69 lines (58 with data), 2.0 kB
// Include the default DrawSettings values so they can be customized below.
#include "<ANYBODY_PATH_BODY>/DrawSettings/DrawSettingsDefault.any"
DrawSettings ={
//This is the color definitions of the nodes and segments
Colors = {
AnyBodyRed = {149/256,51/256,55/256}; //AnyBody standard red
AnyBodyGreen = {47/256,131/256,80/256}; //AnyBody standard green
AnyBodyBlue = {82/256,85/256,111/256}; //AnyBody standard blue
AnyBodyYellow= {235/256,197/256,17/256}; //AnyBody standard yellow
AnyBodyPaleYellow = {248/256,204/256,115/256}; //AnyBody standard pale yellow
Nodes = AnyBodyPaleYellow;
Segments = AnyBodyPaleYellow;
};
Muscle ={
RGB = .Colors.AnyBodyRed;
DrawScaleOnOff = Off;
Visible = On;
Bulging =1.0;
ColorScale =1.0;
RGBColorScale = {0.957031, 0.785156, 0.785156};
MaxStress = 2500000.000000; //N/m^2 //This number is for graphics only!
Opacity =1.0;
DrawScale =
{
EnableCreasing = Off;
CreasingAngle = 0.524;
EnableWireframe = Off;
EnableSmoothing = On;
Param = 0.0;
ParamArray = {0.0, 0.167, 0.333, 0.5, 0.667, 0.833, 1.0};
RGBArray = {{0.0, 0.0, 0.6}, {0.0, 0.0, 1.0}, {0.0, 1.0, 1.0}, {0.0, 1.0, 0.0}, {1.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {0.6, 0.0, 0.0}};
OpacityArray = {1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0};
};
};
SegmentAxes ={
RGB ={0,0,1};
ScaleXYZ ={0.0001,0.00001,0.00001};
};
BML ={
ScaleXYZ ={0.0006,0.0006,0.0006};
RGB = .Colors.AnyBodyBlue;
};
JointAxesProximal = {
RGB = .Colors.AnyBodyRed;
ScaleXYZ = {0.015,0.015,0.015};
};
JointAxesDistal = {
RGB = .Colors.AnyBodyGreen;
ScaleXYZ = {0.01,0.01,0.01};
};
SegmentNodes ={
ScaleXYZ ={0.0005,0.0005,0.0005};
RGB = .Colors.AnyBodyRed;
};
WrapGeometry ={
RGB ={1,1,1};
};
}; //DrawSettings