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--- a
+++ b/Tools/ModelUtilities/Hook/ArtificialHook.any
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+
+
+
+AnyFolder ArtificialHook ={
+  
+  AnySeg Hook={
+    Mass=0;
+    Jii={0,0,0};
+  };
+  
+  AnyKinEqSimpleDriver  HookDriver ={
+    
+    AnyKinLinear Lin ={
+      AnySeg &ref1=..Hook;
+      AnySeg &ref2=...SegToBeHold;
+    };
+    
+    AnyKinRotational Rot ={
+      AnySeg &ref1=..Hook;
+      AnySeg &ref2=...SegToBeHold;
+      Type=RotVector;
+    };
+    
+    DriverPos={0.0,0.0,0.0,0,0,0};
+    DriverVel={0,0,0,0,0,0};
+    Reaction.Type={0,0,0,0,0,0};
+  };
+  
+  AnyReacForce Reaction ={
+    AnyKinLinear Lin ={
+      AnyFixedRefFrame &ref2=...ForceProvider;
+      AnySeg &ref1=..Hook;
+      Ref=0;
+    };
+    
+    AnyKinRotational Rot ={
+      AnyFixedRefFrame &ref2=...ForceProvider;
+      AnySeg &ref1=..Hook;
+    
+      Type=RotVector;
+    };
+  };
+  
+  
+  
+  
+  AnySeg &StartNode=Hook;
+  AnySeg &EndNode=.SegToBeHold;
+  //The terms push and pull are determined wrt. the coordinate system of the StartNode!
+  //StrenghtOfReactionsLin = {XPush,XPull,YPush,YPull,ZPush,ZPull}
+  AnyVar ScaleFactor = 10;
+  AnyVector StrengthOfReactionsLin = {.Strength,.Strength,.Strength,.Strength,.Strength,.Strength}; //List of strengths for the linear muscles
+  AnyVector StrengthOfReactionsRot = {.RotStrength,.RotStrength,.RotStrength,.RotStrength,.RotStrength,.RotStrength}; //List of strengths for the linear muscles
+ 
+  AnyFolder &DrawRef=Main.DrawSettings;
+  #include "../Reactions/XPush.any"   
+  #include "../Reactions/XPull.any"    
+  #include "../Reactions/YPush.any"   
+  #include "../Reactions/YPull.any"    
+  #include "../Reactions/ZPush.any"   
+  #include "../Reactions/ZPull.any"    
+  
+  #include "../Reactions/XRotNeg.any"   
+  #include "../Reactions/XRotPos.any"    
+  #include "../Reactions/YRotNeg.any"   
+  #include "../Reactions/YRotPos.any"    
+  #include "../Reactions/ZRotNeg.any"   
+  #include "../Reactions/ZRotPos.any"    
+  
+  
+  
+};
+