27 lines (21 with data), 849 Bytes
/// The actual body model is defined in this folder
AnyFolder HumanModel = {
AnyFolder &Mannequin=.Model.Mannequin;
// This model uses the simple one-parameter muscles
#include "BodyPartsSetup.any"
#include "<ANYBODY_PATH_BODY>/BodyModels/GenericBodyModel/BodyModel.any"
// Add a pedal contact node to the ball of the foot.
BodyModel.Right.Leg.Seg.Foot = {
AnyRefNode FootBall = {
sRel = {-0.015, -0.05, 0.0};
};
};
// Use the standard size human.
#include "<ANYBODY_PATH_BODY>\Scaling\ScalingStandard.any"
// Overall strength scaling
AnyFolder StrengthParameters={
AnyVar SpecificMuscleTensionSpine= 90; //N/cm^2
AnyVar StrengthIndexLeg= 1;
AnyVar SpecificMuscleTensionShoulderArm= 90; //N/cm^2
};
};