[770c98]: / Application / Validation / GaitVaughan / Model / HumanModel.any

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  AnyFolder HumanModel={
    
    AnyFolder &Mannequin=.Model.Mannequin;
    
    //This model should be used when playing around with the model in the 
    //initial modelling phase since leaving the normal muscles out, makes the 
    //model run much faster. The model uses artificial muscles on each dof. in 
    //the joints which makes it possible also to run the inverse analysis.  
    //#include  "<ANYBODY_PATH_BODY>\BodyModels\TrunkNoMusclesTwoLegs\BodyModel_NoMuscles.any"
    
    
    //This model uses the 3 element hill type model 
    //VERY IMPORTANT: Remember to calibrate the legs before running the inverse analysis
    //This is done by running the CalibrationSequence seen in the opera
    #include  "<ANYBODY_PATH_BODY>\BodyModels\TrunkNoMusclesTwoLegs\BodyModel.any"
    
    
    //This model uses the simple constant force muscLes 
    //#include  "<ANYBODY_PATH_BODY>\BodyModels\TrunkNoMusclesTwoLegs\BodyModel.any"
    
    AnyFolder StrengthParameters={
      AnyVar SpecificMuscleTensionSpine= 90; //N/cm^2
      AnyVar StrengthIndexLeg= 1; 
      AnyVar SpecificMuscleTensionShoulderArm= 90; //N/cm^2
    };
    
    //Choose between scaling laws
    //#include "<ANYBODY_PATH_BODY>\Scaling\ScalingStandard.any"
    #include "<ANYBODY_PATH_BODY>\Scaling\ScalingUniform.any"
    //#include "<ANYBODY_PATH_BODY>\Scaling\ScalingLengthMass.any" 
    //#include "<ANYBODY_PATH_BODY>\Scaling\ScalingLengthMassFat.any" 
    
    Scaling = {
      //This is the file which set the segments lenghts
      #include "AnyMan.any" 
    };
    
    //include the marker set
    #include "KitVaughanMarkers.any"
    
  };