44 lines (33 with data), 1.9 kB
AnyFolder HumanModel={
AnyFolder &Mannequin=.Model.Mannequin;
// Use only ONE of the two include files below at any time
// --------------------------------------------------------
// Selecting the include file below results in a body model without muscles.
// Instead, the model is equipped with joint moment providers. This version
// loads and run much faster than versions with anatomical muscles.
//#include "BodyPartsSetupGeneric.any"
// Selecting the include file below results in a body model with simple
// constant stength muscles. They are adequate for many purposes and have the
// advantage of not requiring calibration
#include "BodyPartsSetupSimpleMuscle.any"
#include "<ANYBODY_PATH_BODY>/BodyModels/GenericBodyModel/BodyModel.any"
AnyFolder StrengthParameters={
AnyVar SpecificMuscleTensionSpine= 90; //N/cm^2
AnyVar StrengthIndexLeg= 1;
AnyVar SpecificMuscleTensionShoulderArm= 90; //N/cm^2
};
// This section below offers the choice between two scaling strategies for the
// human model.
// ScalingStandard means that all the body parts will have the standard size
// at which they were originally developed, i.e. with anthropometric
// data from the anatomical literature. This roughly corresponds to a 50th
// percentile European male.
#include "<ANYBODY_PATH_BODY>\Scaling\ScalingStandard.any"
// ScalingLengthMassFat will scale each segment of the body to anthropometric data
// specified in the selected AnyFamily include file, attempting to take the
// fat percentage into account in the assessment of the muscle strength.
// #include "<ANYBODY_PATH_BODY>\Scaling\ScalingLengthMassFat.any"
// Scaling = {
// #include "<ANYBODY_PATH_BODY>\Scaling\AnyFamily\AnyMan.any"
// };
};