626 lines (561 with data), 21.4 kB
AnyFolder Muscles =
{
#include "MuscleDataSimple.any"
// #include "MuscleData3E.any"
AnyFolder CoracobrachialisFolder =
{
AnyMuscleShortestPath Muscle =
{
AnyMuscleModel &Model = ..Coracobrachialis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Coracobrachialis;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.CoracobrachialisVia1;
AnySurface &Wrap1 = Main.Forelimb.Segs.Scapula.CoracobrachialisSurfCyl1.CoracobrachialisSurfCyl;
AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.SurfCyl.CoracobrachialisSurfCyl;
AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Coracobrachialis;
SPLine.StringMesh = 10;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // CoracobrachialisFolder
AnyFolder Supraspinatus1Folder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..Supraspinatus1;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Scapula.SupraspinatusVia3;
AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus1;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // Supraspinatus1Folder
AnyFolder Supraspinatus2Folder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..Supraspinatus2;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia21;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia22;
AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus2;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // Supraspinatus2Folder
AnyFolder SubscapularisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..Subscapularis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Subscapularis;
AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Subscapularis;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // SubscapularisFolder
AnyFolder InfraspinatusFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..Infraspinatus;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Infraspinatus;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.InfraspinatusVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.InfraspinatusVia2;
AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Infraspinatus;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // InfraspinatusFolder
AnyFolder BicepsBrachiiFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..BicepsBrachii;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.BicepsBrachii;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia2;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.BicepsBrachii;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // BicepsBrachiiFolder
AnyFolder TricepsBrachiiFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..TricepsBrachii;
AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.TricepsBrachii;
//AnyRefFrame &Via = ;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // TricepsBrachiiFolder
AnyFolder BrachialisFolder =
{
AnyMuscleShortestPath Muscle =
{
AnyMuscleModel &Model = ..Brachialis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Brachialis;
AnySurface &Wrap1 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl1.BrachialisSurfCyl;
AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl2.BrachialisSurfCyl;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Brachialis;
SPLine.StringMesh = 10;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // BrachialisFolder
AnyFolder AnconeusFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..Anconeus;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Anconeus;
//AnyRefFrame &Via = ;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Anconeus;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // AnconeusFolder
AnyFolder TricepsBrachiiMedFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..TricepsBrachiiMed;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiMed;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.TricepsBrachiiMedVia1;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // TricepsBrachiiMedFolder
AnyFolder TricepsBrachiiLatFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..TricepsBrachiiLat;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiLat;
//AnyRefFrame &Via = ;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // TricepsBrachiiLatFolder
AnyFolder TricepsBrachiiCauFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..TricepsBrachiiCau;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiCau;
//AnyRefFrame &Via = ;
AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // TricepsBrachiiCauFolder
AnyFolder FlexorCarpiRadialisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorCarpiRadialis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiRadialis;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiRadialisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiRadialisVia2;
AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiRadialis;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorCarpiRadialisFolder
AnyFolder FlexorCarpiUlnaris1Folder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorCarpiUlnaris1;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiUlnaris;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnarisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnarisVia2;
AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorCarpiUlnarisFolder
AnyFolder FlexorCarpiUlnaris2Folder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorCarpiUlnaris2;
AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris2Via1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnaris2Via2;
AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorCarpiUlnaris2Folder
AnyFolder ExtensorCarpiRadialisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorCarpiRadialis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiRadialis;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia2;
AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiRadialis;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorCarpiRadialisFolder
AnyFolder ExtensorCarpiUlnarisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorCarpiUlnaris;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiUlnaris;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorCarpiUlnarisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia3;
AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiUlnaris;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorCarpiUlnarisFolder
AnyFolder FlexorDigiSuperficialisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorDigiSuperficialis;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorDigiSuperficialis;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.FlexorDigiSuperficialisVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia5;
AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.FlexorDigiSuperficialisVia6;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxMid.FlexorDigiSuperficialis;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorDigiSuperficialisFolder
AnyFolder FlexorProfundusHumeralFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorProfundusHumeral;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorProfundusHumeral;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorProfundusHumeralFolder
AnyFolder FlexorProfundusRadialFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorProfundusRadial;
AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusRadial;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorProfundusRadialFolder
AnyFolder FlexorProfundusUlnarFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..FlexorProfundusRadial;
AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnar;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnarVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusUlnarVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusUlnarVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // FlexorProfundusUlnalFolder
AnyFolder ExtensorDigitorumCommunisMedFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorDigitorumCommunisMed;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMed;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMedVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisMedVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisMedVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisMed;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisMed;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorDigitorumCommunisMedFolder
AnyFolder ExtensorDigitorumCommunisLatFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorDigitorumCommunisLat;
AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1;
AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1Via1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat1Via2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorDigitorumCommunisLatFolder
AnyFolder ExtensorDigitorumLateralisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorDigitorumLateralis;
AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralis;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumLateralisVia3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumLateralisVia4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia5;
AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia6;
AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumLateralis;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumLateralis;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorDigitorumLateralisFolder
AnyFolder ExtensorDigitorumCommunisFolder =
{
AnyMuscleViaPoint Muscle =
{
AnyMuscleModel &Model = ..ExtensorDigitorumCommunis;
AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2;
AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via1;
AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via2;
AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
viewMuscle =
{
//RGB = {1, 0, 0};
//Opacity = 1;
//DrawOnOff = 1;
Bulging = 1;
ColorScale = 1;
RGBColorScale = {0.957031, 0.4, 0.4};
MaxStress = 250000;
};
};
}; // ExtensorDigitorumCommunisFolder
}; // Muscles