0 = .b * 72.446358382; };
      // m. semimembranosus
      AnyMuscleModel model_mus_semimembranosus = { F0 = .b * 37.69065; };
      // m. quadratus femoris
      AnyMuscleModel model_mus_quadratus_femoris = { F0 = .b * 10.9989951552; };
      // m. psoas minor 1
      AnyMuscleModel model_mus_psoas_minor_1 = { F0 = .b * 7.3336680308; };
      // m. psoas minor 2
      AnyMuscleModel model_mus_psoas_minor_2 = { F0 = .b * 9.05990860045; };
      // m. psoas minor 3
      AnyMuscleModel model_mus_extensor_digitorum_longus_40 = { F0 = .b * 10.9509382892; };
      // m. psoas minor 4
      AnyMuscleModel model_mus_extensor_digitorum_longus_41 = { F0 = .b * 12.299593889; };
      // m. psoas major 1
      AnyMuscleModel model_mus_extensor_digitorum_longus_42 = { F0 = .b * 8.34314592688; };
      // m. psoas major 2
      AnyMuscleModel model_mus_extensor_digitorum_longus_43 = { F0 = .b * 9.34164818209; };
      // m. psoas major 3
      AnyMuscleModel model_mus_extensor_digitorum_longus_44 = { F0 = .b * 15.2856926209; };
      // m. psoas major 4
      AnyMuscleModel model_mus_extensor_digitorum_longus_45 = { F0 = .b * 9.02533252755; };
      // m. pectineus
      AnyMuscleModel model_mus_extensor_digitorum_longus_46 = { F0 = .b * 2.44701165062; };
      // m. obturatorius internus 1
      AnyMuscleModel model_mus_extensor_digitorum_longus_47 = { F0 = .b * 13.7898877494; };
      // m. obturatorius internus 2
      AnyMuscleModel model_mus_extensor_digitorum_longus_48 = { F0 = .b * 13.7898877494; };
      // m. obturatorius externus 1
      AnyMuscleModel model_mus_extensor_digitorum_longus_49 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 2
      AnyMuscleModel model_mus_extensor_digitorum_brevis_10 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 3
      AnyMuscleModel model_mus_extensor_digitorum_brevis_11 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 4
      AnyMuscleModel model_mus_obturatorius_externus_4 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 5
      AnyMuscleModel model_mus_obturatorius_externus_5 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 6
      AnyMuscleModel model_mus_extensor_digitorum_brevis_14 = { F0 = .b * 5.8549004325; };
      // m. obturatorius externus 7
      AnyMuscleModel model_mus_extensor_digitorum_brevis_15 = { F0 = .b * 5.8549004325; };
      // m. iliacus
      AnyMuscleModel model_mus_extensor_digitorum_brevis_16 = { F0 = .b * 4.27677435; };
      // m. gracilis posticus
      AnyMuscleModel model_mus_extensor_digitorum_brevis_17 = { F0 = .b * 70; };
      // m. gracilis anticus
      AnyMuscleModel model_mus_gracilis_anticus = { F0 = .b * 70; };
      // m. gluteus minimus 1
      AnyMuscleModel model_mus_gluteus_minimus_1 = { F0 = .b * 5.19464129696; };
      // m. gluteus minimus 2
      AnyMuscleModel model_mus_extensor_digitorum_brevis_20 = { F0 = .b * 5.19464129696; };
      // m. gluteus medius
      AnyMuscleModel model_mus_extensor_digitorum_brevis_21 = { F0 = .b * 165.435268577; };
      // m. gluteus maximus 1
      AnyMuscleModel model_mus_extensor_digitorum_brevis_22 = { F0 = .b * 8.99419581655; };
      // m. gluteus maximus 2
      AnyMuscleModel model_mus_extensor_digitorum_brevis_23 = { F0 = .b * 9.674134453; };
      // m. gluteus maximus 3
      AnyMuscleModel model_mus_extensor_digitorum_brevis_24 = { F0 = .b * 8.45354566879; };
      // m. gluteus maximus 4
      AnyMuscleModel model_mus_extensor_digitorum_brevis_25 = { F0 = .b * 5.1153424367; };
      // m. gluteus maximus 5
      AnyMuscleModel model_mus_extensor_digitorum_brevis_26 = { F0 = .b * 3.83612478976; };
      // m. gemellus inferior
      AnyMuscleModel model_mus_extensor_digitorum_brevis_27 = { F0 = .b * 0.73165531486; };
      // m. gemellus superior
      AnyMuscleModel model_mus_extensor_digitorum_brevis_28 = { F0 = .b * 2.9385; };
      // m. rectus femoris 1
      AnyMuscleModel model_mus_extensor_digitorum_brevis_29 = { F0 = .b * 31.7503844; };
      // m. rectus femoris 2
      AnyMuscleModel model_mus_rectus_femoris_2 = { F0 = .a * 17.36999943; };
      // m. rectus femoris 3
      AnyMuscleModel model_mus_rectus_femoris_3 = { F0 = .b * 23.1059633389; };
      // m. rectus femoris 4
      AnyMuscleModel model_mus_extensor_hallucis_longus2 = { F0 = .b * 13.96739; };
      // m. rectus femoris 5
      AnyMuscleModel model_mus_rectus_femoris_5 = { F0 = .b * 14.4215138507; };
      // m. vastus lateralis 1
      AnyMuscleModel model_mus_extensor_hallucis_longus4 = { F0 = .b * 10.8949; };
      // m. vastus lateralis 2
      AnyMuscleModel model_mus_extensor_hallucis_longus5 = { F0 = .b * 11.1974348; };
      // m. vastus lateralis 3
      AnyMuscleModel model_mus_vastus_lateralis_3 = { F0 = .b * 12.5244812; };
      // m. vastus lateralis 4
      AnyMuscleModel model_mus_vastus_lateralis_4 = { F0 = .b * 15.3728739452; };
      // m. vastus medialis
      AnyMuscleModel model_mus_extensor_hallucis_longus8 = { F0 = .b * 38.2249288429; };
      // m. vastus intermedius
      AnyMuscleModel model_mus_extensor_hallucis_longus9 = { F0 = .b * 39.0642844; };
      // m. caudofemoralis
      AnyMuscleModel model_mus_caudofemoralis = { F0 = .b * 69.70988684588; };
      // m. biceps femoris 1
      AnyMuscleModel model_mus_popliteus_11 = { F0 = .b * 46.6794540161; };
      // m. biceps femoris 2
      AnyMuscleModel model_mus_popliteus_12 = { F0 = .b * 46.6794540161; };
      // m. biceps femoris 3
      AnyMuscleModel model_mus_popliteus_13 = { F0 = .b * 65.3901314406; };
      // m. adductor brevis 1
      AnyMuscleModel model_mus_adductor_brevis_1 = { F0 = .b * 17.3721615932; };
      // m. adductor brevis 2
      AnyMuscleModel model_mus_popliteus_15 = { F0 = .b * 18.4254986329; };
      // m. adductor brevis 3
      AnyMuscleModel model_mus_popliteus_16 = { F0 = .b * 10.8203076784; };
      // m. adductor brevis 4
      AnyMuscleModel model_mus_popliteus_17 = { F0 = .a * 10.8203076784; };
      // m. adductor longus 1
      AnyMuscleModel model_mus_adductor_longus_1 = { F0 = .b * 4.101458; };
      // m. adductor longus 2
      AnyMuscleModel model_mus_popliteus_19 = { F0 = .b * 3.1562314; };
      // m. adductor longus 3
      AnyMuscleModel model_mus_popliteus_20 = { F0 = .b * 2.52632397672; };
      // m. adductor magnus
      AnyMuscleModel model_mus_popliteus_21 = { F0 = .b * 49.197975506003; };
      
      
      // m. extensor digitorum longus 1
      AnyMuscleViaPoint mus_extensor_digitorum_longus_1 = {
        AnyMuscleModel &Model0 = .model_mus_extensor_digitorum_longus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_1Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_1Node6;
        AnyDrawViaPointMuscle drw = {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 1;
          //          DrawOnOff = 1.000000;
          ////Bulging = 0;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //          MaxStress = 2.5000000;
        };
      };
      
      // m. extensor digitorum longus 2
      AnyMuscleViaPoint mus_extensor_digitorum_longus_2 = {
        AnyMuscleModel &Model1 = .model_mus_extensor_digitorum_longus_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_2Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_2Node6;
        AnyDrawViaPointMuscle drw = {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          ////Bulging = 0;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. extensor digitorum longus 3
      AnyMuscleViaPoint mus_extensor_digitorum_longus_3 = {
        AnyMuscleModel &Model2 = .model_mus_extensor_digitorum_longus_3;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_3Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_3Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. extensor digitorum longus 4
      AnyMuscleViaPoint mus_extensor_digitorum_longus_4 = {
        AnyMuscleModel &Model3 = .model_mus_extensor_digitorum_longus_4;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_4Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_4Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_4Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. extensor digitorum brevis 1
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_1 = {
        AnyMuscleModel &Model4 = .model_mus_extensor_digitorum_brevis_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_1Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. extensor digitorum brevis 2
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_2 = {
        AnyMuscleModel &Model5 = .model_mus_extensor_digitorum_brevis_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_2Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. extensor hallucis longus
      AnyMuscleViaPoint mus_extensor_hallucis_longus = {
        AnyMuscleModel &Model6 = .model_mus_extensor_hallucis_longus;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_hallucis_longusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_hallucis_longusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_hallucis_longusNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_hallucis_longusNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };

      // m. popliteus 1
      AnyMuscleViaPoint mus_popliteus_1 = {
        AnyMuscleModel &Model7 = .model_mus_popliteus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. popliteus 2
      AnyMuscleViaPoint mus_popliteus_2 = {
        AnyMuscleModel &Model8 = .model_mus_popliteus_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. flexor digitorum longus 1
      AnyMuscleViaPoint mus_flexor_digitorum_longus_1 = {
        AnyMuscleModel &Model9 = .model_mus_flexor_digitorum_longus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_1Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_1Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      
      // m. flexor digitorum longus 2
      AnyMuscleViaPoint mus_flexor_digitorum_longus_2 = {
        AnyMuscleModel &Model10 = .model_mus_extensor_digitorum_longus_20;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_2Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_2Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. flexor digitorum longus 3
      AnyMuscleViaPoint mus_flexor_digitorum_longus_3 = {
        AnyMuscleModel &Model11 = .model_mus_extensor_digitorum_longus_21;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_3Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_3Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. flexor digitorum longus 4
      AnyMuscleViaPoint mus_flexor_digitorum_longus_4 = {
        AnyMuscleModel &Model12 = .model_mus_extensor_digitorum_longus_22;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_4Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_4Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //          Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. flexor hallicus longus
      AnyMuscleViaPoint mus_flexor_hallicus_longus = {
        AnyMuscleModel &Model13 = .model_mus_extensor_digitorum_longus_23;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_hallicus_longusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_hallicus_longusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_hallicus_longusNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_hallicus_longusNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      
      // m. tibialis anterior
      AnyMuscleViaPoint mus_tibialis_anterior = {
        AnyMuscleModel &Model14 = .model_mus_extensor_digitorum_longus_24;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_tibialis_anteriorNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      
      // m. tibialis posterior
      AnyMuscleViaPoint mus_tibialis_posterior = {
        AnyMuscleModel &Model15 = .model_mus_extensor_digitorum_longus_25;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. proneus digiti quinti
      AnyMuscleViaPoint mus_proneus_digiti_quinti = {
        AnyMuscleModel &Model16 = .model_mus_extensor_digitorum_longus_26;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. proneus digiti quarti
      AnyMuscleViaPoint mus_proneus_digiti_quarti = {
        AnyMuscleModel &Model17 = .model_mus_extensor_digitorum_longus_27;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. peroneus brevis
      AnyMuscleViaPoint mus_peroneus_brevis = {
        AnyMuscleModel &Model18 = .model_mus_extensor_digitorum_longus_28;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_brevisNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_brevisNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. peroneus longus
      AnyMuscleViaPoint mus_peroneus_longus = {
        AnyMuscleModel &Model19 = .model_mus_extensor_digitorum_longus_29;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gastrocnemius soleus 1
      AnyMuscleViaPoint mus_gastrocnemius_soleus_1 = {
        AnyMuscleModel &Model20 = .model_mus_gastrocnemius_soleus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_gastrocnemius_soleus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_gastrocnemius_soleus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_gastrocnemius_soleus_1Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gastrocnemius soleus 2
      AnyMuscleViaPoint mus_gastrocnemius_soleus_2 = {
        AnyMuscleModel &Model21 = .model_mus_gastrocnemius_soleus_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_gastrocnemius_soleus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_gastrocnemius_soleus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_gastrocnemius_soleus_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. tensor fasciae latae 1
      AnyMuscleViaPoint mus_tensor_fasciae_latae_1 = {
        AnyMuscleModel &Model22 = .model_mus_tensor_fasciae_latae_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. tensor fasciae latae 2
      AnyMuscleViaPoint mus_tensor_fasciae_latae_2 = {
        AnyMuscleModel &Model23 = .model_mus_tensor_fasciae_latae_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. fasciae latae 3
      AnyMuscleViaPoint mus_fasciae_latae_3 = {
        AnyMuscleModel &Model24 = .model_mus_fasciae_latae_3;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. semitendinosus
      AnyMuscleViaPoint mus_semitendinosus = {
        AnyMuscleModel &Model25 = .model_mus_semitendinosus;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_semitendinosusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_semitendinosusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_semitendinosusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. semimembranosus
      AnyMuscleViaPoint mus_semimembranosus = {
        AnyMuscleModel &Model26 = .model_mus_semimembranosus;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_semimembranosusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_semimembranosusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_semimembranosusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. quadratus femoris
      AnyMuscleViaPoint mus_quadratus_femoris = {
        AnyMuscleModel &Model27 = .model_mus_quadratus_femoris;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_quadratus_femorisNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_quadratus_femorisNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_quadratus_femorisNode2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas minor 1
      AnyMuscleViaPoint mus_psoas_minor_1 = {
        AnyMuscleModel &Model28 = .model_mus_psoas_minor_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_1Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas minor 2
      AnyMuscleViaPoint mus_psoas_minor_2 = {
        AnyMuscleModel &Model29 = .model_mus_psoas_minor_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas minor 3
      AnyMuscleViaPoint mus_psoas_minor_3 = {
        AnyMuscleModel &Model30 = .model_mus_extensor_digitorum_longus_40;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_3Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas minor 4
      AnyMuscleViaPoint mus_psoas_minor_4 = {
        AnyMuscleModel &Model31 = .model_mus_extensor_digitorum_longus_41;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_4Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas major 1
      AnyMuscleViaPoint mus_psoas_major_1 = {
        AnyMuscleModel &Model32 = .model_mus_extensor_digitorum_longus_42;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_1Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas major 2
      AnyMuscleViaPoint mus_psoas_major_2 = {
        AnyMuscleModel &Model33 = .model_mus_extensor_digitorum_longus_43;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas major 3
      AnyMuscleViaPoint mus_psoas_major_3 = {
        AnyMuscleModel &Model34 = .model_mus_extensor_digitorum_longus_44;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_3Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. psoas major 4
      AnyMuscleViaPoint mus_psoas_major_4 = {
        AnyMuscleModel &Model35 = .model_mus_extensor_digitorum_longus_45;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_4Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. pectineus
      AnyMuscleViaPoint mus_pectineus = {
        AnyMuscleModel &Model36 = .model_mus_extensor_digitorum_longus_46;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_pectineusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_pectineusNode1;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius internus 1
      AnyMuscleViaPoint mus_obturatorius_internus_1 = {
        AnyMuscleModel &Model37 = .model_mus_extensor_digitorum_longus_47;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_internus_1Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius internus 2
      AnyMuscleViaPoint mus_obturatorius_internus_2 = {
        AnyMuscleModel &Model38 = .model_mus_extensor_digitorum_longus_48;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_internus_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 1
      AnyMuscleViaPoint mus_obturatorius_externus_1 = {
        AnyMuscleModel &Model39 = .model_mus_extensor_digitorum_longus_49;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_externus_1Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 2
      AnyMuscleViaPoint mus_obturatorius_externus_2 = {
        AnyMuscleModel &Model40 = .model_mus_extensor_digitorum_brevis_10;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_externus_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 3
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_11 = {
        AnyMuscleModel &Model41 = .model_mus_extensor_digitorum_brevis_11;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_11Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_11Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_11Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 4
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_12 = {
        AnyMuscleModel &Model42 = .model_mus_obturatorius_externus_4;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_12Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_12Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_12Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 5
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_13 = {
        AnyMuscleModel &Model43 = .model_mus_obturatorius_externus_5;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_13Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_13Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_13Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 6
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_14 = {
        AnyMuscleModel &Model44 = .model_mus_extensor_digitorum_brevis_14;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_14Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_14Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_14Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. obturatorius externus 7
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_15 = {
        AnyMuscleModel &Model45 = .model_mus_extensor_digitorum_brevis_15;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_15Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_15Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_15Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. iliacus
      AnyMuscleViaPoint mus_iliacus = {
        AnyMuscleModel &Model46 = .model_mus_extensor_digitorum_brevis_16;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_iliacusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_iliacusNode4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gracilis posticus
      AnyMuscleViaPoint mus_gracilis_posticus = {
        AnyMuscleModel &Model47 = .model_mus_extensor_digitorum_brevis_17;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_posticusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_posticusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gracilis anticus
      AnyMuscleViaPoint mus_gracilis_anticus = {
        AnyMuscleModel &Model48 = .model_mus_gracilis_anticus;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_anticusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_anticusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus minimus 1
      AnyMuscleViaPoint mus_gluteus_minimus_1 = {
        AnyMuscleModel &Model49 = .model_mus_gluteus_minimus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_minimus_1Node3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus minimus 2
      AnyMuscleViaPoint mus_gluteus_minimus_2 = {
        AnyMuscleModel &Model50 = .model_mus_extensor_digitorum_brevis_20;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_minimus_2Node2;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus medius
      AnyMuscleViaPoint mus_gluteus_medius = {
        AnyMuscleModel &Model51 = .model_mus_extensor_digitorum_brevis_21;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_mediusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_mediusNode4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus maximus 1
      AnyMuscleViaPoint mus_gluteus_maximus_1 = {
        AnyMuscleModel &Model52 = .model_mus_extensor_digitorum_brevis_22;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus maximus 2
      AnyMuscleViaPoint mus_gluteus_maximus_2 = {
        AnyMuscleModel &Model53 = .model_mus_extensor_digitorum_brevis_23;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus maximus 3
      AnyMuscleViaPoint mus_gluteus_maximus_3 = {
        AnyMuscleModel &Model54 = .model_mus_extensor_digitorum_brevis_24;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus maximus 4
      AnyMuscleViaPoint mus_gluteus_maximus_4 = {
        AnyMuscleModel &Model55 = .model_mus_extensor_digitorum_brevis_25;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gluteus maximus 5
      AnyMuscleViaPoint mus_gluteus_maximus_5 = {
        AnyMuscleModel &Model56 = .model_mus_extensor_digitorum_brevis_26;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gemellus inferior
      AnyMuscleViaPoint mus_gemellus_inferior = {
        AnyMuscleModel &Model57 = .model_mus_extensor_digitorum_brevis_27;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_inferiorNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_inferiorNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_inferiorNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_inferiorNode3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. gemellus superior
      AnyMuscleViaPoint mus_gemellus_superior = {
        AnyMuscleModel &Model58 = .model_mus_extensor_digitorum_brevis_28;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_superiorNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_superiorNode4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. rectus femoris 1
      AnyMuscleViaPoint mus_rectus_femoris_1 = {
        AnyMuscleModel &Model59 = .model_mus_extensor_digitorum_brevis_29;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_1Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_1Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_1Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. rectus femoris 2
      AnyMuscleViaPoint mus_rectus_femoris_2 = {
        AnyMuscleModel &Model60 = .model_mus_rectus_femoris_2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_2Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_2Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_2Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. rectus femoris 3
      AnyMuscleViaPoint mus_rectus_femoris_3 = {
        AnyMuscleModel &Model61 = .model_mus_rectus_femoris_3;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_3Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_3Node6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_3Node7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. rectus femoris 4
      AnyMuscleViaPoint mus_rectus_femoris_4 = {
        AnyMuscleModel &Model62 = .model_mus_extensor_hallucis_longus2;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_4Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_4Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_4Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. rectus femoris 5
      AnyMuscleViaPoint mus_rectus_femoris_5 = {
        AnyMuscleModel &Model63 = .model_mus_rectus_femoris_5;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_5Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_5Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_5Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_5Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_5Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_5Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_5Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus lateralis 1
      AnyMuscleViaPoint mus_vastus_lateralis_1 = {
        AnyMuscleModel &Model64 = .model_mus_extensor_hallucis_longus4;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_1Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_1Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus lateralis 2
      AnyMuscleViaPoint mus_vastus_lateralis_2 = {
        AnyMuscleModel &Model65 = .model_mus_extensor_hallucis_longus5;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_2Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_2Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_2Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus lateralis 3
      AnyMuscleViaPoint mus_vastus_lateralis_3 = {
        AnyMuscleModel &Model66 = .model_mus_vastus_lateralis_3;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_3Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_3Node5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_3Node6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus lateralis 4
      AnyMuscleViaPoint mus_vastus_lateralis_4 = {
        AnyMuscleModel &Model67 = .model_mus_vastus_lateralis_4;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_4Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_4Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus medialis
      AnyMuscleViaPoint mus_vastus_medialis = {
        AnyMuscleModel &Model68 = .model_mus_extensor_hallucis_longus8;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_medialisNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_medialisNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_medialisNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_medialisNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_medialisNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_medialisNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. vastus intermedius
      AnyMuscleViaPoint mus_vastus_intermedius = {
        AnyMuscleModel &Model69 = .model_mus_extensor_hallucis_longus9;
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_intermediusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_intermediusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_intermediusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_intermediusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_intermediusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_intermediusNode5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. caudofemoralis
      AnyMuscleViaPoint mus_caudofemoralis = {
        AnyMuscleModel &Model70 = .model_mus_caudofemoralis;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode6;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. biceps femoris 1
      AnyMuscleViaPoint mus_biceps_femoris_1 = {
        AnyMuscleModel &Model71 = .model_mus_popliteus_11;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. biceps femoris 2
      AnyMuscleViaPoint mus_popliteus_12 = {
        AnyMuscleModel &Model72 = .model_mus_popliteus_12;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_12Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_12Node4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_12Node5;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. biceps femoris 3
      AnyMuscleViaPoint mus_biceps_femoris_3 = {
        AnyMuscleModel &Model73 = .model_mus_popliteus_13;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_biceps_femoris_3Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_biceps_femoris_3Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor brevis 1
      AnyMuscleViaPoint mus_adductor_brevis_1 = {
        AnyMuscleModel &Model74 = .model_mus_adductor_brevis_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor brevis 2
      AnyMuscleViaPoint mus_adductor_brevis_2 = {
        AnyMuscleModel &Model75 = .model_mus_popliteus_15;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor brevis 3
      AnyMuscleViaPoint mus_adductor_brevis_3 = {
        AnyMuscleModel &Model76 = .model_mus_popliteus_16;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_3Node3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor brevis 4
      AnyMuscleViaPoint mus_adductor_brevis_4 = {
        AnyMuscleModel &Model77 = .model_mus_popliteus_17;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_4Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_4Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node4;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor longus 1
      AnyMuscleViaPoint mus_adductor_longus_1 = {
        AnyMuscleModel &Model78 = .model_mus_adductor_longus_1;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_1Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_1Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_1Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_1Node3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor longus 2
      AnyMuscleViaPoint mus_adductor_longus_2 = {
        AnyMuscleModel &Model79 = .model_mus_popliteus_19;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_2Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_2Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_2Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_2Node3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          ////Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor longus 3
      AnyMuscleViaPoint mus_adductor_longus_3 = {
        AnyMuscleModel &Model80 = .model_mus_popliteus_20;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_3Node0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_3Node1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_3Node2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_3Node3;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          //////Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      // m. adductor magnus
      AnyMuscleViaPoint mus_adductor_magnus = {
        AnyMuscleModel &Model81 = .model_mus_popliteus_21;
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_magnusNode0;
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_magnusNode1;
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode2;
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode3;
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode4;
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode5;
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_adductor_magnusNode6;
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_adductor_magnusNode7;
        AnyDrawPLine drw= {
          RGB = ....DrawSettings.Muscle.RGB;
          //Transparency = 0.1;
          //DrawOnOff = 1.000000;
          ////Bulging = .....DrawSettings.MuscleBulging;
          Thickness = 0.00025;
          //RGBColorScale = {0.95, 0.79, 0.79};
          //MaxStress = 250000.000000;
        };
      };
      
      
    }; // AnyFolder Muscles