[bfdf16]: / Body / AAUHuman / BodyModels / Include / SettingsTrunk.any

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// **********************************************************
//  This is a reference to where the body parameters are located 
//  the model will need the following quantities
//  AnyVar BodyMass
//  AnyVar BodyHeigth 
//  AnyVar Density
// **********************************************************


// **********************************************************
// This is a reference to the folder which contains the scaling settings for the segments
// **********************************************************
//AnyFolder &ScalingTrunk = Main.Model.HumanModel.Scaling.GeometricalScaling;
AnyFolder &Scaling = ..Scaling;
AnyFolder &ScalingTrunk = ..Scaling.GeometricalScaling;


// **********************************************************
// Settings of standard parameters for the spine model
// **********************************************************
//AnyFolder &StandardParameters = Scaling.StandardParameters;

AnyFolder StandardParameters = {
  #if BM_LEG_MODEL != OFF 
    AnyFolder& Leg_ModelParameters = .SegmentsLumbar.PelvisSeg.Leg_ModelParameters;
  #endif
 
  AnyFolder& Trunk_ModelParameters = .ModelParameters;
  
  #include "..\..\Trunk\StandardParameters.any"
};

//This is a reference to where the colors for the model are located, the leg needs 
//  AnyVec3 Nodes
//  AnyVec3 Segments   
AnyFolder &ColorRef = Main.DrawSettings.Colors;


// **********************************************************
//This is a reference to the specific muscle stress for the muscles in the spine
// **********************************************************
AnyFolder &StrengthRef = ..StrengthParameters; 
//AnyVar SpecMuscleTension = .StrengthParameters.SpecificMuscleTensionSpine;