--- a +++ b/Tools/ModelUtilities/DrawObjects/Circles/Circles.any @@ -0,0 +1,637 @@ +//Visualisation of coordinate distances +//This small tool can help you to find the distances between two points in the local coordinate system. +//Insert this file in the Refframe you are interested in (e.g. some node) and analyse the distance to some point. +//right now there are 5 circles per axis, You can define the maximal radius with rm and can also draw colored spheres +//SD 2008 + + +AnyFloat rm = 0.05; +AnyFloat lf=1.5;//scale kontrast +AnyFloat lt=0;//scale transparency + +//1st +AnySurfSphere circ1 = +{ + Radius = .rm/5; + + + AnyDrawParamSurf drwcirc1 = + { + RGB = {0.65, 0.2, 0.65}*..lf; + + ScaleXYZ = {1, 1, 1}; + Transparency = 0.7*..lt; + Face = 2; + WireFrameOnOff = Off; + }; +}; + +//2nd +AnySurfSphere circ2 = +{ + Radius = .rm/5*2; + + + AnyDrawParamSurf drwcirc1 = + { + RGB = {0.65, 0.6, 0.2}*..lf; + ScaleXYZ = {1, 1, 1}; + Transparency = 0.5*..lt; + Face = 2; + WireFrameOnOff = Off; + }; +}; + +//3th +AnySurfSphere circ3 = +{ + Radius = .rm/5*3; + + + AnyDrawParamSurf drwcirc1 = + { + RGB = {0.65, 0.4, 0.65}*..lf; + ScaleXYZ = {1, 1, 1}; + Transparency = 0.4*..lt; + Face = 2; + WireFrameOnOff = Off; + }; +}; + +//4th +AnySurfSphere circ4 = +{ + Radius = .rm/5*4; + + + AnyDrawParamSurf drwcirc1 = + { + RGB = {0.65, 0.4, 0.65}*..lf; + ScaleXYZ = {1, 1, 1}; + Transparency = 0.3*..lt; + Face = 2; + WireFrameOnOff = Off; + }; +}; + +//5th +AnySurfSphere circ5 = +{ + Radius = .rm/5*5; + + AnyDrawParamSurf drwcirc1 = + { + RGB = {0.65, 0.4, 0.65}*..lf; + ScaleXYZ = {1, 1, 1}; + Transparency = 0.2*..lt; + Face = 2; + WireFrameOnOff = Off; + }; +}; + +//levelcurves x-y +AnyRefNode lc1 = { + sRel ={0,0,0}; + AnyFloat ra = .circ1.Radius; + AnyFloat th = 0.0002; + #include "levelcurve.any" +}; + +AnyRefNode lc2 = { + sRel ={0,0,0}; + AnyFloat ra = .circ2.Radius; + AnyFloat th = 0.0002; + #include "levelcurve.any" +}; + +AnyRefNode lc3 = { + sRel ={0,0,0}; + AnyFloat ra = .circ3.Radius; + AnyFloat th = 0.0002; + #include "levelcurve.any" +}; + +AnyRefNode lc4 = { + sRel ={0,0,0}; + AnyFloat ra = .circ4.Radius; + AnyFloat th = 0.0002; + #include "levelcurve.any" +}; + +AnyRefNode lc5 = { + sRel ={0,0,0}; + AnyFloat ra = .circ5.Radius; + AnyFloat th = 0.0003; + #include "levelcurve.any" +}; + + +//levelcurves z-y +AnyRefNode lc1a = { + sRel ={0,0,0}; + AnyFloat ra = .circ1.Radius; + AnyFloat th = 0.0002; + #include "levelcurve2.any" +}; + +AnyRefNode lc2a = { + sRel ={0,0,0}; + AnyFloat ra = .circ2.Radius; + AnyFloat th = 0.0002; + #include "levelcurve2.any" +}; + +AnyRefNode lc3a = { + sRel ={0,0,0}; + AnyFloat ra = .circ3.Radius; + AnyFloat th = 0.0002; + #include "levelcurve2.any" +}; + +AnyRefNode lc4a = { + sRel ={0,0,0}; + AnyFloat ra = .circ4.Radius; + AnyFloat th = 0.0002; + #include "levelcurve2.any" +}; + +AnyRefNode lc5a = { + sRel ={0,0,0}; + AnyFloat ra = .circ5.Radius; + AnyFloat th = 0.0003; + #include "levelcurve2.any" +}; + + + +//levelcurves x-z +AnyRefNode lc1b = { + sRel ={0,0,0}; + AnyFloat ra = .circ1.Radius; + AnyFloat th = 0.0002; + #include "levelcurve3.any" +}; + +AnyRefNode lc2b = { + sRel ={0,0,0}; + AnyFloat ra = .circ2.Radius; + AnyFloat th = 0.0002; + #include "levelcurve3.any" +}; + +AnyRefNode lc3b = { + sRel ={0,0,0}; + AnyFloat ra = .circ3.Radius; + AnyFloat th = 0.0002; + #include "levelcurve3.any" +}; + + +AnyRefNode lc4b = { + sRel ={0,0,0}; + AnyFloat ra = .circ4.Radius; + AnyFloat th = 0.0002; + #include "levelcurve3.any" +}; + + +AnyRefNode lc5b = { + sRel ={0,0,0}; + AnyFloat ra = .circ5.Radius; + AnyFloat th = 0.0003; + #include "levelcurve3.any" +}; + + + + + +////additional level curves +//AnyRefNode lc1c = { +// sRel ={0.0,0,.rm/5}; +// AnyFloat ra = sqrt((.rm-.circ1.Radius)*2*.rm-(.rm-.circ1.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve.any" +//}; +//// +//AnyRefNode lc1d = { +// sRel ={0.0,0,.rm/5*2}; +// AnyFloat ra = sqrt((.rm-.circ2.Radius)*2*.rm-(.rm-.circ2.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve.any" +//}; +//AnyRefNode lc1e = { +// sRel ={0.0,0,.rm/5*3}; +// AnyFloat ra = sqrt((.rm-.circ3.Radius)*2*.rm-(.rm-.circ3.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve.any" +//}; +// +//AnyRefNode lc1f = { +// sRel ={0.0,0,.rm/5*4}; +// AnyFloat ra = sqrt((.rm-.circ4.Radius)*2*.rm-(.rm-.circ4.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve.any" +//}; +// +//AnyRefNode lc2c = { +// sRel ={.rm/5,0,0}; +// AnyFloat ra = sqrt((.rm-.circ1.Radius)*2*.rm-(.rm-.circ1.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve2.any" +//}; +// +//AnyRefNode lc2d = { +// sRel ={.rm/5*2,0,0}; +// AnyFloat ra = sqrt((.rm-.circ2.Radius)*2*.rm-(.rm-.circ2.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve2.any" +//}; +//AnyRefNode lc2e = { +// sRel ={.rm/5*3,0,0}; +// AnyFloat ra = sqrt((.rm-.circ3.Radius)*2*.rm-(.rm-.circ3.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve2.any" +//}; +// +//AnyRefNode lc2f = { +// sRel ={.rm/5*4,0,0}; +// AnyFloat ra = sqrt((.rm-.circ4.Radius)*2*.rm-(.rm-.circ4.Radius)^2); +// AnyFloat th = 0.0001; +// #include "levelcurve2.any" +//}; +// +//AnyRefNode lc3c = { +// sRel ={0,.rm/5,0}; +// AnyFloat ra = sqrt((.rm-.circ1.Radius)*2*.rm-(.rm-.circ1.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve3.any" +//}; +// +//AnyRefNode lc3d = { +// sRel ={0,.rm/5*2,0}; +// AnyFloat ra = sqrt((.rm-.circ2.Radius)*2*.rm-(.rm-.circ2.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve3.any" +//}; +//AnyRefNode lc3e = { +// sRel ={0,.rm/5*3,0}; +// AnyFloat ra = sqrt((.rm-.circ3.Radius)*2*.rm-(.rm-.circ3.Radius)^2); +//AnyFloat th = 0.0001; +// #include "levelcurve3.any" +//}; +// +//AnyRefNode lc3f = { +// sRel ={0,.rm/5*4,0}; +// AnyFloat ra = sqrt((.rm-.circ4.Radius)*2*.rm-(.rm-.circ4.Radius)^2); +// AnyFloat th = 0.0001; +// #include "levelcurve3.any" +//}; + +//end additional curves + + + + + +//AnyDrawRefFrame drwframe = +//{ +// RGB = {0.91796875, 0.76953125, 0.06640625}; +// ScaleXYZ = {0.1, 0.1, 0.1}*.Scale; +// Transparency = 1; +// TextFont = +// { +// RGB = {0, 0, 0}; +// FontName = "Times New Roman"; +// Height = 20; +// Width = 8; +// Bold = Off; +// Italic = Off; +// }; +//}; +//Draw Axes +AnyChart drwchart = +{ + Style = + { + Style = CartesianChart3D; + Sizes = {..rm,..rm,..rm}; + Axes = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 0; + Width = 0; + Bold = Off; + Italic = Off; + }; + Text = "y"; + }; + MessageFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 1; + Width = 1; + Bold = Off; + Italic = Off; + }; + }; + /*Legend = + { + Visible = Off; + };*/ + AbsAxis = + { + Visible = On; + Min = 0; + Max = ..rm; + AutoMin = On; + AutoMax = On; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = On; + Italic = Off; + }; + Text = "x"; + }; + Unit1 = + { + Visible = On; + AutoUnit = On; + + Divisions = 5; + Unit = ...rm/5; + TickInside = 0; + TickOutside = 0; + GridLines = Off; + GridLineStyle = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Text = On; + TextFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = Off; + Italic = Off; + }; + TextSpace = 0; + NumberFormat = + { + Digits = 2; + Style = 0; + Scale = Off; + ScaleVal = 1; + }; + }; + }; + ValueAxis = + { + Visible = On; + Min = 0; + Max = ..rm; + AutoMin = On; + AutoMax = On; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = On; + Italic = Off; + }; + Text = "z"; + }; + Unit1 = + { + Visible = On; + AutoUnit = On; + Divisions = 5; + Unit = ...rm/5; + TickInside = 0; + TickOutside = 0; + GridLines = Off; + GridLineStyle = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Text = On; + TextFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width =8; + Bold = Off; + Italic = Off; + }; + TextSpace = 0; + NumberFormat = + { + Digits = 2; + Style = 1; + Scale = Off; + ScaleVal = 1; + }; + }; + }; + //AnyChartSerie &<Insert name0> = <Insert object reference (or full object definition)>; You can make any number of these objects! +}; + + +AnyRefNode Rotaxes = { + sRel ={0,0,0}; + ARel = {{0,1,0},{0,0,1},{1,0,0}}; + AnyChart drwchart = + { + Series = + { + //RGBdef = ; + //AnyChartSerie &<Insert name0> = <Insert object reference (or full object definition)>; You can make any number of these objects! + }; + Style = + { + Style = CartesianChart3D; + Sizes = {...rm,...rm,...rm}; + Axes = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 0; + Width = 0; + Bold = Off; + Italic = Off; + }; + Text = ""; + }; + MessageFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 1; + Width = 1; + Bold = Off; + Italic = Off; + }; + }; + /*Legend = + { + Visible = Off; + };*/ + AbsAxis = + { + Visible = Off; + Min = 0; + Max = ...rm; + AutoMin = On; + AutoMax = On; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = Off; + Italic = Off; + }; + Text = ""; + }; + Unit1 = + { + Visible = On; + AutoUnit = On; + + Divisions = 5; + Unit = ....rm/5; + TickInside = 0; + TickOutside = 0; + GridLines = Off; + GridLineStyle = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Text = On; + TextFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = Off; + Italic = Off; + }; + TextSpace = 0; + NumberFormat = + { + Digits = 2; + Style = 0; + Scale = Off; + ScaleVal = 1; + }; + }; + }; + ValueAxis = + { + Visible = On; + Min = 0; + Max = ...rm; + AutoMin = On; + AutoMax = On; + Title = + { + Visible = On; + Font = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width = 8; + Bold = On; + Italic = Off; + }; + Text = "y"; + }; + Unit1 = + { + Visible = On; + AutoUnit = On; + Divisions = 5; + Unit = ....rm/5; + TickInside = 0; + TickOutside = 0; + GridLines = Off; + GridLineStyle = + { + Style = Line3DStyleFull; + Thickness = 1; + RGB = {0.25, 0.25, 0.25}; + }; + Text = On; + TextFont = + { + RGB = {0, 0, 0}; + FontName = "Times New Roman"; + Height = 20; + Width =8; + Bold = Off; + Italic = Off; + }; + TextSpace = 0; + NumberFormat = + { + Digits = 2; + Style = 1; + Scale = Off; + ScaleVal = 1; + }; + }; + }; + //AnyChartSerie &<Insert name0> = <Insert object reference (or full object definition)>; You can make any number of these objects! + }; +}; +//Draw Axes + + +