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b/Tools/GRFPrediction/FootPlateConditionalContact.any |
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#ifndef TOOLS_GRFPREDICTION_FOOTPALTECONDITIONALCONTACT_ANY |
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#define TOOLS_GRFPREDICTION_FOOTPALTECONDITIONALCONTACT_ANY |
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#include "CreateFootNodes.any" |
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#include "ConditionalContactDistanceAndVelocityDepClass.any" |
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#include "ConditionalForceMomentMeasure.any" |
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/* |
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--- |
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group: MoCap |
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topic: Force plates |
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descr: Creates a GRF prediction force plate |
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--- |
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See below for more details |
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*/ |
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// The class template generates the conditional-contact code which links the foot to the ground. |
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// The class needs a few important arguments: The ground plane (`PLATE_BASE_FRAME`) |
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// is a reference system where the ground plane is located. |
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// |
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// Together with arguments `NORMAL_DIRECTION` this specifies the surface the model |
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// is walking on. Another important argument is the `NODES_FOLDER`, which is a |
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// folder that contains all the contacts points. |
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// |
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// The contact points can be created manually, but to avoid this we use another |
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// class-template (`CreateFootContactNodes25`) to create the nodes automatically. |
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// As the name says it creates 25 nodes in the foot coordinate system. This part is |
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// specific to the model implementation. One could also imagine class-templates |
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// that produce a higher number of nodes or nodes in positions that corresponds to |
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// particular shoes or on other body parts. |
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// |
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// |
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// :::{rubric} Example |
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// ::: |
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// |
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// The following example is from the model repository. |
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// |
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// ```{code-block} AnyScriptDoc |
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// FootPlateConditionalContact GRF_Prediction_Right ( |
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// NORMAL_DIRECTION = "Y", |
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// NUMBER_OF_NODES = 25, |
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// NODES_FOLDER = FootNodes, |
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// SHOW_TRIGGER_VOLUME = ON, |
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// PLATE_BASE_FRAME = Main.EnvironmentModel.GlobalRef |
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// ) = |
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// { |
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// CreateFootContactNodes25 FootNodes ( |
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// foot_ref = Main.HumanModel.BodyModel.Right.Leg.Seg.Foot |
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// ) = {}; |
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// Settings.LimitDistHigh = 0.015; // Vertical height |
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// }; |
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// ``` |
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// ::: |
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// |
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#class_template FootPlateConditionalContact ( |
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NORMAL_DIRECTION = "Z", |
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NUMBER_OF_NODES = 1, |
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NODES_FOLDER = Nodes, |
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PLATE_BASE_FRAME = Main.EnvironmentModel.GlobalRef, |
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SHOW_TRIGGER_VOLUME = 0, |
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GLOBAL_REF = Main.EnvironmentModel.GlobalRef |
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) |
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{ |
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//Class template arguments: |
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//--------------------------- |
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// FootPlateConditionalContact#PLATE_BASE_FRAME |
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// Is a AnyRefFrame object where the ground planes is attached. |
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// FootPlateConditionalContact#NORMAL_DIRECTION |
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// Defines the normal direction of the ground plane the in |
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// `PLATE_BASE_FRAME` coordinate system. |
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// FootPlateConditionalContact#NODES_BASE_FOLDER |
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// The folder where all contact nodes are located below. |
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// Contact nodes must be `AnyRefNode`s and must be named `Node#` where # is a number. |
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// Eg. `Node1 ... Node24` |
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// FootPlateConditionalContact#NUMBER_OF_NODES |
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// The number of contact nodes to expect within `NODE_BASE_FRAME` |
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// FootPlateConditionalContact#SHOW_TRIGGER_VOLUME |
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// Visualize the volume where contacts may be triggered. |
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// FootPlateConditionalContact#GLOBAL_REF |
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// The global reference. This must be set if the global reference |
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// is not `Main.EnvironmentModel.GlobalRef` |
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AnyFolder &NodesBaseFolder = NODES_FOLDER ; |
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AnyFolder &PlateBaseFrame = PLATE_BASE_FRAME ; |
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AnyFolder Nodes = {}; |
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AnyFolder Settings = |
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{ |
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// FootPlateConditionalContact.Settings |
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/// Lower bound of the contact detection volume. |
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#var AnyVar LimitDistLow = DesignVar(-0.10); |
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// FootPlateConditionalContact.Settings |
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/// Upper bound of the contact detection volume. |
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#var AnyVar LimitDistHigh = DesignVar(0.04); |
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// FootPlateConditionalContact.Settings |
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/// Velocity threshold for contact detection. |
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#var AnyVar LimitVelHigh = DesignVar(0.8); |
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// FootPlateConditionalContact.Settings |
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/// The size of the contact detection area. |
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#var AnyVar Radius = DesignVar(1000); |
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// FootPlateConditionalContact.Settings |
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/// Strength of the contact elements. |
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#var AnyVar Strength = DesignVar(200); |
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// FootPlateConditionalContact.Settings |
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/// Friction coefficient of the contact elements. |
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/// This adds limits to the amount of friction force |
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/// which can be recruited. |
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#var AnyVar FrictionCoefficient = DesignVar(0.5); |
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#var AnyVar ScaleFactor = DesignVar(1); |
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// FootPlateConditionalContact.Settings |
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/// Scale factor for the drawing of the GRF force vector. |
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#var AnyVar ForceVectorDrawScaleFactor = DesignVar(0.0005); |
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// FootPlateConditionalContact.Settings |
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/// The ground velocity in the global reference system. |
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#var AnyVec3 GroundVelocity = {0, 0, 0}; |
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}; |
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AnyComponentDefinition CDef = |
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{ |
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SubGroupRegexSearch = "([_[:alnum:]]+?)\.([_[:alnum:]]+?)"; |
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}; |
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//FootPlateConditionalContact.NODES_FOLDER |
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// A number of `AnyRefFrame` objects used for the contact detection. |
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// AnyRefFrame Node## = <...>; (NUMBER_OF_NODES) |
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// |
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//-->Code for calculating COP |
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//#include "FootPlateConditionalContact_ForceMomentMeasure.any" |
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ForceMomentMeasure_multiple ForceMomentMeasure_Auto(NODES = NUMBER_OF_NODES ) = {}; |
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// #include "FootPlateConditionalContact_ForceMomentMeasure_Manual.any" |
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// |
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// |
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AnyVar Fx = ForceMomentMeasure_Auto.Fx_On_Human; |
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AnyVar Fy = ForceMomentMeasure_Auto.Fy_On_Human; |
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AnyVar Fz = ForceMomentMeasure_Auto.Fz_On_Human; |
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AnyVar Mx = ForceMomentMeasure_Auto.Mx_On_Human; |
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AnyVar My = ForceMomentMeasure_Auto.My_On_Human; |
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AnyVar Mz = ForceMomentMeasure_Auto.Mz_On_Human; |
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// |
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#if NORMAL_DIRECTION == "X" |
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AnyVar Fxx =iffun(gtfun(abs(Fx),0.0), Fx, Fx+1e10); |
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AnyVar Rx = 0; |
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AnyVar Ry = -Mz/Fxx; |
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AnyVar Rz = My/Fxx; |
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AnyVar OnOff = iffun(gtfun(abs(Fx), 10.0), 1.0, 0.0); |
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#endif |
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#if NORMAL_DIRECTION == "Y" |
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AnyVar Fyy =iffun(gtfun(abs(Fy),0.0), Fy, Fy+1e10); |
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AnyVar Rx = Mz/Fyy; |
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AnyVar Ry = 0; |
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AnyVar Rz = -Mx/Fyy; |
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AnyVar OnOff = iffun(gtfun(abs(Fy), 10.0), 1.0, 0.0); |
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#endif |
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#if NORMAL_DIRECTION == "Z" |
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AnyVar Fzz =iffun(gtfun(abs(Fz),0.0), Fz, Fz+1e10); |
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AnyVar Rx = -My/Fzz; |
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AnyVar Ry = Mx/Fzz; |
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AnyVar Rz = 0; |
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//AnySwitch OnOff = iffun(gtfun(abs(Fz), 10.0), 1, 0); |
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AnyIntVar OnOff = iffun(gtfun(abs(Fz), 10.0), 1, 0) ; |
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#endif |
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AnyFloat RGlobal = transf3D({Rx,Ry,Rz},&PlateBaseFrame); |
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AnyFloat FGlobal = {Fx,Fy,Fz}*PlateBaseFrame.Axes'; |
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//GRF_line. |
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AnyDrawLine GRF_line= |
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{ |
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AnyRefFrame & ref = .PlateBaseFrame; |
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p0 = { .Rx, .Ry, .Rz}; |
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p1 = p0 + 0.001 * {.Fx, .Fy, .Fz} ; |
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Line.Thickness = 0.01; |
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Line.RGB = {1, 0, 0}; |
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GlobalCoord=Off; |
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#var Opacity = .OnOff; |
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#var Visible = On; |
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}; |
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AnyDrawSphere GRF_point = |
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{ |
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//AnyRefFrame & ref = ..PlateBaseFrame ; |
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Position = {.RGlobal[0], .RGlobal[1], .RGlobal[2]} ; |
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RGB = {0, 1, 1}; |
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ScaleXYZ = 0.015*{1, 1, 1}; |
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GlobalCoord = On; |
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#var Opacity = .OnOff; |
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#var Visible = On; |
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}; |
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#if SHOW_TRIGGER_VOLUME == 1 |
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AnyDrawLine DrawUpperTriggerVolume = |
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{ |
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AnyRefFrame & ref = .PlateBaseFrame; |
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AnyFloat projection = {{{0,0,0},{0,1,0}, {0,0,1}}, |
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{{1,0,0},{0,0,0}, {0,0,1}}, |
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{{1,0,0},{0,1,0}, {0,0,0}}}; |
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AnyFunTransform3DLinRef2 GlobalToBaseFrame = { |
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Ref = &GLOBAL_REF; |
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RefTarget = &..PlateBaseFrame; |
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}; |
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AnyVec3 PointPojectedOnBaseFrame = GlobalToBaseFrame(.Contacts.Contact14.TargetObject.r)*projection[.Contacts.NormalDir]; |
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p1 = PointPojectedOnBaseFrame; |
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p0 = PointPojectedOnBaseFrame + .Settings.LimitDistHigh*eye(3)[.Contacts.NormalDir]; |
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#var Opacity = 0.05; |
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#var Visible = On; |
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GlobalCoord = Off; |
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Pickable = On; |
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PickableZOrdering = -1; |
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Line = { |
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#var Thickness = 0.45; |
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#var RGB = {0.6, 0.6, 0.6}; |
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Start.Style = Line3DCapStyleNone; |
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End.Style = Line3DCapStyleNone; |
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End.Thickness = Thickness; |
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Start.Thickness = Thickness; |
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}; |
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}; |
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AnyDrawLine DrawLowerTriggerVolume = |
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{ |
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AnyRefFrame & ref = .PlateBaseFrame; |
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AnyFloat projection = {{{0,0,0},{0,1,0}, {0,0,1}}, |
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{{1,0,0},{0,0,0}, {0,0,1}}, |
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{{1,0,0},{0,1,0}, {0,0,0}}}; |
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p1 = .DrawUpperTriggerVolume.PointPojectedOnBaseFrame + .Settings.LimitDistLow*eye(3)[.Contacts.NormalDir]; |
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p0 = .DrawUpperTriggerVolume.PointPojectedOnBaseFrame; |
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#var Opacity = 0.05; |
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GlobalCoord = Off; |
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Pickable = On; |
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PickableZOrdering = -1; |
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Line = { |
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#var Thickness = 0.45; |
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#var RGB = {0.6, 0.6, 0.6}; |
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Start.Style = Line3DCapStyleDisk; |
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End.Style = Line3DCapStyleNone; |
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End.Thickness = Thickness; |
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Start.Thickness = Thickness; |
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}; |
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}; |
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#endif |
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// //<--Code for calculationg COP |
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AnyFolder Contacts = { |
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#if NORMAL_DIRECTION == "Z" |
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#var AnyInt NormalDir = 2; |
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#var AnyInt FrictionDir1 = 0; |
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#var AnyInt FrictionDir2 = 1; |
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#endif |
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#if NORMAL_DIRECTION == "Y" |
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#var AnyInt NormalDir = 1; |
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#var AnyInt FrictionDir1 = 0; |
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#var AnyInt FrictionDir2 = 2; |
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#endif |
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#if NORMAL_DIRECTION == "X" |
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#var AnyInt NormalDir = 0; |
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#var AnyInt FrictionDir1 = 1; |
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#var AnyInt FrictionDir2 = 2; |
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#endif |
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#if NORMAL_DIRECTION != "X" & NORMAL_DIRECTION != "Y" & NORMAL_DIRECTION != "Z" |
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// Create a sensible error |
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#endif |
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// Create the first contact node. This is given the |
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// SHOW_TRIGGER_VOLUME option to create the drawing. |
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#if 0 < NUMBER_OF_NODES |
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ConditionalContactDistanceAndVelocityDepClass Contact0 ( |
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BaseObject = ..PlateBaseFrame , |
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TargetObject = ..NodesBaseFolder.Node0 ) = |
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{ |
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UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
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UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
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UserDefinedRadiusLimit = ..Settings.Radius; |
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UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
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UserDefinedGroundVel = ..Settings.GroundVelocity; |
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Strength = ..Settings.Strength ; |
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StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
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NormalDirection = .NormalDir; |
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FrictionDirection1 = .FrictionDir1; |
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FrictionDirection2 = .FrictionDir2; |
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}; |
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#endif |
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#if NUMBER_OF_NODES > 1 |
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ConditionalContactDistanceAndVelocityDepClass Contact1 ( |
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BaseObject = ..PlateBaseFrame , |
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TargetObject = ..NodesBaseFolder.Node1 ) = |
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{ |
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UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
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UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
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UserDefinedRadiusLimit = ..Settings.Radius; |
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UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
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UserDefinedGroundVel = ..Settings.GroundVelocity; |
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Strength = ..Settings.Strength ; |
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StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
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NormalDirection = .NormalDir; |
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FrictionDirection1 = .FrictionDir1; |
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FrictionDirection2 = .FrictionDir2; |
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}; |
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#endif |
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#if NUMBER_OF_NODES > 2 |
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ConditionalContactDistanceAndVelocityDepClass Contact2 ( |
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BaseObject = ..PlateBaseFrame , |
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TargetObject = ..NodesBaseFolder.Node2 ) = |
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{ |
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UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
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UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
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UserDefinedRadiusLimit = ..Settings.Radius; |
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UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
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UserDefinedGroundVel = ..Settings.GroundVelocity; |
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Strength = ..Settings.Strength ; |
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StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
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NormalDirection = .NormalDir; |
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FrictionDirection1 = .FrictionDir1; |
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FrictionDirection2 = .FrictionDir2; |
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}; |
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#endif |
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#if NUMBER_OF_NODES > 3 |
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ConditionalContactDistanceAndVelocityDepClass Contact3 ( |
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BaseObject = ..PlateBaseFrame , |
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TargetObject = ..NodesBaseFolder.Node3 ) = |
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{ |
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UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
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UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
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UserDefinedRadiusLimit = ..Settings.Radius; |
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UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
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UserDefinedGroundVel = ..Settings.GroundVelocity; |
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Strength = ..Settings.Strength ; |
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StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
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NormalDirection = .NormalDir; |
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FrictionDirection1 = .FrictionDir1; |
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|
364 |
FrictionDirection2 = .FrictionDir2; |
|
|
365 |
}; |
|
|
366 |
#endif |
|
|
367 |
|
|
|
368 |
#if NUMBER_OF_NODES > 4 |
|
|
369 |
ConditionalContactDistanceAndVelocityDepClass Contact4 ( |
|
|
370 |
BaseObject = ..PlateBaseFrame , |
|
|
371 |
TargetObject = ..NodesBaseFolder.Node4 ) = |
|
|
372 |
{ |
|
|
373 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
374 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
375 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
376 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
377 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
378 |
Strength = ..Settings.Strength ; |
|
|
379 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
380 |
NormalDirection = .NormalDir; |
|
|
381 |
FrictionDirection1 = .FrictionDir1; |
|
|
382 |
FrictionDirection2 = .FrictionDir2; |
|
|
383 |
}; |
|
|
384 |
#endif |
|
|
385 |
|
|
|
386 |
#if NUMBER_OF_NODES > 5 |
|
|
387 |
ConditionalContactDistanceAndVelocityDepClass Contact5 ( |
|
|
388 |
BaseObject = ..PlateBaseFrame , |
|
|
389 |
TargetObject = ..NodesBaseFolder.Node5 ) = |
|
|
390 |
{ |
|
|
391 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
392 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
393 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
394 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
395 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
396 |
Strength = ..Settings.Strength ; |
|
|
397 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
398 |
NormalDirection = .NormalDir; |
|
|
399 |
FrictionDirection1 = .FrictionDir1; |
|
|
400 |
FrictionDirection2 = .FrictionDir2; |
|
|
401 |
}; |
|
|
402 |
#endif |
|
|
403 |
|
|
|
404 |
#if NUMBER_OF_NODES > 6 |
|
|
405 |
ConditionalContactDistanceAndVelocityDepClass Contact6 ( |
|
|
406 |
BaseObject = ..PlateBaseFrame , |
|
|
407 |
TargetObject = ..NodesBaseFolder.Node6 ) = |
|
|
408 |
{ |
|
|
409 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
410 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
411 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
412 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
413 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
414 |
Strength = ..Settings.Strength ; |
|
|
415 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
416 |
NormalDirection = .NormalDir; |
|
|
417 |
FrictionDirection1 = .FrictionDir1; |
|
|
418 |
FrictionDirection2 = .FrictionDir2; |
|
|
419 |
}; |
|
|
420 |
#endif |
|
|
421 |
|
|
|
422 |
#if NUMBER_OF_NODES > 7 |
|
|
423 |
ConditionalContactDistanceAndVelocityDepClass Contact7 ( |
|
|
424 |
BaseObject = ..PlateBaseFrame , |
|
|
425 |
TargetObject = ..NodesBaseFolder.Node7 ) = |
|
|
426 |
{ |
|
|
427 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
428 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
429 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
430 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
431 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
432 |
Strength = ..Settings.Strength ; |
|
|
433 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
434 |
NormalDirection = .NormalDir; |
|
|
435 |
FrictionDirection1 = .FrictionDir1; |
|
|
436 |
FrictionDirection2 = .FrictionDir2; |
|
|
437 |
}; |
|
|
438 |
#endif |
|
|
439 |
|
|
|
440 |
#if NUMBER_OF_NODES > 8 |
|
|
441 |
ConditionalContactDistanceAndVelocityDepClass Contact8 ( |
|
|
442 |
BaseObject = ..PlateBaseFrame , |
|
|
443 |
TargetObject = ..NodesBaseFolder.Node8 ) = |
|
|
444 |
{ |
|
|
445 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
446 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
447 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
448 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
449 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
450 |
Strength = ..Settings.Strength ; |
|
|
451 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
452 |
NormalDirection = .NormalDir; |
|
|
453 |
FrictionDirection1 = .FrictionDir1; |
|
|
454 |
FrictionDirection2 = .FrictionDir2; |
|
|
455 |
}; |
|
|
456 |
#endif |
|
|
457 |
|
|
|
458 |
#if NUMBER_OF_NODES > 9 |
|
|
459 |
ConditionalContactDistanceAndVelocityDepClass Contact9 ( |
|
|
460 |
BaseObject = ..PlateBaseFrame , |
|
|
461 |
TargetObject = ..NodesBaseFolder.Node9 ) = |
|
|
462 |
{ |
|
|
463 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
464 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
465 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
466 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
467 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
468 |
Strength = ..Settings.Strength ; |
|
|
469 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
470 |
NormalDirection = .NormalDir; |
|
|
471 |
FrictionDirection1 = .FrictionDir1; |
|
|
472 |
FrictionDirection2 = .FrictionDir2; |
|
|
473 |
}; |
|
|
474 |
#endif |
|
|
475 |
|
|
|
476 |
#if NUMBER_OF_NODES > 10 |
|
|
477 |
ConditionalContactDistanceAndVelocityDepClass Contact10 ( |
|
|
478 |
BaseObject = ..PlateBaseFrame , |
|
|
479 |
TargetObject = ..NodesBaseFolder.Node10 ) = |
|
|
480 |
{ |
|
|
481 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
482 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
483 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
484 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
485 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
486 |
Strength = ..Settings.Strength ; |
|
|
487 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
488 |
NormalDirection = .NormalDir; |
|
|
489 |
FrictionDirection1 = .FrictionDir1; |
|
|
490 |
FrictionDirection2 = .FrictionDir2; |
|
|
491 |
}; |
|
|
492 |
#endif |
|
|
493 |
|
|
|
494 |
#if NUMBER_OF_NODES > 11 |
|
|
495 |
ConditionalContactDistanceAndVelocityDepClass Contact11 ( |
|
|
496 |
BaseObject = ..PlateBaseFrame , |
|
|
497 |
TargetObject = ..NodesBaseFolder.Node11 ) = |
|
|
498 |
{ |
|
|
499 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
500 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
501 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
502 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
503 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
504 |
Strength = ..Settings.Strength ; |
|
|
505 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
506 |
NormalDirection = .NormalDir; |
|
|
507 |
FrictionDirection1 = .FrictionDir1; |
|
|
508 |
FrictionDirection2 = .FrictionDir2; |
|
|
509 |
}; |
|
|
510 |
#endif |
|
|
511 |
|
|
|
512 |
#if NUMBER_OF_NODES > 12 |
|
|
513 |
ConditionalContactDistanceAndVelocityDepClass Contact12 ( |
|
|
514 |
BaseObject = ..PlateBaseFrame , |
|
|
515 |
TargetObject = ..NodesBaseFolder.Node12 ) = |
|
|
516 |
{ |
|
|
517 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
518 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
519 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
520 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
521 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
522 |
Strength = ..Settings.Strength ; |
|
|
523 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
524 |
NormalDirection = .NormalDir; |
|
|
525 |
FrictionDirection1 = .FrictionDir1; |
|
|
526 |
FrictionDirection2 = .FrictionDir2; |
|
|
527 |
}; |
|
|
528 |
#endif |
|
|
529 |
|
|
|
530 |
#if NUMBER_OF_NODES > 13 |
|
|
531 |
ConditionalContactDistanceAndVelocityDepClass Contact13 ( |
|
|
532 |
BaseObject = ..PlateBaseFrame , |
|
|
533 |
TargetObject = ..NodesBaseFolder.Node13 ) = |
|
|
534 |
{ |
|
|
535 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
536 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
537 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
538 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
539 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
540 |
Strength = ..Settings.Strength ; |
|
|
541 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
542 |
NormalDirection = .NormalDir; |
|
|
543 |
FrictionDirection1 = .FrictionDir1; |
|
|
544 |
FrictionDirection2 = .FrictionDir2; |
|
|
545 |
}; |
|
|
546 |
#endif |
|
|
547 |
|
|
|
548 |
#if NUMBER_OF_NODES > 14 |
|
|
549 |
ConditionalContactDistanceAndVelocityDepClass Contact14 ( |
|
|
550 |
BaseObject = ..PlateBaseFrame , |
|
|
551 |
TargetObject = ..NodesBaseFolder.Node14 ) = |
|
|
552 |
{ |
|
|
553 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
554 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
555 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
556 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
557 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
558 |
Strength = ..Settings.Strength ; |
|
|
559 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
560 |
NormalDirection = .NormalDir; |
|
|
561 |
FrictionDirection1 = .FrictionDir1; |
|
|
562 |
FrictionDirection2 = .FrictionDir2; |
|
|
563 |
}; |
|
|
564 |
#endif |
|
|
565 |
|
|
|
566 |
#if NUMBER_OF_NODES > 15 |
|
|
567 |
ConditionalContactDistanceAndVelocityDepClass Contact15 ( |
|
|
568 |
BaseObject = ..PlateBaseFrame , |
|
|
569 |
TargetObject = ..NodesBaseFolder.Node15 ) = |
|
|
570 |
{ |
|
|
571 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
572 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
573 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
574 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
575 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
576 |
Strength = ..Settings.Strength ; |
|
|
577 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
578 |
NormalDirection = .NormalDir; |
|
|
579 |
FrictionDirection1 = .FrictionDir1; |
|
|
580 |
FrictionDirection2 = .FrictionDir2; |
|
|
581 |
}; |
|
|
582 |
#endif |
|
|
583 |
|
|
|
584 |
#if NUMBER_OF_NODES > 16 |
|
|
585 |
ConditionalContactDistanceAndVelocityDepClass Contact16 ( |
|
|
586 |
BaseObject = ..PlateBaseFrame , |
|
|
587 |
TargetObject = ..NodesBaseFolder.Node16 ) = |
|
|
588 |
{ |
|
|
589 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
590 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
591 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
592 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
593 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
594 |
Strength = ..Settings.Strength ; |
|
|
595 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
596 |
NormalDirection = .NormalDir; |
|
|
597 |
FrictionDirection1 = .FrictionDir1; |
|
|
598 |
FrictionDirection2 = .FrictionDir2; |
|
|
599 |
}; |
|
|
600 |
#endif |
|
|
601 |
|
|
|
602 |
#if NUMBER_OF_NODES > 17 |
|
|
603 |
ConditionalContactDistanceAndVelocityDepClass Contact17 ( |
|
|
604 |
BaseObject = ..PlateBaseFrame , |
|
|
605 |
TargetObject = ..NodesBaseFolder.Node17 ) = |
|
|
606 |
{ |
|
|
607 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
608 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
609 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
610 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
611 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
612 |
Strength = ..Settings.Strength ; |
|
|
613 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
614 |
NormalDirection = .NormalDir; |
|
|
615 |
FrictionDirection1 = .FrictionDir1; |
|
|
616 |
FrictionDirection2 = .FrictionDir2; |
|
|
617 |
}; |
|
|
618 |
#endif |
|
|
619 |
|
|
|
620 |
#if NUMBER_OF_NODES > 18 |
|
|
621 |
ConditionalContactDistanceAndVelocityDepClass Contact18 ( |
|
|
622 |
BaseObject = ..PlateBaseFrame , |
|
|
623 |
TargetObject = ..NodesBaseFolder.Node18 ) = |
|
|
624 |
{ |
|
|
625 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
626 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
627 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
628 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
629 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
630 |
Strength = ..Settings.Strength ; |
|
|
631 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
632 |
NormalDirection = .NormalDir; |
|
|
633 |
FrictionDirection1 = .FrictionDir1; |
|
|
634 |
FrictionDirection2 = .FrictionDir2; |
|
|
635 |
}; |
|
|
636 |
#endif |
|
|
637 |
|
|
|
638 |
#if NUMBER_OF_NODES > 19 |
|
|
639 |
ConditionalContactDistanceAndVelocityDepClass Contact19 ( |
|
|
640 |
BaseObject = ..PlateBaseFrame , |
|
|
641 |
TargetObject = ..NodesBaseFolder.Node19 ) = |
|
|
642 |
{ |
|
|
643 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
644 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
645 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
646 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
647 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
648 |
Strength = ..Settings.Strength ; |
|
|
649 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
650 |
NormalDirection = .NormalDir; |
|
|
651 |
FrictionDirection1 = .FrictionDir1; |
|
|
652 |
FrictionDirection2 = .FrictionDir2; |
|
|
653 |
}; |
|
|
654 |
#endif |
|
|
655 |
|
|
|
656 |
#if NUMBER_OF_NODES > 20 |
|
|
657 |
ConditionalContactDistanceAndVelocityDepClass Contact20 ( |
|
|
658 |
BaseObject = ..PlateBaseFrame , |
|
|
659 |
TargetObject = ..NodesBaseFolder.Node20 ) = |
|
|
660 |
{ |
|
|
661 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
662 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
663 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
664 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
665 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
666 |
Strength = ..Settings.Strength ; |
|
|
667 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
668 |
NormalDirection = .NormalDir; |
|
|
669 |
FrictionDirection1 = .FrictionDir1; |
|
|
670 |
FrictionDirection2 = .FrictionDir2; |
|
|
671 |
}; |
|
|
672 |
#endif |
|
|
673 |
|
|
|
674 |
#if NUMBER_OF_NODES > 21 |
|
|
675 |
ConditionalContactDistanceAndVelocityDepClass Contact21 ( |
|
|
676 |
BaseObject = ..PlateBaseFrame , |
|
|
677 |
TargetObject = ..NodesBaseFolder.Node21 ) = |
|
|
678 |
{ |
|
|
679 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
680 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
681 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
682 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
683 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
684 |
Strength = ..Settings.Strength ; |
|
|
685 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
686 |
NormalDirection = .NormalDir; |
|
|
687 |
FrictionDirection1 = .FrictionDir1; |
|
|
688 |
FrictionDirection2 = .FrictionDir2; |
|
|
689 |
}; |
|
|
690 |
#endif |
|
|
691 |
|
|
|
692 |
#if NUMBER_OF_NODES > 22 |
|
|
693 |
ConditionalContactDistanceAndVelocityDepClass Contact22 ( |
|
|
694 |
BaseObject = ..PlateBaseFrame , |
|
|
695 |
TargetObject = ..NodesBaseFolder.Node22 ) = |
|
|
696 |
{ |
|
|
697 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
698 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
699 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
700 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
701 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
702 |
Strength = ..Settings.Strength ; |
|
|
703 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
704 |
NormalDirection = .NormalDir; |
|
|
705 |
FrictionDirection1 = .FrictionDir1; |
|
|
706 |
FrictionDirection2 = .FrictionDir2; |
|
|
707 |
}; |
|
|
708 |
#endif |
|
|
709 |
|
|
|
710 |
#if NUMBER_OF_NODES > 23 |
|
|
711 |
ConditionalContactDistanceAndVelocityDepClass Contact23 ( |
|
|
712 |
BaseObject = ..PlateBaseFrame , |
|
|
713 |
TargetObject = ..NodesBaseFolder.Node23 ) = |
|
|
714 |
{ |
|
|
715 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
716 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
717 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
718 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
719 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
720 |
Strength = ..Settings.Strength ; |
|
|
721 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
722 |
NormalDirection = .NormalDir; |
|
|
723 |
FrictionDirection1 = .FrictionDir1; |
|
|
724 |
FrictionDirection2 = .FrictionDir2; |
|
|
725 |
}; |
|
|
726 |
#endif |
|
|
727 |
|
|
|
728 |
#if NUMBER_OF_NODES > 24 |
|
|
729 |
ConditionalContactDistanceAndVelocityDepClass Contact24 ( |
|
|
730 |
BaseObject = ..PlateBaseFrame , |
|
|
731 |
TargetObject = ..NodesBaseFolder.Node24 ) = |
|
|
732 |
{ |
|
|
733 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
734 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
735 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
736 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
737 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
738 |
Strength = ..Settings.Strength ; |
|
|
739 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
740 |
NormalDirection = .NormalDir; |
|
|
741 |
FrictionDirection1 = .FrictionDir1; |
|
|
742 |
FrictionDirection2 = .FrictionDir2; |
|
|
743 |
}; |
|
|
744 |
#endif |
|
|
745 |
|
|
|
746 |
#if NUMBER_OF_NODES > 25 |
|
|
747 |
ConditionalContactDistanceAndVelocityDepClass Contact25 ( |
|
|
748 |
BaseObject = ..PlateBaseFrame , |
|
|
749 |
TargetObject = ..NodesBaseFolder.Node25 ) = |
|
|
750 |
{ |
|
|
751 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
752 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
753 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
754 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
755 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
756 |
Strength = ..Settings.Strength ; |
|
|
757 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
758 |
NormalDirection = .NormalDir; |
|
|
759 |
FrictionDirection1 = .FrictionDir1; |
|
|
760 |
FrictionDirection2 = .FrictionDir2; |
|
|
761 |
}; |
|
|
762 |
#endif |
|
|
763 |
|
|
|
764 |
#if NUMBER_OF_NODES > 26 |
|
|
765 |
ConditionalContactDistanceAndVelocityDepClass Contact26 ( |
|
|
766 |
BaseObject = ..PlateBaseFrame , |
|
|
767 |
TargetObject = ..NodesBaseFolder.Node26 ) = |
|
|
768 |
{ |
|
|
769 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
770 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
771 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
772 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
773 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
774 |
Strength = ..Settings.Strength ; |
|
|
775 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
776 |
NormalDirection = .NormalDir; |
|
|
777 |
FrictionDirection1 = .FrictionDir1; |
|
|
778 |
FrictionDirection2 = .FrictionDir2; |
|
|
779 |
}; |
|
|
780 |
#endif |
|
|
781 |
|
|
|
782 |
#if NUMBER_OF_NODES > 27 |
|
|
783 |
ConditionalContactDistanceAndVelocityDepClass Contact27 ( |
|
|
784 |
BaseObject = ..PlateBaseFrame , |
|
|
785 |
TargetObject = ..NodesBaseFolder.Node27 ) = |
|
|
786 |
{ |
|
|
787 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
788 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
789 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
790 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
791 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
792 |
Strength = ..Settings.Strength ; |
|
|
793 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
794 |
NormalDirection = .NormalDir; |
|
|
795 |
FrictionDirection1 = .FrictionDir1; |
|
|
796 |
FrictionDirection2 = .FrictionDir2; |
|
|
797 |
}; |
|
|
798 |
#endif |
|
|
799 |
|
|
|
800 |
#if NUMBER_OF_NODES > 28 |
|
|
801 |
ConditionalContactDistanceAndVelocityDepClass Contact28 ( |
|
|
802 |
BaseObject = ..PlateBaseFrame , |
|
|
803 |
TargetObject = ..NodesBaseFolder.Node28 ) = |
|
|
804 |
{ |
|
|
805 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
806 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
807 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
808 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
809 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
810 |
Strength = ..Settings.Strength ; |
|
|
811 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
812 |
NormalDirection = .NormalDir; |
|
|
813 |
FrictionDirection1 = .FrictionDir1; |
|
|
814 |
FrictionDirection2 = .FrictionDir2; |
|
|
815 |
}; |
|
|
816 |
#endif |
|
|
817 |
|
|
|
818 |
#if NUMBER_OF_NODES > 29 |
|
|
819 |
ConditionalContactDistanceAndVelocityDepClass Contact29 ( |
|
|
820 |
BaseObject = ..PlateBaseFrame , |
|
|
821 |
TargetObject = ..NodesBaseFolder.Node29 ) = |
|
|
822 |
{ |
|
|
823 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
824 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
825 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
826 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
827 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
828 |
Strength = ..Settings.Strength ; |
|
|
829 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
830 |
NormalDirection = .NormalDir; |
|
|
831 |
FrictionDirection1 = .FrictionDir1; |
|
|
832 |
FrictionDirection2 = .FrictionDir2; |
|
|
833 |
}; |
|
|
834 |
#endif |
|
|
835 |
|
|
|
836 |
#if NUMBER_OF_NODES > 30 |
|
|
837 |
ConditionalContactDistanceAndVelocityDepClass Contact30 ( |
|
|
838 |
BaseObject = ..PlateBaseFrame , |
|
|
839 |
TargetObject = ..NodesBaseFolder.Node30 ) = |
|
|
840 |
{ |
|
|
841 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
842 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
843 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
844 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
845 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
846 |
Strength = ..Settings.Strength ; |
|
|
847 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
848 |
NormalDirection = .NormalDir; |
|
|
849 |
FrictionDirection1 = .FrictionDir1; |
|
|
850 |
FrictionDirection2 = .FrictionDir2; |
|
|
851 |
}; |
|
|
852 |
#endif |
|
|
853 |
|
|
|
854 |
#if NUMBER_OF_NODES > 31 |
|
|
855 |
ConditionalContactDistanceAndVelocityDepClass Contact31 ( |
|
|
856 |
BaseObject = ..PlateBaseFrame , |
|
|
857 |
TargetObject = ..NodesBaseFolder.Node31 ) = |
|
|
858 |
{ |
|
|
859 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
860 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
861 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
862 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
863 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
864 |
Strength = ..Settings.Strength ; |
|
|
865 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
866 |
NormalDirection = .NormalDir; |
|
|
867 |
FrictionDirection1 = .FrictionDir1; |
|
|
868 |
FrictionDirection2 = .FrictionDir2; |
|
|
869 |
}; |
|
|
870 |
#endif |
|
|
871 |
|
|
|
872 |
#if NUMBER_OF_NODES > 32 |
|
|
873 |
ConditionalContactDistanceAndVelocityDepClass Contact32 ( |
|
|
874 |
BaseObject = ..PlateBaseFrame , |
|
|
875 |
TargetObject = ..NodesBaseFolder.Node32 ) = |
|
|
876 |
{ |
|
|
877 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
878 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
879 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
880 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
881 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
882 |
Strength = ..Settings.Strength ; |
|
|
883 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
884 |
NormalDirection = .NormalDir; |
|
|
885 |
FrictionDirection1 = .FrictionDir1; |
|
|
886 |
FrictionDirection2 = .FrictionDir2; |
|
|
887 |
}; |
|
|
888 |
#endif |
|
|
889 |
|
|
|
890 |
#if NUMBER_OF_NODES > 33 |
|
|
891 |
ConditionalContactDistanceAndVelocityDepClass Contact33 ( |
|
|
892 |
BaseObject = ..PlateBaseFrame , |
|
|
893 |
TargetObject = ..NodesBaseFolder.Node33 ) = |
|
|
894 |
{ |
|
|
895 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
896 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
897 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
898 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
899 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
900 |
Strength = ..Settings.Strength ; |
|
|
901 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
902 |
NormalDirection = .NormalDir; |
|
|
903 |
FrictionDirection1 = .FrictionDir1; |
|
|
904 |
FrictionDirection2 = .FrictionDir2; |
|
|
905 |
}; |
|
|
906 |
#endif |
|
|
907 |
|
|
|
908 |
#if NUMBER_OF_NODES > 34 |
|
|
909 |
ConditionalContactDistanceAndVelocityDepClass Contact34 ( |
|
|
910 |
BaseObject = ..PlateBaseFrame , |
|
|
911 |
TargetObject = ..NodesBaseFolder.Node34 ) = |
|
|
912 |
{ |
|
|
913 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
914 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
915 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
916 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
917 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
918 |
Strength = ..Settings.Strength ; |
|
|
919 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
920 |
NormalDirection = .NormalDir; |
|
|
921 |
FrictionDirection1 = .FrictionDir1; |
|
|
922 |
FrictionDirection2 = .FrictionDir2; |
|
|
923 |
}; |
|
|
924 |
#endif |
|
|
925 |
|
|
|
926 |
#if NUMBER_OF_NODES > 35 |
|
|
927 |
ConditionalContactDistanceAndVelocityDepClass Contact35 ( |
|
|
928 |
BaseObject = ..PlateBaseFrame , |
|
|
929 |
TargetObject = ..NodesBaseFolder.Node35 ) = |
|
|
930 |
{ |
|
|
931 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
932 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
933 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
934 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
935 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
936 |
Strength = ..Settings.Strength ; |
|
|
937 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
938 |
NormalDirection = .NormalDir; |
|
|
939 |
FrictionDirection1 = .FrictionDir1; |
|
|
940 |
FrictionDirection2 = .FrictionDir2; |
|
|
941 |
}; |
|
|
942 |
#endif |
|
|
943 |
|
|
|
944 |
#if NUMBER_OF_NODES > 36 |
|
|
945 |
ConditionalContactDistanceAndVelocityDepClass Contact36 ( |
|
|
946 |
BaseObject = ..PlateBaseFrame , |
|
|
947 |
TargetObject = ..NodesBaseFolder.Node36 ) = |
|
|
948 |
{ |
|
|
949 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
950 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
951 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
952 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
953 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
954 |
Strength = ..Settings.Strength ; |
|
|
955 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
956 |
NormalDirection = .NormalDir; |
|
|
957 |
FrictionDirection1 = .FrictionDir1; |
|
|
958 |
FrictionDirection2 = .FrictionDir2; |
|
|
959 |
}; |
|
|
960 |
#endif |
|
|
961 |
|
|
|
962 |
#if NUMBER_OF_NODES > 37 |
|
|
963 |
ConditionalContactDistanceAndVelocityDepClass Contact37 ( |
|
|
964 |
BaseObject = ..PlateBaseFrame , |
|
|
965 |
TargetObject = ..NodesBaseFolder.Node37 ) = |
|
|
966 |
{ |
|
|
967 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
968 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
969 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
970 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
971 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
972 |
Strength = ..Settings.Strength ; |
|
|
973 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
974 |
NormalDirection = .NormalDir; |
|
|
975 |
FrictionDirection1 = .FrictionDir1; |
|
|
976 |
FrictionDirection2 = .FrictionDir2; |
|
|
977 |
}; |
|
|
978 |
#endif |
|
|
979 |
|
|
|
980 |
#if NUMBER_OF_NODES > 38 |
|
|
981 |
ConditionalContactDistanceAndVelocityDepClass Contact38 ( |
|
|
982 |
BaseObject = ..PlateBaseFrame , |
|
|
983 |
TargetObject = ..NodesBaseFolder.Node38 ) = |
|
|
984 |
{ |
|
|
985 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
986 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
987 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
988 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
989 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
990 |
Strength = ..Settings.Strength ; |
|
|
991 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
992 |
NormalDirection = .NormalDir; |
|
|
993 |
FrictionDirection1 = .FrictionDir1; |
|
|
994 |
FrictionDirection2 = .FrictionDir2; |
|
|
995 |
}; |
|
|
996 |
#endif |
|
|
997 |
|
|
|
998 |
#if NUMBER_OF_NODES > 39 |
|
|
999 |
ConditionalContactDistanceAndVelocityDepClass Contact39 ( |
|
|
1000 |
BaseObject = ..PlateBaseFrame , |
|
|
1001 |
TargetObject = ..NodesBaseFolder.Node39 ) = |
|
|
1002 |
{ |
|
|
1003 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1004 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1005 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1006 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1007 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1008 |
Strength = ..Settings.Strength ; |
|
|
1009 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1010 |
NormalDirection = .NormalDir; |
|
|
1011 |
FrictionDirection1 = .FrictionDir1; |
|
|
1012 |
FrictionDirection2 = .FrictionDir2; |
|
|
1013 |
}; |
|
|
1014 |
#endif |
|
|
1015 |
|
|
|
1016 |
#if NUMBER_OF_NODES > 40 |
|
|
1017 |
ConditionalContactDistanceAndVelocityDepClass Contact40 ( |
|
|
1018 |
BaseObject = ..PlateBaseFrame , |
|
|
1019 |
TargetObject = ..NodesBaseFolder.Node40 ) = |
|
|
1020 |
{ |
|
|
1021 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1022 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1023 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1024 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1025 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1026 |
Strength = ..Settings.Strength ; |
|
|
1027 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1028 |
NormalDirection = .NormalDir; |
|
|
1029 |
FrictionDirection1 = .FrictionDir1; |
|
|
1030 |
FrictionDirection2 = .FrictionDir2; |
|
|
1031 |
}; |
|
|
1032 |
#endif |
|
|
1033 |
|
|
|
1034 |
#if NUMBER_OF_NODES > 41 |
|
|
1035 |
ConditionalContactDistanceAndVelocityDepClass Contact41 ( |
|
|
1036 |
BaseObject = ..PlateBaseFrame , |
|
|
1037 |
TargetObject = ..NodesBaseFolder.Node41 ) = |
|
|
1038 |
{ |
|
|
1039 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1040 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1041 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1042 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1043 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1044 |
Strength = ..Settings.Strength ; |
|
|
1045 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1046 |
NormalDirection = .NormalDir; |
|
|
1047 |
FrictionDirection1 = .FrictionDir1; |
|
|
1048 |
FrictionDirection2 = .FrictionDir2; |
|
|
1049 |
}; |
|
|
1050 |
#endif |
|
|
1051 |
|
|
|
1052 |
#if NUMBER_OF_NODES > 42 |
|
|
1053 |
ConditionalContactDistanceAndVelocityDepClass Contact42 ( |
|
|
1054 |
BaseObject = ..PlateBaseFrame , |
|
|
1055 |
TargetObject = ..NodesBaseFolder.Node42 ) = |
|
|
1056 |
{ |
|
|
1057 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1058 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1059 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1060 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1061 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1062 |
Strength = ..Settings.Strength ; |
|
|
1063 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1064 |
NormalDirection = .NormalDir; |
|
|
1065 |
FrictionDirection1 = .FrictionDir1; |
|
|
1066 |
FrictionDirection2 = .FrictionDir2; |
|
|
1067 |
}; |
|
|
1068 |
#endif |
|
|
1069 |
|
|
|
1070 |
#if NUMBER_OF_NODES > 43 |
|
|
1071 |
ConditionalContactDistanceAndVelocityDepClass Contact43 ( |
|
|
1072 |
BaseObject = ..PlateBaseFrame , |
|
|
1073 |
TargetObject = ..NodesBaseFolder.Node43 ) = |
|
|
1074 |
{ |
|
|
1075 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1076 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1077 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1078 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1079 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1080 |
Strength = ..Settings.Strength ; |
|
|
1081 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1082 |
NormalDirection = .NormalDir; |
|
|
1083 |
FrictionDirection1 = .FrictionDir1; |
|
|
1084 |
FrictionDirection2 = .FrictionDir2; |
|
|
1085 |
}; |
|
|
1086 |
#endif |
|
|
1087 |
|
|
|
1088 |
#if NUMBER_OF_NODES > 44 |
|
|
1089 |
ConditionalContactDistanceAndVelocityDepClass Contact44 ( |
|
|
1090 |
BaseObject = ..PlateBaseFrame , |
|
|
1091 |
TargetObject = ..NodesBaseFolder.Node44 ) = |
|
|
1092 |
{ |
|
|
1093 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1094 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1095 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1096 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1097 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1098 |
Strength = ..Settings.Strength ; |
|
|
1099 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1100 |
NormalDirection = .NormalDir; |
|
|
1101 |
FrictionDirection1 = .FrictionDir1; |
|
|
1102 |
FrictionDirection2 = .FrictionDir2; |
|
|
1103 |
}; |
|
|
1104 |
#endif |
|
|
1105 |
|
|
|
1106 |
#if NUMBER_OF_NODES > 45 |
|
|
1107 |
ConditionalContactDistanceAndVelocityDepClass Contact45 ( |
|
|
1108 |
BaseObject = ..PlateBaseFrame , |
|
|
1109 |
TargetObject = ..NodesBaseFolder.Node45 ) = |
|
|
1110 |
{ |
|
|
1111 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1112 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1113 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1114 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1115 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1116 |
Strength = ..Settings.Strength ; |
|
|
1117 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1118 |
NormalDirection = .NormalDir; |
|
|
1119 |
FrictionDirection1 = .FrictionDir1; |
|
|
1120 |
FrictionDirection2 = .FrictionDir2; |
|
|
1121 |
}; |
|
|
1122 |
#endif |
|
|
1123 |
|
|
|
1124 |
#if NUMBER_OF_NODES > 46 |
|
|
1125 |
ConditionalContactDistanceAndVelocityDepClass Contact46 ( |
|
|
1126 |
BaseObject = ..PlateBaseFrame , |
|
|
1127 |
TargetObject = ..NodesBaseFolder.Node46 ) = |
|
|
1128 |
{ |
|
|
1129 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1130 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1131 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1132 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1133 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1134 |
Strength = ..Settings.Strength ; |
|
|
1135 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1136 |
NormalDirection = .NormalDir; |
|
|
1137 |
FrictionDirection1 = .FrictionDir1; |
|
|
1138 |
FrictionDirection2 = .FrictionDir2; |
|
|
1139 |
}; |
|
|
1140 |
#endif |
|
|
1141 |
|
|
|
1142 |
#if NUMBER_OF_NODES > 47 |
|
|
1143 |
ConditionalContactDistanceAndVelocityDepClass Contact47 ( |
|
|
1144 |
BaseObject = ..PlateBaseFrame , |
|
|
1145 |
TargetObject = ..NodesBaseFolder.Node47 ) = |
|
|
1146 |
{ |
|
|
1147 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1148 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1149 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1150 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1151 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1152 |
Strength = ..Settings.Strength ; |
|
|
1153 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1154 |
NormalDirection = .NormalDir; |
|
|
1155 |
FrictionDirection1 = .FrictionDir1; |
|
|
1156 |
FrictionDirection2 = .FrictionDir2; |
|
|
1157 |
}; |
|
|
1158 |
#endif |
|
|
1159 |
|
|
|
1160 |
#if NUMBER_OF_NODES > 48 |
|
|
1161 |
ConditionalContactDistanceAndVelocityDepClass Contact48 ( |
|
|
1162 |
BaseObject = ..PlateBaseFrame , |
|
|
1163 |
TargetObject = ..NodesBaseFolder.Node48 ) = |
|
|
1164 |
{ |
|
|
1165 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1166 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1167 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1168 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1169 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1170 |
Strength = ..Settings.Strength ; |
|
|
1171 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1172 |
NormalDirection = .NormalDir; |
|
|
1173 |
FrictionDirection1 = .FrictionDir1; |
|
|
1174 |
FrictionDirection2 = .FrictionDir2; |
|
|
1175 |
}; |
|
|
1176 |
#endif |
|
|
1177 |
|
|
|
1178 |
#if NUMBER_OF_NODES > 49 |
|
|
1179 |
ConditionalContactDistanceAndVelocityDepClass Contact49 ( |
|
|
1180 |
BaseObject = ..PlateBaseFrame , |
|
|
1181 |
TargetObject = ..NodesBaseFolder.Node49 ) = |
|
|
1182 |
{ |
|
|
1183 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1184 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1185 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1186 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1187 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1188 |
Strength = ..Settings.Strength ; |
|
|
1189 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1190 |
NormalDirection = .NormalDir; |
|
|
1191 |
FrictionDirection1 = .FrictionDir1; |
|
|
1192 |
FrictionDirection2 = .FrictionDir2; |
|
|
1193 |
}; |
|
|
1194 |
#endif |
|
|
1195 |
|
|
|
1196 |
#if NUMBER_OF_NODES > 50 |
|
|
1197 |
ConditionalContactDistanceAndVelocityDepClass Contact50 ( |
|
|
1198 |
BaseObject = ..PlateBaseFrame , |
|
|
1199 |
TargetObject = ..NodesBaseFolder.Node50 ) = |
|
|
1200 |
{ |
|
|
1201 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1202 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1203 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1204 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1205 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1206 |
Strength = ..Settings.Strength ; |
|
|
1207 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1208 |
NormalDirection = .NormalDir; |
|
|
1209 |
FrictionDirection1 = .FrictionDir1; |
|
|
1210 |
FrictionDirection2 = .FrictionDir2; |
|
|
1211 |
}; |
|
|
1212 |
#endif |
|
|
1213 |
|
|
|
1214 |
#if NUMBER_OF_NODES > 51 |
|
|
1215 |
ConditionalContactDistanceAndVelocityDepClass Contact51 ( |
|
|
1216 |
BaseObject = ..PlateBaseFrame , |
|
|
1217 |
TargetObject = ..NodesBaseFolder.Node51 ) = |
|
|
1218 |
{ |
|
|
1219 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1220 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1221 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1222 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1223 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1224 |
Strength = ..Settings.Strength ; |
|
|
1225 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1226 |
NormalDirection = .NormalDir; |
|
|
1227 |
FrictionDirection1 = .FrictionDir1; |
|
|
1228 |
FrictionDirection2 = .FrictionDir2; |
|
|
1229 |
}; |
|
|
1230 |
#endif |
|
|
1231 |
|
|
|
1232 |
#if NUMBER_OF_NODES > 52 |
|
|
1233 |
ConditionalContactDistanceAndVelocityDepClass Contact52 ( |
|
|
1234 |
BaseObject = ..PlateBaseFrame , |
|
|
1235 |
TargetObject = ..NodesBaseFolder.Node52 ) = |
|
|
1236 |
{ |
|
|
1237 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1238 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1239 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1240 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1241 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1242 |
Strength = ..Settings.Strength ; |
|
|
1243 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1244 |
NormalDirection = .NormalDir; |
|
|
1245 |
FrictionDirection1 = .FrictionDir1; |
|
|
1246 |
FrictionDirection2 = .FrictionDir2; |
|
|
1247 |
}; |
|
|
1248 |
#endif |
|
|
1249 |
|
|
|
1250 |
#if NUMBER_OF_NODES > 53 |
|
|
1251 |
ConditionalContactDistanceAndVelocityDepClass Contact53 ( |
|
|
1252 |
BaseObject = ..PlateBaseFrame , |
|
|
1253 |
TargetObject = ..NodesBaseFolder.Node53 ) = |
|
|
1254 |
{ |
|
|
1255 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1256 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1257 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1258 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1259 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1260 |
Strength = ..Settings.Strength ; |
|
|
1261 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1262 |
NormalDirection = .NormalDir; |
|
|
1263 |
FrictionDirection1 = .FrictionDir1; |
|
|
1264 |
FrictionDirection2 = .FrictionDir2; |
|
|
1265 |
}; |
|
|
1266 |
#endif |
|
|
1267 |
|
|
|
1268 |
#if NUMBER_OF_NODES > 54 |
|
|
1269 |
ConditionalContactDistanceAndVelocityDepClass Contact54 ( |
|
|
1270 |
BaseObject = ..PlateBaseFrame , |
|
|
1271 |
TargetObject = ..NodesBaseFolder.Node54 ) = |
|
|
1272 |
{ |
|
|
1273 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1274 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1275 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1276 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1277 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1278 |
Strength = ..Settings.Strength ; |
|
|
1279 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1280 |
NormalDirection = .NormalDir; |
|
|
1281 |
FrictionDirection1 = .FrictionDir1; |
|
|
1282 |
FrictionDirection2 = .FrictionDir2; |
|
|
1283 |
}; |
|
|
1284 |
#endif |
|
|
1285 |
|
|
|
1286 |
#if NUMBER_OF_NODES > 55 |
|
|
1287 |
ConditionalContactDistanceAndVelocityDepClass Contact55 ( |
|
|
1288 |
BaseObject = ..PlateBaseFrame , |
|
|
1289 |
TargetObject = ..NodesBaseFolder.Node55 ) = |
|
|
1290 |
{ |
|
|
1291 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1292 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1293 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1294 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1295 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1296 |
Strength = ..Settings.Strength ; |
|
|
1297 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1298 |
NormalDirection = .NormalDir; |
|
|
1299 |
FrictionDirection1 = .FrictionDir1; |
|
|
1300 |
FrictionDirection2 = .FrictionDir2; |
|
|
1301 |
}; |
|
|
1302 |
#endif |
|
|
1303 |
|
|
|
1304 |
#if NUMBER_OF_NODES > 56 |
|
|
1305 |
ConditionalContactDistanceAndVelocityDepClass Contact56 ( |
|
|
1306 |
BaseObject = ..PlateBaseFrame , |
|
|
1307 |
TargetObject = ..NodesBaseFolder.Node56 ) = |
|
|
1308 |
{ |
|
|
1309 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1310 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1311 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1312 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1313 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1314 |
Strength = ..Settings.Strength ; |
|
|
1315 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1316 |
NormalDirection = .NormalDir; |
|
|
1317 |
FrictionDirection1 = .FrictionDir1; |
|
|
1318 |
FrictionDirection2 = .FrictionDir2; |
|
|
1319 |
}; |
|
|
1320 |
#endif |
|
|
1321 |
|
|
|
1322 |
#if NUMBER_OF_NODES > 57 |
|
|
1323 |
ConditionalContactDistanceAndVelocityDepClass Contact57 ( |
|
|
1324 |
BaseObject = ..PlateBaseFrame , |
|
|
1325 |
TargetObject = ..NodesBaseFolder.Node57 ) = |
|
|
1326 |
{ |
|
|
1327 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1328 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1329 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1330 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1331 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1332 |
Strength = ..Settings.Strength ; |
|
|
1333 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1334 |
NormalDirection = .NormalDir; |
|
|
1335 |
FrictionDirection1 = .FrictionDir1; |
|
|
1336 |
FrictionDirection2 = .FrictionDir2; |
|
|
1337 |
}; |
|
|
1338 |
#endif |
|
|
1339 |
|
|
|
1340 |
#if NUMBER_OF_NODES > 58 |
|
|
1341 |
ConditionalContactDistanceAndVelocityDepClass Contact58 ( |
|
|
1342 |
BaseObject = ..PlateBaseFrame , |
|
|
1343 |
TargetObject = ..NodesBaseFolder.Node58 ) = |
|
|
1344 |
{ |
|
|
1345 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1346 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1347 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1348 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1349 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1350 |
Strength = ..Settings.Strength ; |
|
|
1351 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1352 |
NormalDirection = .NormalDir; |
|
|
1353 |
FrictionDirection1 = .FrictionDir1; |
|
|
1354 |
FrictionDirection2 = .FrictionDir2; |
|
|
1355 |
}; |
|
|
1356 |
#endif |
|
|
1357 |
|
|
|
1358 |
#if NUMBER_OF_NODES > 59 |
|
|
1359 |
ConditionalContactDistanceAndVelocityDepClass Contact59 ( |
|
|
1360 |
BaseObject = ..PlateBaseFrame , |
|
|
1361 |
TargetObject = ..NodesBaseFolder.Node59 ) = |
|
|
1362 |
{ |
|
|
1363 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1364 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1365 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1366 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1367 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1368 |
Strength = ..Settings.Strength ; |
|
|
1369 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1370 |
NormalDirection = .NormalDir; |
|
|
1371 |
FrictionDirection1 = .FrictionDir1; |
|
|
1372 |
FrictionDirection2 = .FrictionDir2; |
|
|
1373 |
}; |
|
|
1374 |
#endif |
|
|
1375 |
|
|
|
1376 |
#if NUMBER_OF_NODES > 60 |
|
|
1377 |
ConditionalContactDistanceAndVelocityDepClass Contact60 ( |
|
|
1378 |
BaseObject = ..PlateBaseFrame , |
|
|
1379 |
TargetObject = ..NodesBaseFolder.Node60 ) = |
|
|
1380 |
{ |
|
|
1381 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1382 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1383 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1384 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1385 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1386 |
Strength = ..Settings.Strength ; |
|
|
1387 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1388 |
NormalDirection = .NormalDir; |
|
|
1389 |
FrictionDirection1 = .FrictionDir1; |
|
|
1390 |
FrictionDirection2 = .FrictionDir2; |
|
|
1391 |
}; |
|
|
1392 |
#endif |
|
|
1393 |
|
|
|
1394 |
#if NUMBER_OF_NODES > 61 |
|
|
1395 |
ConditionalContactDistanceAndVelocityDepClass Contact61 ( |
|
|
1396 |
BaseObject = ..PlateBaseFrame , |
|
|
1397 |
TargetObject = ..NodesBaseFolder.Node61 ) = |
|
|
1398 |
{ |
|
|
1399 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1400 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1401 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1402 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1403 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1404 |
Strength = ..Settings.Strength ; |
|
|
1405 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1406 |
NormalDirection = .NormalDir; |
|
|
1407 |
FrictionDirection1 = .FrictionDir1; |
|
|
1408 |
FrictionDirection2 = .FrictionDir2; |
|
|
1409 |
}; |
|
|
1410 |
#endif |
|
|
1411 |
|
|
|
1412 |
#if NUMBER_OF_NODES > 62 |
|
|
1413 |
ConditionalContactDistanceAndVelocityDepClass Contact62 ( |
|
|
1414 |
BaseObject = ..PlateBaseFrame , |
|
|
1415 |
TargetObject = ..NodesBaseFolder.Node62 ) = |
|
|
1416 |
{ |
|
|
1417 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1418 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1419 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1420 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1421 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1422 |
Strength = ..Settings.Strength ; |
|
|
1423 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1424 |
NormalDirection = .NormalDir; |
|
|
1425 |
FrictionDirection1 = .FrictionDir1; |
|
|
1426 |
FrictionDirection2 = .FrictionDir2; |
|
|
1427 |
}; |
|
|
1428 |
#endif |
|
|
1429 |
|
|
|
1430 |
#if NUMBER_OF_NODES > 63 |
|
|
1431 |
ConditionalContactDistanceAndVelocityDepClass Contact63 ( |
|
|
1432 |
BaseObject = ..PlateBaseFrame , |
|
|
1433 |
TargetObject = ..NodesBaseFolder.Node63 ) = |
|
|
1434 |
{ |
|
|
1435 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1436 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1437 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1438 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1439 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1440 |
Strength = ..Settings.Strength ; |
|
|
1441 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1442 |
NormalDirection = .NormalDir; |
|
|
1443 |
FrictionDirection1 = .FrictionDir1; |
|
|
1444 |
FrictionDirection2 = .FrictionDir2; |
|
|
1445 |
}; |
|
|
1446 |
#endif |
|
|
1447 |
|
|
|
1448 |
#if NUMBER_OF_NODES > 64 |
|
|
1449 |
ConditionalContactDistanceAndVelocityDepClass Contact64 ( |
|
|
1450 |
BaseObject = ..PlateBaseFrame , |
|
|
1451 |
TargetObject = ..NodesBaseFolder.Node64 ) = |
|
|
1452 |
{ |
|
|
1453 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1454 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1455 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1456 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1457 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1458 |
Strength = ..Settings.Strength ; |
|
|
1459 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1460 |
NormalDirection = .NormalDir; |
|
|
1461 |
FrictionDirection1 = .FrictionDir1; |
|
|
1462 |
FrictionDirection2 = .FrictionDir2; |
|
|
1463 |
}; |
|
|
1464 |
#endif |
|
|
1465 |
|
|
|
1466 |
#if NUMBER_OF_NODES > 65 |
|
|
1467 |
ConditionalContactDistanceAndVelocityDepClass Contact65 ( |
|
|
1468 |
BaseObject = ..PlateBaseFrame , |
|
|
1469 |
TargetObject = ..NodesBaseFolder.Node65 ) = |
|
|
1470 |
{ |
|
|
1471 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1472 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1473 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1474 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1475 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1476 |
Strength = ..Settings.Strength ; |
|
|
1477 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1478 |
NormalDirection = .NormalDir; |
|
|
1479 |
FrictionDirection1 = .FrictionDir1; |
|
|
1480 |
FrictionDirection2 = .FrictionDir2; |
|
|
1481 |
}; |
|
|
1482 |
#endif |
|
|
1483 |
|
|
|
1484 |
#if NUMBER_OF_NODES > 66 |
|
|
1485 |
ConditionalContactDistanceAndVelocityDepClass Contact66 ( |
|
|
1486 |
BaseObject = ..PlateBaseFrame , |
|
|
1487 |
TargetObject = ..NodesBaseFolder.Node66 ) = |
|
|
1488 |
{ |
|
|
1489 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1490 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1491 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1492 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1493 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1494 |
Strength = ..Settings.Strength ; |
|
|
1495 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1496 |
NormalDirection = .NormalDir; |
|
|
1497 |
FrictionDirection1 = .FrictionDir1; |
|
|
1498 |
FrictionDirection2 = .FrictionDir2; |
|
|
1499 |
}; |
|
|
1500 |
#endif |
|
|
1501 |
|
|
|
1502 |
#if NUMBER_OF_NODES > 67 |
|
|
1503 |
ConditionalContactDistanceAndVelocityDepClass Contact67 ( |
|
|
1504 |
BaseObject = ..PlateBaseFrame , |
|
|
1505 |
TargetObject = ..NodesBaseFolder.Node67 ) = |
|
|
1506 |
{ |
|
|
1507 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1508 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1509 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1510 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1511 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1512 |
Strength = ..Settings.Strength ; |
|
|
1513 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1514 |
NormalDirection = .NormalDir; |
|
|
1515 |
FrictionDirection1 = .FrictionDir1; |
|
|
1516 |
FrictionDirection2 = .FrictionDir2; |
|
|
1517 |
}; |
|
|
1518 |
#endif |
|
|
1519 |
|
|
|
1520 |
#if NUMBER_OF_NODES > 68 |
|
|
1521 |
ConditionalContactDistanceAndVelocityDepClass Contact68 ( |
|
|
1522 |
BaseObject = ..PlateBaseFrame , |
|
|
1523 |
TargetObject = ..NodesBaseFolder.Node68 ) = |
|
|
1524 |
{ |
|
|
1525 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1526 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1527 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1528 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1529 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1530 |
Strength = ..Settings.Strength ; |
|
|
1531 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1532 |
NormalDirection = .NormalDir; |
|
|
1533 |
FrictionDirection1 = .FrictionDir1; |
|
|
1534 |
FrictionDirection2 = .FrictionDir2; |
|
|
1535 |
}; |
|
|
1536 |
#endif |
|
|
1537 |
|
|
|
1538 |
#if NUMBER_OF_NODES > 69 |
|
|
1539 |
ConditionalContactDistanceAndVelocityDepClass Contact69 ( |
|
|
1540 |
BaseObject = ..PlateBaseFrame , |
|
|
1541 |
TargetObject = ..NodesBaseFolder.Node69 ) = |
|
|
1542 |
{ |
|
|
1543 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1544 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1545 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1546 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1547 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1548 |
Strength = ..Settings.Strength ; |
|
|
1549 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1550 |
NormalDirection = .NormalDir; |
|
|
1551 |
FrictionDirection1 = .FrictionDir1; |
|
|
1552 |
FrictionDirection2 = .FrictionDir2; |
|
|
1553 |
}; |
|
|
1554 |
#endif |
|
|
1555 |
|
|
|
1556 |
#if NUMBER_OF_NODES > 70 |
|
|
1557 |
ConditionalContactDistanceAndVelocityDepClass Contact70 ( |
|
|
1558 |
BaseObject = ..PlateBaseFrame , |
|
|
1559 |
TargetObject = ..NodesBaseFolder.Node70 ) = |
|
|
1560 |
{ |
|
|
1561 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1562 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1563 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1564 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1565 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1566 |
Strength = ..Settings.Strength ; |
|
|
1567 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1568 |
NormalDirection = .NormalDir; |
|
|
1569 |
FrictionDirection1 = .FrictionDir1; |
|
|
1570 |
FrictionDirection2 = .FrictionDir2; |
|
|
1571 |
}; |
|
|
1572 |
#endif |
|
|
1573 |
|
|
|
1574 |
#if NUMBER_OF_NODES > 71 |
|
|
1575 |
ConditionalContactDistanceAndVelocityDepClass Contact71 ( |
|
|
1576 |
BaseObject = ..PlateBaseFrame , |
|
|
1577 |
TargetObject = ..NodesBaseFolder.Node71 ) = |
|
|
1578 |
{ |
|
|
1579 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1580 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1581 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1582 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1583 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1584 |
Strength = ..Settings.Strength ; |
|
|
1585 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1586 |
NormalDirection = .NormalDir; |
|
|
1587 |
FrictionDirection1 = .FrictionDir1; |
|
|
1588 |
FrictionDirection2 = .FrictionDir2; |
|
|
1589 |
}; |
|
|
1590 |
#endif |
|
|
1591 |
|
|
|
1592 |
#if NUMBER_OF_NODES > 72 |
|
|
1593 |
ConditionalContactDistanceAndVelocityDepClass Contact72 ( |
|
|
1594 |
BaseObject = ..PlateBaseFrame , |
|
|
1595 |
TargetObject = ..NodesBaseFolder.Node72 ) = |
|
|
1596 |
{ |
|
|
1597 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1598 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1599 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1600 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1601 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1602 |
Strength = ..Settings.Strength ; |
|
|
1603 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1604 |
NormalDirection = .NormalDir; |
|
|
1605 |
FrictionDirection1 = .FrictionDir1; |
|
|
1606 |
FrictionDirection2 = .FrictionDir2; |
|
|
1607 |
}; |
|
|
1608 |
#endif |
|
|
1609 |
|
|
|
1610 |
#if NUMBER_OF_NODES > 73 |
|
|
1611 |
ConditionalContactDistanceAndVelocityDepClass Contact73 ( |
|
|
1612 |
BaseObject = ..PlateBaseFrame , |
|
|
1613 |
TargetObject = ..NodesBaseFolder.Node73 ) = |
|
|
1614 |
{ |
|
|
1615 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1616 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1617 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1618 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1619 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1620 |
Strength = ..Settings.Strength ; |
|
|
1621 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1622 |
NormalDirection = .NormalDir; |
|
|
1623 |
FrictionDirection1 = .FrictionDir1; |
|
|
1624 |
FrictionDirection2 = .FrictionDir2; |
|
|
1625 |
}; |
|
|
1626 |
#endif |
|
|
1627 |
|
|
|
1628 |
#if NUMBER_OF_NODES > 74 |
|
|
1629 |
ConditionalContactDistanceAndVelocityDepClass Contact74 ( |
|
|
1630 |
BaseObject = ..PlateBaseFrame , |
|
|
1631 |
TargetObject = ..NodesBaseFolder.Node74 ) = |
|
|
1632 |
{ |
|
|
1633 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1634 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1635 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1636 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1637 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1638 |
Strength = ..Settings.Strength ; |
|
|
1639 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1640 |
NormalDirection = .NormalDir; |
|
|
1641 |
FrictionDirection1 = .FrictionDir1; |
|
|
1642 |
FrictionDirection2 = .FrictionDir2; |
|
|
1643 |
}; |
|
|
1644 |
#endif |
|
|
1645 |
|
|
|
1646 |
#if NUMBER_OF_NODES > 75 |
|
|
1647 |
ConditionalContactDistanceAndVelocityDepClass Contact75 ( |
|
|
1648 |
BaseObject = ..PlateBaseFrame , |
|
|
1649 |
TargetObject = ..NodesBaseFolder.Node75 ) = |
|
|
1650 |
{ |
|
|
1651 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1652 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1653 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1654 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1655 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1656 |
Strength = ..Settings.Strength ; |
|
|
1657 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1658 |
NormalDirection = .NormalDir; |
|
|
1659 |
FrictionDirection1 = .FrictionDir1; |
|
|
1660 |
FrictionDirection2 = .FrictionDir2; |
|
|
1661 |
}; |
|
|
1662 |
#endif |
|
|
1663 |
|
|
|
1664 |
#if NUMBER_OF_NODES > 76 |
|
|
1665 |
ConditionalContactDistanceAndVelocityDepClass Contact76 ( |
|
|
1666 |
BaseObject = ..PlateBaseFrame , |
|
|
1667 |
TargetObject = ..NodesBaseFolder.Node76 ) = |
|
|
1668 |
{ |
|
|
1669 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1670 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1671 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1672 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1673 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1674 |
Strength = ..Settings.Strength ; |
|
|
1675 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1676 |
NormalDirection = .NormalDir; |
|
|
1677 |
FrictionDirection1 = .FrictionDir1; |
|
|
1678 |
FrictionDirection2 = .FrictionDir2; |
|
|
1679 |
}; |
|
|
1680 |
#endif |
|
|
1681 |
|
|
|
1682 |
#if NUMBER_OF_NODES > 77 |
|
|
1683 |
ConditionalContactDistanceAndVelocityDepClass Contact77 ( |
|
|
1684 |
BaseObject = ..PlateBaseFrame , |
|
|
1685 |
TargetObject = ..NodesBaseFolder.Node77 ) = |
|
|
1686 |
{ |
|
|
1687 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1688 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1689 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1690 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1691 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1692 |
Strength = ..Settings.Strength ; |
|
|
1693 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1694 |
NormalDirection = .NormalDir; |
|
|
1695 |
FrictionDirection1 = .FrictionDir1; |
|
|
1696 |
FrictionDirection2 = .FrictionDir2; |
|
|
1697 |
}; |
|
|
1698 |
#endif |
|
|
1699 |
|
|
|
1700 |
#if NUMBER_OF_NODES > 78 |
|
|
1701 |
ConditionalContactDistanceAndVelocityDepClass Contact78 ( |
|
|
1702 |
BaseObject = ..PlateBaseFrame , |
|
|
1703 |
TargetObject = ..NodesBaseFolder.Node78 ) = |
|
|
1704 |
{ |
|
|
1705 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1706 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1707 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1708 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1709 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1710 |
Strength = ..Settings.Strength ; |
|
|
1711 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1712 |
NormalDirection = .NormalDir; |
|
|
1713 |
FrictionDirection1 = .FrictionDir1; |
|
|
1714 |
FrictionDirection2 = .FrictionDir2; |
|
|
1715 |
}; |
|
|
1716 |
#endif |
|
|
1717 |
|
|
|
1718 |
#if NUMBER_OF_NODES > 79 |
|
|
1719 |
ConditionalContactDistanceAndVelocityDepClass Contact79 ( |
|
|
1720 |
BaseObject = ..PlateBaseFrame , |
|
|
1721 |
TargetObject = ..NodesBaseFolder.Node79 ) = |
|
|
1722 |
{ |
|
|
1723 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1724 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1725 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1726 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1727 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1728 |
Strength = ..Settings.Strength ; |
|
|
1729 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1730 |
NormalDirection = .NormalDir; |
|
|
1731 |
FrictionDirection1 = .FrictionDir1; |
|
|
1732 |
FrictionDirection2 = .FrictionDir2; |
|
|
1733 |
}; |
|
|
1734 |
#endif |
|
|
1735 |
|
|
|
1736 |
#if NUMBER_OF_NODES > 80 |
|
|
1737 |
ConditionalContactDistanceAndVelocityDepClass Contact80 ( |
|
|
1738 |
BaseObject = ..PlateBaseFrame , |
|
|
1739 |
TargetObject = ..NodesBaseFolder.Node80 ) = |
|
|
1740 |
{ |
|
|
1741 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1742 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1743 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1744 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1745 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1746 |
Strength = ..Settings.Strength ; |
|
|
1747 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1748 |
NormalDirection = .NormalDir; |
|
|
1749 |
FrictionDirection1 = .FrictionDir1; |
|
|
1750 |
FrictionDirection2 = .FrictionDir2; |
|
|
1751 |
}; |
|
|
1752 |
#endif |
|
|
1753 |
|
|
|
1754 |
#if NUMBER_OF_NODES > 81 |
|
|
1755 |
ConditionalContactDistanceAndVelocityDepClass Contact81 ( |
|
|
1756 |
BaseObject = ..PlateBaseFrame , |
|
|
1757 |
TargetObject = ..NodesBaseFolder.Node81 ) = |
|
|
1758 |
{ |
|
|
1759 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1760 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1761 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1762 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1763 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1764 |
Strength = ..Settings.Strength ; |
|
|
1765 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1766 |
NormalDirection = .NormalDir; |
|
|
1767 |
FrictionDirection1 = .FrictionDir1; |
|
|
1768 |
FrictionDirection2 = .FrictionDir2; |
|
|
1769 |
}; |
|
|
1770 |
#endif |
|
|
1771 |
|
|
|
1772 |
#if NUMBER_OF_NODES > 82 |
|
|
1773 |
ConditionalContactDistanceAndVelocityDepClass Contact82 ( |
|
|
1774 |
BaseObject = ..PlateBaseFrame , |
|
|
1775 |
TargetObject = ..NodesBaseFolder.Node82 ) = |
|
|
1776 |
{ |
|
|
1777 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1778 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1779 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1780 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1781 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1782 |
Strength = ..Settings.Strength ; |
|
|
1783 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1784 |
NormalDirection = .NormalDir; |
|
|
1785 |
FrictionDirection1 = .FrictionDir1; |
|
|
1786 |
FrictionDirection2 = .FrictionDir2; |
|
|
1787 |
}; |
|
|
1788 |
#endif |
|
|
1789 |
|
|
|
1790 |
#if NUMBER_OF_NODES > 83 |
|
|
1791 |
ConditionalContactDistanceAndVelocityDepClass Contact83 ( |
|
|
1792 |
BaseObject = ..PlateBaseFrame , |
|
|
1793 |
TargetObject = ..NodesBaseFolder.Node83 ) = |
|
|
1794 |
{ |
|
|
1795 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1796 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1797 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1798 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1799 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1800 |
Strength = ..Settings.Strength ; |
|
|
1801 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1802 |
NormalDirection = .NormalDir; |
|
|
1803 |
FrictionDirection1 = .FrictionDir1; |
|
|
1804 |
FrictionDirection2 = .FrictionDir2; |
|
|
1805 |
}; |
|
|
1806 |
#endif |
|
|
1807 |
|
|
|
1808 |
#if NUMBER_OF_NODES > 84 |
|
|
1809 |
ConditionalContactDistanceAndVelocityDepClass Contact84 ( |
|
|
1810 |
BaseObject = ..PlateBaseFrame , |
|
|
1811 |
TargetObject = ..NodesBaseFolder.Node84 ) = |
|
|
1812 |
{ |
|
|
1813 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1814 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1815 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1816 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1817 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1818 |
Strength = ..Settings.Strength ; |
|
|
1819 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1820 |
NormalDirection = .NormalDir; |
|
|
1821 |
FrictionDirection1 = .FrictionDir1; |
|
|
1822 |
FrictionDirection2 = .FrictionDir2; |
|
|
1823 |
}; |
|
|
1824 |
#endif |
|
|
1825 |
|
|
|
1826 |
#if NUMBER_OF_NODES > 85 |
|
|
1827 |
ConditionalContactDistanceAndVelocityDepClass Contact85 ( |
|
|
1828 |
BaseObject = ..PlateBaseFrame , |
|
|
1829 |
TargetObject = ..NodesBaseFolder.Node85 ) = |
|
|
1830 |
{ |
|
|
1831 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1832 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1833 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1834 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1835 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1836 |
Strength = ..Settings.Strength ; |
|
|
1837 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1838 |
NormalDirection = .NormalDir; |
|
|
1839 |
FrictionDirection1 = .FrictionDir1; |
|
|
1840 |
FrictionDirection2 = .FrictionDir2; |
|
|
1841 |
}; |
|
|
1842 |
#endif |
|
|
1843 |
|
|
|
1844 |
#if NUMBER_OF_NODES > 86 |
|
|
1845 |
ConditionalContactDistanceAndVelocityDepClass Contact86 ( |
|
|
1846 |
BaseObject = ..PlateBaseFrame , |
|
|
1847 |
TargetObject = ..NodesBaseFolder.Node86 ) = |
|
|
1848 |
{ |
|
|
1849 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1850 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1851 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1852 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1853 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1854 |
Strength = ..Settings.Strength ; |
|
|
1855 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1856 |
NormalDirection = .NormalDir; |
|
|
1857 |
FrictionDirection1 = .FrictionDir1; |
|
|
1858 |
FrictionDirection2 = .FrictionDir2; |
|
|
1859 |
}; |
|
|
1860 |
#endif |
|
|
1861 |
|
|
|
1862 |
#if NUMBER_OF_NODES > 87 |
|
|
1863 |
ConditionalContactDistanceAndVelocityDepClass Contact87 ( |
|
|
1864 |
BaseObject = ..PlateBaseFrame , |
|
|
1865 |
TargetObject = ..NodesBaseFolder.Node87 ) = |
|
|
1866 |
{ |
|
|
1867 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1868 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1869 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1870 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1871 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1872 |
Strength = ..Settings.Strength ; |
|
|
1873 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1874 |
NormalDirection = .NormalDir; |
|
|
1875 |
FrictionDirection1 = .FrictionDir1; |
|
|
1876 |
FrictionDirection2 = .FrictionDir2; |
|
|
1877 |
}; |
|
|
1878 |
#endif |
|
|
1879 |
|
|
|
1880 |
#if NUMBER_OF_NODES > 88 |
|
|
1881 |
ConditionalContactDistanceAndVelocityDepClass Contact88 ( |
|
|
1882 |
BaseObject = ..PlateBaseFrame , |
|
|
1883 |
TargetObject = ..NodesBaseFolder.Node88 ) = |
|
|
1884 |
{ |
|
|
1885 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1886 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1887 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1888 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1889 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1890 |
Strength = ..Settings.Strength ; |
|
|
1891 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1892 |
NormalDirection = .NormalDir; |
|
|
1893 |
FrictionDirection1 = .FrictionDir1; |
|
|
1894 |
FrictionDirection2 = .FrictionDir2; |
|
|
1895 |
}; |
|
|
1896 |
#endif |
|
|
1897 |
|
|
|
1898 |
#if NUMBER_OF_NODES > 89 |
|
|
1899 |
ConditionalContactDistanceAndVelocityDepClass Contact89 ( |
|
|
1900 |
BaseObject = ..PlateBaseFrame , |
|
|
1901 |
TargetObject = ..NodesBaseFolder.Node89 ) = |
|
|
1902 |
{ |
|
|
1903 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1904 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1905 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1906 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1907 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1908 |
Strength = ..Settings.Strength ; |
|
|
1909 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1910 |
NormalDirection = .NormalDir; |
|
|
1911 |
FrictionDirection1 = .FrictionDir1; |
|
|
1912 |
FrictionDirection2 = .FrictionDir2; |
|
|
1913 |
}; |
|
|
1914 |
#endif |
|
|
1915 |
|
|
|
1916 |
#if NUMBER_OF_NODES > 90 |
|
|
1917 |
ConditionalContactDistanceAndVelocityDepClass Contact90 ( |
|
|
1918 |
BaseObject = ..PlateBaseFrame , |
|
|
1919 |
TargetObject = ..NodesBaseFolder.Node90 ) = |
|
|
1920 |
{ |
|
|
1921 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1922 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1923 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1924 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1925 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1926 |
Strength = ..Settings.Strength ; |
|
|
1927 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1928 |
NormalDirection = .NormalDir; |
|
|
1929 |
FrictionDirection1 = .FrictionDir1; |
|
|
1930 |
FrictionDirection2 = .FrictionDir2; |
|
|
1931 |
}; |
|
|
1932 |
#endif |
|
|
1933 |
|
|
|
1934 |
#if NUMBER_OF_NODES > 91 |
|
|
1935 |
ConditionalContactDistanceAndVelocityDepClass Contact91 ( |
|
|
1936 |
BaseObject = ..PlateBaseFrame , |
|
|
1937 |
TargetObject = ..NodesBaseFolder.Node91 ) = |
|
|
1938 |
{ |
|
|
1939 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1940 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1941 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1942 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1943 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1944 |
Strength = ..Settings.Strength ; |
|
|
1945 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1946 |
NormalDirection = .NormalDir; |
|
|
1947 |
FrictionDirection1 = .FrictionDir1; |
|
|
1948 |
FrictionDirection2 = .FrictionDir2; |
|
|
1949 |
}; |
|
|
1950 |
#endif |
|
|
1951 |
|
|
|
1952 |
#if NUMBER_OF_NODES > 92 |
|
|
1953 |
ConditionalContactDistanceAndVelocityDepClass Contact92 ( |
|
|
1954 |
BaseObject = ..PlateBaseFrame , |
|
|
1955 |
TargetObject = ..NodesBaseFolder.Node92 ) = |
|
|
1956 |
{ |
|
|
1957 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1958 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1959 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1960 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1961 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1962 |
Strength = ..Settings.Strength ; |
|
|
1963 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1964 |
NormalDirection = .NormalDir; |
|
|
1965 |
FrictionDirection1 = .FrictionDir1; |
|
|
1966 |
FrictionDirection2 = .FrictionDir2; |
|
|
1967 |
}; |
|
|
1968 |
#endif |
|
|
1969 |
|
|
|
1970 |
#if NUMBER_OF_NODES > 93 |
|
|
1971 |
ConditionalContactDistanceAndVelocityDepClass Contact93 ( |
|
|
1972 |
BaseObject = ..PlateBaseFrame , |
|
|
1973 |
TargetObject = ..NodesBaseFolder.Node93 ) = |
|
|
1974 |
{ |
|
|
1975 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1976 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1977 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1978 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1979 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1980 |
Strength = ..Settings.Strength ; |
|
|
1981 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
1982 |
NormalDirection = .NormalDir; |
|
|
1983 |
FrictionDirection1 = .FrictionDir1; |
|
|
1984 |
FrictionDirection2 = .FrictionDir2; |
|
|
1985 |
}; |
|
|
1986 |
#endif |
|
|
1987 |
|
|
|
1988 |
#if NUMBER_OF_NODES > 94 |
|
|
1989 |
ConditionalContactDistanceAndVelocityDepClass Contact94 ( |
|
|
1990 |
BaseObject = ..PlateBaseFrame , |
|
|
1991 |
TargetObject = ..NodesBaseFolder.Node94 ) = |
|
|
1992 |
{ |
|
|
1993 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
1994 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
1995 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
1996 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
1997 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
1998 |
Strength = ..Settings.Strength ; |
|
|
1999 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2000 |
NormalDirection = .NormalDir; |
|
|
2001 |
FrictionDirection1 = .FrictionDir1; |
|
|
2002 |
FrictionDirection2 = .FrictionDir2; |
|
|
2003 |
}; |
|
|
2004 |
#endif |
|
|
2005 |
|
|
|
2006 |
#if NUMBER_OF_NODES > 95 |
|
|
2007 |
ConditionalContactDistanceAndVelocityDepClass Contact95 ( |
|
|
2008 |
BaseObject = ..PlateBaseFrame , |
|
|
2009 |
TargetObject = ..NodesBaseFolder.Node95 ) = |
|
|
2010 |
{ |
|
|
2011 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2012 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2013 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2014 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2015 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2016 |
Strength = ..Settings.Strength ; |
|
|
2017 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2018 |
NormalDirection = .NormalDir; |
|
|
2019 |
FrictionDirection1 = .FrictionDir1; |
|
|
2020 |
FrictionDirection2 = .FrictionDir2; |
|
|
2021 |
}; |
|
|
2022 |
#endif |
|
|
2023 |
|
|
|
2024 |
#if NUMBER_OF_NODES > 96 |
|
|
2025 |
ConditionalContactDistanceAndVelocityDepClass Contact96 ( |
|
|
2026 |
BaseObject = ..PlateBaseFrame , |
|
|
2027 |
TargetObject = ..NodesBaseFolder.Node96 ) = |
|
|
2028 |
{ |
|
|
2029 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2030 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2031 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2032 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2033 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2034 |
Strength = ..Settings.Strength ; |
|
|
2035 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2036 |
NormalDirection = .NormalDir; |
|
|
2037 |
FrictionDirection1 = .FrictionDir1; |
|
|
2038 |
FrictionDirection2 = .FrictionDir2; |
|
|
2039 |
}; |
|
|
2040 |
#endif |
|
|
2041 |
|
|
|
2042 |
#if NUMBER_OF_NODES > 97 |
|
|
2043 |
ConditionalContactDistanceAndVelocityDepClass Contact97 ( |
|
|
2044 |
BaseObject = ..PlateBaseFrame , |
|
|
2045 |
TargetObject = ..NodesBaseFolder.Node97 ) = |
|
|
2046 |
{ |
|
|
2047 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2048 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2049 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2050 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2051 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2052 |
Strength = ..Settings.Strength ; |
|
|
2053 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2054 |
NormalDirection = .NormalDir; |
|
|
2055 |
FrictionDirection1 = .FrictionDir1; |
|
|
2056 |
FrictionDirection2 = .FrictionDir2; |
|
|
2057 |
}; |
|
|
2058 |
#endif |
|
|
2059 |
|
|
|
2060 |
#if NUMBER_OF_NODES > 98 |
|
|
2061 |
ConditionalContactDistanceAndVelocityDepClass Contact98 ( |
|
|
2062 |
BaseObject = ..PlateBaseFrame , |
|
|
2063 |
TargetObject = ..NodesBaseFolder.Node98 ) = |
|
|
2064 |
{ |
|
|
2065 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2066 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2067 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2068 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2069 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2070 |
Strength = ..Settings.Strength ; |
|
|
2071 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2072 |
NormalDirection = .NormalDir; |
|
|
2073 |
FrictionDirection1 = .FrictionDir1; |
|
|
2074 |
FrictionDirection2 = .FrictionDir2; |
|
|
2075 |
}; |
|
|
2076 |
#endif |
|
|
2077 |
|
|
|
2078 |
#if NUMBER_OF_NODES > 99 |
|
|
2079 |
ConditionalContactDistanceAndVelocityDepClass Contact99 ( |
|
|
2080 |
BaseObject = ..PlateBaseFrame , |
|
|
2081 |
TargetObject = ..NodesBaseFolder.Node99 ) = |
|
|
2082 |
{ |
|
|
2083 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2084 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2085 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2086 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2087 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2088 |
Strength = ..Settings.Strength ; |
|
|
2089 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2090 |
NormalDirection = .NormalDir; |
|
|
2091 |
FrictionDirection1 = .FrictionDir1; |
|
|
2092 |
FrictionDirection2 = .FrictionDir2; |
|
|
2093 |
}; |
|
|
2094 |
#endif |
|
|
2095 |
|
|
|
2096 |
#if NUMBER_OF_NODES > 100 |
|
|
2097 |
ConditionalContactDistanceAndVelocityDepClass Contact100 ( |
|
|
2098 |
BaseObject = ..PlateBaseFrame , |
|
|
2099 |
TargetObject = ..NodesBaseFolder.Node100 ) = |
|
|
2100 |
{ |
|
|
2101 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2102 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2103 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2104 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2105 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2106 |
Strength = ..Settings.Strength ; |
|
|
2107 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2108 |
NormalDirection = .NormalDir; |
|
|
2109 |
FrictionDirection1 = .FrictionDir1; |
|
|
2110 |
FrictionDirection2 = .FrictionDir2; |
|
|
2111 |
}; |
|
|
2112 |
#endif |
|
|
2113 |
|
|
|
2114 |
#if NUMBER_OF_NODES > 101 |
|
|
2115 |
ConditionalContactDistanceAndVelocityDepClass Contact101 ( |
|
|
2116 |
BaseObject = ..PlateBaseFrame , |
|
|
2117 |
TargetObject = ..NodesBaseFolder.Node101 ) = |
|
|
2118 |
{ |
|
|
2119 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2120 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2121 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2122 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2123 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2124 |
Strength = ..Settings.Strength ; |
|
|
2125 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2126 |
NormalDirection = .NormalDir; |
|
|
2127 |
FrictionDirection1 = .FrictionDir1; |
|
|
2128 |
FrictionDirection2 = .FrictionDir2; |
|
|
2129 |
}; |
|
|
2130 |
#endif |
|
|
2131 |
|
|
|
2132 |
#if NUMBER_OF_NODES > 102 |
|
|
2133 |
ConditionalContactDistanceAndVelocityDepClass Contact102 ( |
|
|
2134 |
BaseObject = ..PlateBaseFrame , |
|
|
2135 |
TargetObject = ..NodesBaseFolder.Node102 ) = |
|
|
2136 |
{ |
|
|
2137 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2138 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2139 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2140 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2141 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2142 |
Strength = ..Settings.Strength ; |
|
|
2143 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2144 |
NormalDirection = .NormalDir; |
|
|
2145 |
FrictionDirection1 = .FrictionDir1; |
|
|
2146 |
FrictionDirection2 = .FrictionDir2; |
|
|
2147 |
}; |
|
|
2148 |
#endif |
|
|
2149 |
|
|
|
2150 |
#if NUMBER_OF_NODES > 103 |
|
|
2151 |
ConditionalContactDistanceAndVelocityDepClass Contact103 ( |
|
|
2152 |
BaseObject = ..PlateBaseFrame , |
|
|
2153 |
TargetObject = ..NodesBaseFolder.Node103 ) = |
|
|
2154 |
{ |
|
|
2155 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2156 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2157 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2158 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2159 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2160 |
Strength = ..Settings.Strength ; |
|
|
2161 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2162 |
NormalDirection = .NormalDir; |
|
|
2163 |
FrictionDirection1 = .FrictionDir1; |
|
|
2164 |
FrictionDirection2 = .FrictionDir2; |
|
|
2165 |
}; |
|
|
2166 |
#endif |
|
|
2167 |
|
|
|
2168 |
#if NUMBER_OF_NODES > 104 |
|
|
2169 |
ConditionalContactDistanceAndVelocityDepClass Contact104 ( |
|
|
2170 |
BaseObject = ..PlateBaseFrame , |
|
|
2171 |
TargetObject = ..NodesBaseFolder.Node104 ) = |
|
|
2172 |
{ |
|
|
2173 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2174 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2175 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2176 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2177 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2178 |
Strength = ..Settings.Strength ; |
|
|
2179 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2180 |
NormalDirection = .NormalDir; |
|
|
2181 |
FrictionDirection1 = .FrictionDir1; |
|
|
2182 |
FrictionDirection2 = .FrictionDir2; |
|
|
2183 |
}; |
|
|
2184 |
#endif |
|
|
2185 |
|
|
|
2186 |
#if NUMBER_OF_NODES > 105 |
|
|
2187 |
ConditionalContactDistanceAndVelocityDepClass Contact105 ( |
|
|
2188 |
BaseObject = ..PlateBaseFrame , |
|
|
2189 |
TargetObject = ..NodesBaseFolder.Node105 ) = |
|
|
2190 |
{ |
|
|
2191 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2192 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2193 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2194 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2195 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2196 |
Strength = ..Settings.Strength ; |
|
|
2197 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2198 |
NormalDirection = .NormalDir; |
|
|
2199 |
FrictionDirection1 = .FrictionDir1; |
|
|
2200 |
FrictionDirection2 = .FrictionDir2; |
|
|
2201 |
}; |
|
|
2202 |
#endif |
|
|
2203 |
|
|
|
2204 |
#if NUMBER_OF_NODES > 106 |
|
|
2205 |
ConditionalContactDistanceAndVelocityDepClass Contact106 ( |
|
|
2206 |
BaseObject = ..PlateBaseFrame , |
|
|
2207 |
TargetObject = ..NodesBaseFolder.Node106 ) = |
|
|
2208 |
{ |
|
|
2209 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2210 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2211 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2212 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2213 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2214 |
Strength = ..Settings.Strength ; |
|
|
2215 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2216 |
NormalDirection = .NormalDir; |
|
|
2217 |
FrictionDirection1 = .FrictionDir1; |
|
|
2218 |
FrictionDirection2 = .FrictionDir2; |
|
|
2219 |
}; |
|
|
2220 |
#endif |
|
|
2221 |
|
|
|
2222 |
#if NUMBER_OF_NODES > 107 |
|
|
2223 |
ConditionalContactDistanceAndVelocityDepClass Contact107 ( |
|
|
2224 |
BaseObject = ..PlateBaseFrame , |
|
|
2225 |
TargetObject = ..NodesBaseFolder.Node107 ) = |
|
|
2226 |
{ |
|
|
2227 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2228 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2229 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2230 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2231 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2232 |
Strength = ..Settings.Strength ; |
|
|
2233 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2234 |
NormalDirection = .NormalDir; |
|
|
2235 |
FrictionDirection1 = .FrictionDir1; |
|
|
2236 |
FrictionDirection2 = .FrictionDir2; |
|
|
2237 |
}; |
|
|
2238 |
#endif |
|
|
2239 |
|
|
|
2240 |
#if NUMBER_OF_NODES > 108 |
|
|
2241 |
ConditionalContactDistanceAndVelocityDepClass Contact108 ( |
|
|
2242 |
BaseObject = ..PlateBaseFrame , |
|
|
2243 |
TargetObject = ..NodesBaseFolder.Node108 ) = |
|
|
2244 |
{ |
|
|
2245 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2246 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2247 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2248 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2249 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2250 |
Strength = ..Settings.Strength ; |
|
|
2251 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2252 |
NormalDirection = .NormalDir; |
|
|
2253 |
FrictionDirection1 = .FrictionDir1; |
|
|
2254 |
FrictionDirection2 = .FrictionDir2; |
|
|
2255 |
}; |
|
|
2256 |
#endif |
|
|
2257 |
|
|
|
2258 |
#if NUMBER_OF_NODES > 109 |
|
|
2259 |
ConditionalContactDistanceAndVelocityDepClass Contact109 ( |
|
|
2260 |
BaseObject = ..PlateBaseFrame , |
|
|
2261 |
TargetObject = ..NodesBaseFolder.Node109 ) = |
|
|
2262 |
{ |
|
|
2263 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2264 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2265 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2266 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2267 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2268 |
Strength = ..Settings.Strength ; |
|
|
2269 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2270 |
NormalDirection = .NormalDir; |
|
|
2271 |
FrictionDirection1 = .FrictionDir1; |
|
|
2272 |
FrictionDirection2 = .FrictionDir2; |
|
|
2273 |
}; |
|
|
2274 |
#endif |
|
|
2275 |
|
|
|
2276 |
#if NUMBER_OF_NODES > 110 |
|
|
2277 |
ConditionalContactDistanceAndVelocityDepClass Contact110 ( |
|
|
2278 |
BaseObject = ..PlateBaseFrame , |
|
|
2279 |
TargetObject = ..NodesBaseFolder.Node110 ) = |
|
|
2280 |
{ |
|
|
2281 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2282 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2283 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2284 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2285 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2286 |
Strength = ..Settings.Strength ; |
|
|
2287 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2288 |
NormalDirection = .NormalDir; |
|
|
2289 |
FrictionDirection1 = .FrictionDir1; |
|
|
2290 |
FrictionDirection2 = .FrictionDir2; |
|
|
2291 |
}; |
|
|
2292 |
#endif |
|
|
2293 |
|
|
|
2294 |
#if NUMBER_OF_NODES > 111 |
|
|
2295 |
ConditionalContactDistanceAndVelocityDepClass Contact111 ( |
|
|
2296 |
BaseObject = ..PlateBaseFrame , |
|
|
2297 |
TargetObject = ..NodesBaseFolder.Node111 ) = |
|
|
2298 |
{ |
|
|
2299 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2300 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2301 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2302 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2303 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2304 |
Strength = ..Settings.Strength ; |
|
|
2305 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2306 |
NormalDirection = .NormalDir; |
|
|
2307 |
FrictionDirection1 = .FrictionDir1; |
|
|
2308 |
FrictionDirection2 = .FrictionDir2; |
|
|
2309 |
}; |
|
|
2310 |
#endif |
|
|
2311 |
|
|
|
2312 |
#if NUMBER_OF_NODES > 112 |
|
|
2313 |
ConditionalContactDistanceAndVelocityDepClass Contact112 ( |
|
|
2314 |
BaseObject = ..PlateBaseFrame , |
|
|
2315 |
TargetObject = ..NodesBaseFolder.Node112 ) = |
|
|
2316 |
{ |
|
|
2317 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2318 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2319 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2320 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2321 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2322 |
Strength = ..Settings.Strength ; |
|
|
2323 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2324 |
NormalDirection = .NormalDir; |
|
|
2325 |
FrictionDirection1 = .FrictionDir1; |
|
|
2326 |
FrictionDirection2 = .FrictionDir2; |
|
|
2327 |
}; |
|
|
2328 |
#endif |
|
|
2329 |
|
|
|
2330 |
#if NUMBER_OF_NODES > 113 |
|
|
2331 |
ConditionalContactDistanceAndVelocityDepClass Contact113 ( |
|
|
2332 |
BaseObject = ..PlateBaseFrame , |
|
|
2333 |
TargetObject = ..NodesBaseFolder.Node113 ) = |
|
|
2334 |
{ |
|
|
2335 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2336 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2337 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2338 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2339 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2340 |
Strength = ..Settings.Strength ; |
|
|
2341 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2342 |
NormalDirection = .NormalDir; |
|
|
2343 |
FrictionDirection1 = .FrictionDir1; |
|
|
2344 |
FrictionDirection2 = .FrictionDir2; |
|
|
2345 |
}; |
|
|
2346 |
#endif |
|
|
2347 |
|
|
|
2348 |
#if NUMBER_OF_NODES > 114 |
|
|
2349 |
ConditionalContactDistanceAndVelocityDepClass Contact114 ( |
|
|
2350 |
BaseObject = ..PlateBaseFrame , |
|
|
2351 |
TargetObject = ..NodesBaseFolder.Node114 ) = |
|
|
2352 |
{ |
|
|
2353 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2354 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2355 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2356 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2357 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2358 |
Strength = ..Settings.Strength ; |
|
|
2359 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2360 |
NormalDirection = .NormalDir; |
|
|
2361 |
FrictionDirection1 = .FrictionDir1; |
|
|
2362 |
FrictionDirection2 = .FrictionDir2; |
|
|
2363 |
}; |
|
|
2364 |
#endif |
|
|
2365 |
|
|
|
2366 |
#if NUMBER_OF_NODES > 115 |
|
|
2367 |
ConditionalContactDistanceAndVelocityDepClass Contact115 ( |
|
|
2368 |
BaseObject = ..PlateBaseFrame , |
|
|
2369 |
TargetObject = ..NodesBaseFolder.Node115 ) = |
|
|
2370 |
{ |
|
|
2371 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2372 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2373 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2374 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2375 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2376 |
Strength = ..Settings.Strength ; |
|
|
2377 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2378 |
NormalDirection = .NormalDir; |
|
|
2379 |
FrictionDirection1 = .FrictionDir1; |
|
|
2380 |
FrictionDirection2 = .FrictionDir2; |
|
|
2381 |
}; |
|
|
2382 |
#endif |
|
|
2383 |
|
|
|
2384 |
#if NUMBER_OF_NODES > 116 |
|
|
2385 |
ConditionalContactDistanceAndVelocityDepClass Contact116 ( |
|
|
2386 |
BaseObject = ..PlateBaseFrame , |
|
|
2387 |
TargetObject = ..NodesBaseFolder.Node116 ) = |
|
|
2388 |
{ |
|
|
2389 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2390 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2391 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2392 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2393 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2394 |
Strength = ..Settings.Strength ; |
|
|
2395 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2396 |
NormalDirection = .NormalDir; |
|
|
2397 |
FrictionDirection1 = .FrictionDir1; |
|
|
2398 |
FrictionDirection2 = .FrictionDir2; |
|
|
2399 |
}; |
|
|
2400 |
#endif |
|
|
2401 |
|
|
|
2402 |
#if NUMBER_OF_NODES > 117 |
|
|
2403 |
ConditionalContactDistanceAndVelocityDepClass Contact117 ( |
|
|
2404 |
BaseObject = ..PlateBaseFrame , |
|
|
2405 |
TargetObject = ..NodesBaseFolder.Node117 ) = |
|
|
2406 |
{ |
|
|
2407 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2408 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2409 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2410 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2411 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2412 |
Strength = ..Settings.Strength ; |
|
|
2413 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2414 |
NormalDirection = .NormalDir; |
|
|
2415 |
FrictionDirection1 = .FrictionDir1; |
|
|
2416 |
FrictionDirection2 = .FrictionDir2; |
|
|
2417 |
}; |
|
|
2418 |
#endif |
|
|
2419 |
|
|
|
2420 |
#if NUMBER_OF_NODES > 118 |
|
|
2421 |
ConditionalContactDistanceAndVelocityDepClass Contact118 ( |
|
|
2422 |
BaseObject = ..PlateBaseFrame , |
|
|
2423 |
TargetObject = ..NodesBaseFolder.Node118 ) = |
|
|
2424 |
{ |
|
|
2425 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2426 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2427 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2428 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2429 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2430 |
Strength = ..Settings.Strength ; |
|
|
2431 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2432 |
NormalDirection = .NormalDir; |
|
|
2433 |
FrictionDirection1 = .FrictionDir1; |
|
|
2434 |
FrictionDirection2 = .FrictionDir2; |
|
|
2435 |
}; |
|
|
2436 |
#endif |
|
|
2437 |
|
|
|
2438 |
#if NUMBER_OF_NODES > 119 |
|
|
2439 |
ConditionalContactDistanceAndVelocityDepClass Contact119 ( |
|
|
2440 |
BaseObject = ..PlateBaseFrame , |
|
|
2441 |
TargetObject = ..NodesBaseFolder.Node119 ) = |
|
|
2442 |
{ |
|
|
2443 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2444 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2445 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2446 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2447 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2448 |
Strength = ..Settings.Strength ; |
|
|
2449 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2450 |
NormalDirection = .NormalDir; |
|
|
2451 |
FrictionDirection1 = .FrictionDir1; |
|
|
2452 |
FrictionDirection2 = .FrictionDir2; |
|
|
2453 |
}; |
|
|
2454 |
#endif |
|
|
2455 |
|
|
|
2456 |
#if NUMBER_OF_NODES > 120 |
|
|
2457 |
ConditionalContactDistanceAndVelocityDepClass Contact120 ( |
|
|
2458 |
BaseObject = ..PlateBaseFrame , |
|
|
2459 |
TargetObject = ..NodesBaseFolder.Node120 ) = |
|
|
2460 |
{ |
|
|
2461 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2462 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2463 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2464 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2465 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2466 |
Strength = ..Settings.Strength ; |
|
|
2467 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2468 |
NormalDirection = .NormalDir; |
|
|
2469 |
FrictionDirection1 = .FrictionDir1; |
|
|
2470 |
FrictionDirection2 = .FrictionDir2; |
|
|
2471 |
}; |
|
|
2472 |
#endif |
|
|
2473 |
|
|
|
2474 |
#if NUMBER_OF_NODES > 121 |
|
|
2475 |
ConditionalContactDistanceAndVelocityDepClass Contact121 ( |
|
|
2476 |
BaseObject = ..PlateBaseFrame , |
|
|
2477 |
TargetObject = ..NodesBaseFolder.Node121 ) = |
|
|
2478 |
{ |
|
|
2479 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2480 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2481 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2482 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2483 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2484 |
Strength = ..Settings.Strength ; |
|
|
2485 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2486 |
NormalDirection = .NormalDir; |
|
|
2487 |
FrictionDirection1 = .FrictionDir1; |
|
|
2488 |
FrictionDirection2 = .FrictionDir2; |
|
|
2489 |
}; |
|
|
2490 |
#endif |
|
|
2491 |
|
|
|
2492 |
#if NUMBER_OF_NODES > 122 |
|
|
2493 |
ConditionalContactDistanceAndVelocityDepClass Contact122 ( |
|
|
2494 |
BaseObject = ..PlateBaseFrame , |
|
|
2495 |
TargetObject = ..NodesBaseFolder.Node122 ) = |
|
|
2496 |
{ |
|
|
2497 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2498 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2499 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2500 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2501 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2502 |
Strength = ..Settings.Strength ; |
|
|
2503 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2504 |
NormalDirection = .NormalDir; |
|
|
2505 |
FrictionDirection1 = .FrictionDir1; |
|
|
2506 |
FrictionDirection2 = .FrictionDir2; |
|
|
2507 |
}; |
|
|
2508 |
#endif |
|
|
2509 |
|
|
|
2510 |
#if NUMBER_OF_NODES > 123 |
|
|
2511 |
ConditionalContactDistanceAndVelocityDepClass Contact123 ( |
|
|
2512 |
BaseObject = ..PlateBaseFrame , |
|
|
2513 |
TargetObject = ..NodesBaseFolder.Node123 ) = |
|
|
2514 |
{ |
|
|
2515 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2516 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2517 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2518 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2519 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2520 |
Strength = ..Settings.Strength ; |
|
|
2521 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2522 |
NormalDirection = .NormalDir; |
|
|
2523 |
FrictionDirection1 = .FrictionDir1; |
|
|
2524 |
FrictionDirection2 = .FrictionDir2; |
|
|
2525 |
}; |
|
|
2526 |
#endif |
|
|
2527 |
|
|
|
2528 |
#if NUMBER_OF_NODES > 124 |
|
|
2529 |
ConditionalContactDistanceAndVelocityDepClass Contact124 ( |
|
|
2530 |
BaseObject = ..PlateBaseFrame , |
|
|
2531 |
TargetObject = ..NodesBaseFolder.Node124 ) = |
|
|
2532 |
{ |
|
|
2533 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2534 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2535 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2536 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2537 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2538 |
Strength = ..Settings.Strength ; |
|
|
2539 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2540 |
NormalDirection = .NormalDir; |
|
|
2541 |
FrictionDirection1 = .FrictionDir1; |
|
|
2542 |
FrictionDirection2 = .FrictionDir2; |
|
|
2543 |
}; |
|
|
2544 |
#endif |
|
|
2545 |
|
|
|
2546 |
#if NUMBER_OF_NODES > 125 |
|
|
2547 |
ConditionalContactDistanceAndVelocityDepClass Contact125 ( |
|
|
2548 |
BaseObject = ..PlateBaseFrame , |
|
|
2549 |
TargetObject = ..NodesBaseFolder.Node125 ) = |
|
|
2550 |
{ |
|
|
2551 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2552 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2553 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2554 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2555 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2556 |
Strength = ..Settings.Strength ; |
|
|
2557 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2558 |
NormalDirection = .NormalDir; |
|
|
2559 |
FrictionDirection1 = .FrictionDir1; |
|
|
2560 |
FrictionDirection2 = .FrictionDir2; |
|
|
2561 |
}; |
|
|
2562 |
#endif |
|
|
2563 |
|
|
|
2564 |
#if NUMBER_OF_NODES > 126 |
|
|
2565 |
ConditionalContactDistanceAndVelocityDepClass Contact126 ( |
|
|
2566 |
BaseObject = ..PlateBaseFrame , |
|
|
2567 |
TargetObject = ..NodesBaseFolder.Node126 ) = |
|
|
2568 |
{ |
|
|
2569 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2570 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2571 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2572 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2573 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2574 |
Strength = ..Settings.Strength ; |
|
|
2575 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2576 |
NormalDirection = .NormalDir; |
|
|
2577 |
FrictionDirection1 = .FrictionDir1; |
|
|
2578 |
FrictionDirection2 = .FrictionDir2; |
|
|
2579 |
}; |
|
|
2580 |
#endif |
|
|
2581 |
|
|
|
2582 |
#if NUMBER_OF_NODES > 127 |
|
|
2583 |
ConditionalContactDistanceAndVelocityDepClass Contact127 ( |
|
|
2584 |
BaseObject = ..PlateBaseFrame , |
|
|
2585 |
TargetObject = ..NodesBaseFolder.Node127 ) = |
|
|
2586 |
{ |
|
|
2587 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2588 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2589 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2590 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2591 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2592 |
Strength = ..Settings.Strength ; |
|
|
2593 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2594 |
NormalDirection = .NormalDir; |
|
|
2595 |
FrictionDirection1 = .FrictionDir1; |
|
|
2596 |
FrictionDirection2 = .FrictionDir2; |
|
|
2597 |
}; |
|
|
2598 |
#endif |
|
|
2599 |
|
|
|
2600 |
#if NUMBER_OF_NODES > 128 |
|
|
2601 |
ConditionalContactDistanceAndVelocityDepClass Contact128 ( |
|
|
2602 |
BaseObject = ..PlateBaseFrame , |
|
|
2603 |
TargetObject = ..NodesBaseFolder.Node128 ) = |
|
|
2604 |
{ |
|
|
2605 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2606 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2607 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2608 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2609 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2610 |
Strength = ..Settings.Strength ; |
|
|
2611 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2612 |
NormalDirection = .NormalDir; |
|
|
2613 |
FrictionDirection1 = .FrictionDir1; |
|
|
2614 |
FrictionDirection2 = .FrictionDir2; |
|
|
2615 |
}; |
|
|
2616 |
#endif |
|
|
2617 |
|
|
|
2618 |
#if NUMBER_OF_NODES > 129 |
|
|
2619 |
ConditionalContactDistanceAndVelocityDepClass Contact129 ( |
|
|
2620 |
BaseObject = ..PlateBaseFrame , |
|
|
2621 |
TargetObject = ..NodesBaseFolder.Node129 ) = |
|
|
2622 |
{ |
|
|
2623 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2624 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2625 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2626 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2627 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2628 |
Strength = ..Settings.Strength ; |
|
|
2629 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2630 |
NormalDirection = .NormalDir; |
|
|
2631 |
FrictionDirection1 = .FrictionDir1; |
|
|
2632 |
FrictionDirection2 = .FrictionDir2; |
|
|
2633 |
}; |
|
|
2634 |
#endif |
|
|
2635 |
|
|
|
2636 |
#if NUMBER_OF_NODES > 130 |
|
|
2637 |
ConditionalContactDistanceAndVelocityDepClass Contact130 ( |
|
|
2638 |
BaseObject = ..PlateBaseFrame , |
|
|
2639 |
TargetObject = ..NodesBaseFolder.Node130 ) = |
|
|
2640 |
{ |
|
|
2641 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2642 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2643 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2644 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2645 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2646 |
Strength = ..Settings.Strength ; |
|
|
2647 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2648 |
NormalDirection = .NormalDir; |
|
|
2649 |
FrictionDirection1 = .FrictionDir1; |
|
|
2650 |
FrictionDirection2 = .FrictionDir2; |
|
|
2651 |
}; |
|
|
2652 |
#endif |
|
|
2653 |
|
|
|
2654 |
#if NUMBER_OF_NODES > 131 |
|
|
2655 |
ConditionalContactDistanceAndVelocityDepClass Contact131 ( |
|
|
2656 |
BaseObject = ..PlateBaseFrame , |
|
|
2657 |
TargetObject = ..NodesBaseFolder.Node131 ) = |
|
|
2658 |
{ |
|
|
2659 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2660 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2661 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2662 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2663 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2664 |
Strength = ..Settings.Strength ; |
|
|
2665 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2666 |
NormalDirection = .NormalDir; |
|
|
2667 |
FrictionDirection1 = .FrictionDir1; |
|
|
2668 |
FrictionDirection2 = .FrictionDir2; |
|
|
2669 |
}; |
|
|
2670 |
#endif |
|
|
2671 |
|
|
|
2672 |
#if NUMBER_OF_NODES > 132 |
|
|
2673 |
ConditionalContactDistanceAndVelocityDepClass Contact132 ( |
|
|
2674 |
BaseObject = ..PlateBaseFrame , |
|
|
2675 |
TargetObject = ..NodesBaseFolder.Node132 ) = |
|
|
2676 |
{ |
|
|
2677 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2678 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2679 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2680 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2681 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2682 |
Strength = ..Settings.Strength ; |
|
|
2683 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2684 |
NormalDirection = .NormalDir; |
|
|
2685 |
FrictionDirection1 = .FrictionDir1; |
|
|
2686 |
FrictionDirection2 = .FrictionDir2; |
|
|
2687 |
}; |
|
|
2688 |
#endif |
|
|
2689 |
|
|
|
2690 |
#if NUMBER_OF_NODES > 133 |
|
|
2691 |
ConditionalContactDistanceAndVelocityDepClass Contact133 ( |
|
|
2692 |
BaseObject = ..PlateBaseFrame , |
|
|
2693 |
TargetObject = ..NodesBaseFolder.Node133 ) = |
|
|
2694 |
{ |
|
|
2695 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2696 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2697 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2698 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2699 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2700 |
Strength = ..Settings.Strength ; |
|
|
2701 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2702 |
NormalDirection = .NormalDir; |
|
|
2703 |
FrictionDirection1 = .FrictionDir1; |
|
|
2704 |
FrictionDirection2 = .FrictionDir2; |
|
|
2705 |
}; |
|
|
2706 |
#endif |
|
|
2707 |
|
|
|
2708 |
#if NUMBER_OF_NODES > 134 |
|
|
2709 |
ConditionalContactDistanceAndVelocityDepClass Contact134 ( |
|
|
2710 |
BaseObject = ..PlateBaseFrame , |
|
|
2711 |
TargetObject = ..NodesBaseFolder.Node134 ) = |
|
|
2712 |
{ |
|
|
2713 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2714 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2715 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2716 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2717 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2718 |
Strength = ..Settings.Strength ; |
|
|
2719 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2720 |
NormalDirection = .NormalDir; |
|
|
2721 |
FrictionDirection1 = .FrictionDir1; |
|
|
2722 |
FrictionDirection2 = .FrictionDir2; |
|
|
2723 |
}; |
|
|
2724 |
#endif |
|
|
2725 |
|
|
|
2726 |
#if NUMBER_OF_NODES > 135 |
|
|
2727 |
ConditionalContactDistanceAndVelocityDepClass Contact135 ( |
|
|
2728 |
BaseObject = ..PlateBaseFrame , |
|
|
2729 |
TargetObject = ..NodesBaseFolder.Node135 ) = |
|
|
2730 |
{ |
|
|
2731 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2732 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2733 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2734 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2735 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2736 |
Strength = ..Settings.Strength ; |
|
|
2737 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2738 |
NormalDirection = .NormalDir; |
|
|
2739 |
FrictionDirection1 = .FrictionDir1; |
|
|
2740 |
FrictionDirection2 = .FrictionDir2; |
|
|
2741 |
}; |
|
|
2742 |
#endif |
|
|
2743 |
|
|
|
2744 |
#if NUMBER_OF_NODES > 136 |
|
|
2745 |
ConditionalContactDistanceAndVelocityDepClass Contact136 ( |
|
|
2746 |
BaseObject = ..PlateBaseFrame , |
|
|
2747 |
TargetObject = ..NodesBaseFolder.Node136 ) = |
|
|
2748 |
{ |
|
|
2749 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2750 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2751 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2752 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2753 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2754 |
Strength = ..Settings.Strength ; |
|
|
2755 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2756 |
NormalDirection = .NormalDir; |
|
|
2757 |
FrictionDirection1 = .FrictionDir1; |
|
|
2758 |
FrictionDirection2 = .FrictionDir2; |
|
|
2759 |
}; |
|
|
2760 |
#endif |
|
|
2761 |
|
|
|
2762 |
#if NUMBER_OF_NODES > 137 |
|
|
2763 |
ConditionalContactDistanceAndVelocityDepClass Contact137 ( |
|
|
2764 |
BaseObject = ..PlateBaseFrame , |
|
|
2765 |
TargetObject = ..NodesBaseFolder.Node137 ) = |
|
|
2766 |
{ |
|
|
2767 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2768 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2769 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2770 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2771 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2772 |
Strength = ..Settings.Strength ; |
|
|
2773 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2774 |
NormalDirection = .NormalDir; |
|
|
2775 |
FrictionDirection1 = .FrictionDir1; |
|
|
2776 |
FrictionDirection2 = .FrictionDir2; |
|
|
2777 |
}; |
|
|
2778 |
#endif |
|
|
2779 |
|
|
|
2780 |
#if NUMBER_OF_NODES > 138 |
|
|
2781 |
ConditionalContactDistanceAndVelocityDepClass Contact138 ( |
|
|
2782 |
BaseObject = ..PlateBaseFrame , |
|
|
2783 |
TargetObject = ..NodesBaseFolder.Node138 ) = |
|
|
2784 |
{ |
|
|
2785 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2786 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2787 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2788 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2789 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2790 |
Strength = ..Settings.Strength ; |
|
|
2791 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2792 |
NormalDirection = .NormalDir; |
|
|
2793 |
FrictionDirection1 = .FrictionDir1; |
|
|
2794 |
FrictionDirection2 = .FrictionDir2; |
|
|
2795 |
}; |
|
|
2796 |
#endif |
|
|
2797 |
|
|
|
2798 |
#if NUMBER_OF_NODES > 139 |
|
|
2799 |
ConditionalContactDistanceAndVelocityDepClass Contact139 ( |
|
|
2800 |
BaseObject = ..PlateBaseFrame , |
|
|
2801 |
TargetObject = ..NodesBaseFolder.Node139 ) = |
|
|
2802 |
{ |
|
|
2803 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2804 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2805 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2806 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2807 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2808 |
Strength = ..Settings.Strength ; |
|
|
2809 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2810 |
NormalDirection = .NormalDir; |
|
|
2811 |
FrictionDirection1 = .FrictionDir1; |
|
|
2812 |
FrictionDirection2 = .FrictionDir2; |
|
|
2813 |
}; |
|
|
2814 |
#endif |
|
|
2815 |
|
|
|
2816 |
#if NUMBER_OF_NODES > 140 |
|
|
2817 |
ConditionalContactDistanceAndVelocityDepClass Contact140 ( |
|
|
2818 |
BaseObject = ..PlateBaseFrame , |
|
|
2819 |
TargetObject = ..NodesBaseFolder.Node140 ) = |
|
|
2820 |
{ |
|
|
2821 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2822 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2823 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2824 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2825 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2826 |
Strength = ..Settings.Strength ; |
|
|
2827 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2828 |
NormalDirection = .NormalDir; |
|
|
2829 |
FrictionDirection1 = .FrictionDir1; |
|
|
2830 |
FrictionDirection2 = .FrictionDir2; |
|
|
2831 |
}; |
|
|
2832 |
#endif |
|
|
2833 |
|
|
|
2834 |
#if NUMBER_OF_NODES > 141 |
|
|
2835 |
ConditionalContactDistanceAndVelocityDepClass Contact141 ( |
|
|
2836 |
BaseObject = ..PlateBaseFrame , |
|
|
2837 |
TargetObject = ..NodesBaseFolder.Node141 ) = |
|
|
2838 |
{ |
|
|
2839 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2840 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2841 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2842 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2843 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2844 |
Strength = ..Settings.Strength ; |
|
|
2845 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2846 |
NormalDirection = .NormalDir; |
|
|
2847 |
FrictionDirection1 = .FrictionDir1; |
|
|
2848 |
FrictionDirection2 = .FrictionDir2; |
|
|
2849 |
}; |
|
|
2850 |
#endif |
|
|
2851 |
|
|
|
2852 |
#if NUMBER_OF_NODES > 142 |
|
|
2853 |
ConditionalContactDistanceAndVelocityDepClass Contact142 ( |
|
|
2854 |
BaseObject = ..PlateBaseFrame , |
|
|
2855 |
TargetObject = ..NodesBaseFolder.Node142 ) = |
|
|
2856 |
{ |
|
|
2857 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2858 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2859 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2860 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2861 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2862 |
Strength = ..Settings.Strength ; |
|
|
2863 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2864 |
NormalDirection = .NormalDir; |
|
|
2865 |
FrictionDirection1 = .FrictionDir1; |
|
|
2866 |
FrictionDirection2 = .FrictionDir2; |
|
|
2867 |
}; |
|
|
2868 |
#endif |
|
|
2869 |
|
|
|
2870 |
#if NUMBER_OF_NODES > 143 |
|
|
2871 |
ConditionalContactDistanceAndVelocityDepClass Contact143 ( |
|
|
2872 |
BaseObject = ..PlateBaseFrame , |
|
|
2873 |
TargetObject = ..NodesBaseFolder.Node143 ) = |
|
|
2874 |
{ |
|
|
2875 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2876 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2877 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2878 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2879 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2880 |
Strength = ..Settings.Strength ; |
|
|
2881 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2882 |
NormalDirection = .NormalDir; |
|
|
2883 |
FrictionDirection1 = .FrictionDir1; |
|
|
2884 |
FrictionDirection2 = .FrictionDir2; |
|
|
2885 |
}; |
|
|
2886 |
#endif |
|
|
2887 |
|
|
|
2888 |
#if NUMBER_OF_NODES > 144 |
|
|
2889 |
ConditionalContactDistanceAndVelocityDepClass Contact144 ( |
|
|
2890 |
BaseObject = ..PlateBaseFrame , |
|
|
2891 |
TargetObject = ..NodesBaseFolder.Node144 ) = |
|
|
2892 |
{ |
|
|
2893 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2894 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2895 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2896 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2897 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2898 |
Strength = ..Settings.Strength ; |
|
|
2899 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2900 |
NormalDirection = .NormalDir; |
|
|
2901 |
FrictionDirection1 = .FrictionDir1; |
|
|
2902 |
FrictionDirection2 = .FrictionDir2; |
|
|
2903 |
}; |
|
|
2904 |
#endif |
|
|
2905 |
|
|
|
2906 |
#if NUMBER_OF_NODES > 145 |
|
|
2907 |
ConditionalContactDistanceAndVelocityDepClass Contact145 ( |
|
|
2908 |
BaseObject = ..PlateBaseFrame , |
|
|
2909 |
TargetObject = ..NodesBaseFolder.Node145 ) = |
|
|
2910 |
{ |
|
|
2911 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2912 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2913 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2914 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2915 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2916 |
Strength = ..Settings.Strength ; |
|
|
2917 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2918 |
NormalDirection = .NormalDir; |
|
|
2919 |
FrictionDirection1 = .FrictionDir1; |
|
|
2920 |
FrictionDirection2 = .FrictionDir2; |
|
|
2921 |
}; |
|
|
2922 |
#endif |
|
|
2923 |
|
|
|
2924 |
#if NUMBER_OF_NODES > 146 |
|
|
2925 |
ConditionalContactDistanceAndVelocityDepClass Contact146 ( |
|
|
2926 |
BaseObject = ..PlateBaseFrame , |
|
|
2927 |
TargetObject = ..NodesBaseFolder.Node146 ) = |
|
|
2928 |
{ |
|
|
2929 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2930 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2931 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2932 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2933 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2934 |
Strength = ..Settings.Strength ; |
|
|
2935 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2936 |
NormalDirection = .NormalDir; |
|
|
2937 |
FrictionDirection1 = .FrictionDir1; |
|
|
2938 |
FrictionDirection2 = .FrictionDir2; |
|
|
2939 |
}; |
|
|
2940 |
#endif |
|
|
2941 |
|
|
|
2942 |
#if NUMBER_OF_NODES > 147 |
|
|
2943 |
ConditionalContactDistanceAndVelocityDepClass Contact147 ( |
|
|
2944 |
BaseObject = ..PlateBaseFrame , |
|
|
2945 |
TargetObject = ..NodesBaseFolder.Node147 ) = |
|
|
2946 |
{ |
|
|
2947 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2948 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2949 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2950 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2951 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2952 |
Strength = ..Settings.Strength ; |
|
|
2953 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2954 |
NormalDirection = .NormalDir; |
|
|
2955 |
FrictionDirection1 = .FrictionDir1; |
|
|
2956 |
FrictionDirection2 = .FrictionDir2; |
|
|
2957 |
}; |
|
|
2958 |
#endif |
|
|
2959 |
|
|
|
2960 |
#if NUMBER_OF_NODES > 148 |
|
|
2961 |
ConditionalContactDistanceAndVelocityDepClass Contact148 ( |
|
|
2962 |
BaseObject = ..PlateBaseFrame , |
|
|
2963 |
TargetObject = ..NodesBaseFolder.Node148 ) = |
|
|
2964 |
{ |
|
|
2965 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2966 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2967 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2968 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2969 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2970 |
Strength = ..Settings.Strength ; |
|
|
2971 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2972 |
NormalDirection = .NormalDir; |
|
|
2973 |
FrictionDirection1 = .FrictionDir1; |
|
|
2974 |
FrictionDirection2 = .FrictionDir2; |
|
|
2975 |
}; |
|
|
2976 |
#endif |
|
|
2977 |
|
|
|
2978 |
#if NUMBER_OF_NODES > 149 |
|
|
2979 |
ConditionalContactDistanceAndVelocityDepClass Contact149 ( |
|
|
2980 |
BaseObject = ..PlateBaseFrame , |
|
|
2981 |
TargetObject = ..NodesBaseFolder.Node149 ) = |
|
|
2982 |
{ |
|
|
2983 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
2984 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
2985 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
2986 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
2987 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
2988 |
Strength = ..Settings.Strength ; |
|
|
2989 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
2990 |
NormalDirection = .NormalDir; |
|
|
2991 |
FrictionDirection1 = .FrictionDir1; |
|
|
2992 |
FrictionDirection2 = .FrictionDir2; |
|
|
2993 |
}; |
|
|
2994 |
#endif |
|
|
2995 |
|
|
|
2996 |
#if NUMBER_OF_NODES > 150 |
|
|
2997 |
ConditionalContactDistanceAndVelocityDepClass Contact150 ( |
|
|
2998 |
BaseObject = ..PlateBaseFrame , |
|
|
2999 |
TargetObject = ..NodesBaseFolder.Node150 ) = |
|
|
3000 |
{ |
|
|
3001 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3002 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3003 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3004 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3005 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3006 |
Strength = ..Settings.Strength ; |
|
|
3007 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3008 |
NormalDirection = .NormalDir; |
|
|
3009 |
FrictionDirection1 = .FrictionDir1; |
|
|
3010 |
FrictionDirection2 = .FrictionDir2; |
|
|
3011 |
}; |
|
|
3012 |
#endif |
|
|
3013 |
|
|
|
3014 |
#if NUMBER_OF_NODES > 151 |
|
|
3015 |
ConditionalContactDistanceAndVelocityDepClass Contact151 ( |
|
|
3016 |
BaseObject = ..PlateBaseFrame , |
|
|
3017 |
TargetObject = ..NodesBaseFolder.Node151 ) = |
|
|
3018 |
{ |
|
|
3019 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3020 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3021 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3022 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3023 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3024 |
Strength = ..Settings.Strength ; |
|
|
3025 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3026 |
NormalDirection = .NormalDir; |
|
|
3027 |
FrictionDirection1 = .FrictionDir1; |
|
|
3028 |
FrictionDirection2 = .FrictionDir2; |
|
|
3029 |
}; |
|
|
3030 |
#endif |
|
|
3031 |
|
|
|
3032 |
#if NUMBER_OF_NODES > 152 |
|
|
3033 |
ConditionalContactDistanceAndVelocityDepClass Contact152 ( |
|
|
3034 |
BaseObject = ..PlateBaseFrame , |
|
|
3035 |
TargetObject = ..NodesBaseFolder.Node152 ) = |
|
|
3036 |
{ |
|
|
3037 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3038 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3039 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3040 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3041 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3042 |
Strength = ..Settings.Strength ; |
|
|
3043 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3044 |
NormalDirection = .NormalDir; |
|
|
3045 |
FrictionDirection1 = .FrictionDir1; |
|
|
3046 |
FrictionDirection2 = .FrictionDir2; |
|
|
3047 |
}; |
|
|
3048 |
#endif |
|
|
3049 |
|
|
|
3050 |
#if NUMBER_OF_NODES > 153 |
|
|
3051 |
ConditionalContactDistanceAndVelocityDepClass Contact153 ( |
|
|
3052 |
BaseObject = ..PlateBaseFrame , |
|
|
3053 |
TargetObject = ..NodesBaseFolder.Node153 ) = |
|
|
3054 |
{ |
|
|
3055 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3056 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3057 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3058 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3059 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3060 |
Strength = ..Settings.Strength ; |
|
|
3061 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3062 |
NormalDirection = .NormalDir; |
|
|
3063 |
FrictionDirection1 = .FrictionDir1; |
|
|
3064 |
FrictionDirection2 = .FrictionDir2; |
|
|
3065 |
}; |
|
|
3066 |
#endif |
|
|
3067 |
|
|
|
3068 |
#if NUMBER_OF_NODES > 154 |
|
|
3069 |
ConditionalContactDistanceAndVelocityDepClass Contact154 ( |
|
|
3070 |
BaseObject = ..PlateBaseFrame , |
|
|
3071 |
TargetObject = ..NodesBaseFolder.Node154 ) = |
|
|
3072 |
{ |
|
|
3073 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3074 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3075 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3076 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3077 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3078 |
Strength = ..Settings.Strength ; |
|
|
3079 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3080 |
NormalDirection = .NormalDir; |
|
|
3081 |
FrictionDirection1 = .FrictionDir1; |
|
|
3082 |
FrictionDirection2 = .FrictionDir2; |
|
|
3083 |
}; |
|
|
3084 |
#endif |
|
|
3085 |
|
|
|
3086 |
#if NUMBER_OF_NODES > 155 |
|
|
3087 |
ConditionalContactDistanceAndVelocityDepClass Contact155 ( |
|
|
3088 |
BaseObject = ..PlateBaseFrame , |
|
|
3089 |
TargetObject = ..NodesBaseFolder.Node155 ) = |
|
|
3090 |
{ |
|
|
3091 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3092 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3093 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3094 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3095 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3096 |
Strength = ..Settings.Strength ; |
|
|
3097 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3098 |
NormalDirection = .NormalDir; |
|
|
3099 |
FrictionDirection1 = .FrictionDir1; |
|
|
3100 |
FrictionDirection2 = .FrictionDir2; |
|
|
3101 |
}; |
|
|
3102 |
#endif |
|
|
3103 |
|
|
|
3104 |
#if NUMBER_OF_NODES > 156 |
|
|
3105 |
ConditionalContactDistanceAndVelocityDepClass Contact156 ( |
|
|
3106 |
BaseObject = ..PlateBaseFrame , |
|
|
3107 |
TargetObject = ..NodesBaseFolder.Node156 ) = |
|
|
3108 |
{ |
|
|
3109 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3110 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3111 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3112 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3113 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3114 |
Strength = ..Settings.Strength ; |
|
|
3115 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3116 |
NormalDirection = .NormalDir; |
|
|
3117 |
FrictionDirection1 = .FrictionDir1; |
|
|
3118 |
FrictionDirection2 = .FrictionDir2; |
|
|
3119 |
}; |
|
|
3120 |
#endif |
|
|
3121 |
|
|
|
3122 |
#if NUMBER_OF_NODES > 157 |
|
|
3123 |
ConditionalContactDistanceAndVelocityDepClass Contact157 ( |
|
|
3124 |
BaseObject = ..PlateBaseFrame , |
|
|
3125 |
TargetObject = ..NodesBaseFolder.Node157 ) = |
|
|
3126 |
{ |
|
|
3127 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3128 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3129 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3130 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3131 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3132 |
Strength = ..Settings.Strength ; |
|
|
3133 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3134 |
NormalDirection = .NormalDir; |
|
|
3135 |
FrictionDirection1 = .FrictionDir1; |
|
|
3136 |
FrictionDirection2 = .FrictionDir2; |
|
|
3137 |
}; |
|
|
3138 |
#endif |
|
|
3139 |
|
|
|
3140 |
#if NUMBER_OF_NODES > 158 |
|
|
3141 |
ConditionalContactDistanceAndVelocityDepClass Contact158 ( |
|
|
3142 |
BaseObject = ..PlateBaseFrame , |
|
|
3143 |
TargetObject = ..NodesBaseFolder.Node158 ) = |
|
|
3144 |
{ |
|
|
3145 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3146 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3147 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3148 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3149 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3150 |
Strength = ..Settings.Strength ; |
|
|
3151 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3152 |
NormalDirection = .NormalDir; |
|
|
3153 |
FrictionDirection1 = .FrictionDir1; |
|
|
3154 |
FrictionDirection2 = .FrictionDir2; |
|
|
3155 |
}; |
|
|
3156 |
#endif |
|
|
3157 |
|
|
|
3158 |
#if NUMBER_OF_NODES > 159 |
|
|
3159 |
ConditionalContactDistanceAndVelocityDepClass Contact159 ( |
|
|
3160 |
BaseObject = ..PlateBaseFrame , |
|
|
3161 |
TargetObject = ..NodesBaseFolder.Node159 ) = |
|
|
3162 |
{ |
|
|
3163 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3164 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3165 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3166 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3167 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3168 |
Strength = ..Settings.Strength ; |
|
|
3169 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3170 |
NormalDirection = .NormalDir; |
|
|
3171 |
FrictionDirection1 = .FrictionDir1; |
|
|
3172 |
FrictionDirection2 = .FrictionDir2; |
|
|
3173 |
}; |
|
|
3174 |
#endif |
|
|
3175 |
|
|
|
3176 |
#if NUMBER_OF_NODES > 160 |
|
|
3177 |
ConditionalContactDistanceAndVelocityDepClass Contact160 ( |
|
|
3178 |
BaseObject = ..PlateBaseFrame , |
|
|
3179 |
TargetObject = ..NodesBaseFolder.Node160 ) = |
|
|
3180 |
{ |
|
|
3181 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3182 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3183 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3184 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3185 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3186 |
Strength = ..Settings.Strength ; |
|
|
3187 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3188 |
NormalDirection = .NormalDir; |
|
|
3189 |
FrictionDirection1 = .FrictionDir1; |
|
|
3190 |
FrictionDirection2 = .FrictionDir2; |
|
|
3191 |
}; |
|
|
3192 |
#endif |
|
|
3193 |
|
|
|
3194 |
#if NUMBER_OF_NODES > 161 |
|
|
3195 |
ConditionalContactDistanceAndVelocityDepClass Contact161 ( |
|
|
3196 |
BaseObject = ..PlateBaseFrame , |
|
|
3197 |
TargetObject = ..NodesBaseFolder.Node161 ) = |
|
|
3198 |
{ |
|
|
3199 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3200 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3201 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3202 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3203 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3204 |
Strength = ..Settings.Strength ; |
|
|
3205 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3206 |
NormalDirection = .NormalDir; |
|
|
3207 |
FrictionDirection1 = .FrictionDir1; |
|
|
3208 |
FrictionDirection2 = .FrictionDir2; |
|
|
3209 |
}; |
|
|
3210 |
#endif |
|
|
3211 |
|
|
|
3212 |
#if NUMBER_OF_NODES > 162 |
|
|
3213 |
ConditionalContactDistanceAndVelocityDepClass Contact162 ( |
|
|
3214 |
BaseObject = ..PlateBaseFrame , |
|
|
3215 |
TargetObject = ..NodesBaseFolder.Node162 ) = |
|
|
3216 |
{ |
|
|
3217 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3218 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3219 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3220 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3221 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3222 |
Strength = ..Settings.Strength ; |
|
|
3223 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3224 |
NormalDirection = .NormalDir; |
|
|
3225 |
FrictionDirection1 = .FrictionDir1; |
|
|
3226 |
FrictionDirection2 = .FrictionDir2; |
|
|
3227 |
}; |
|
|
3228 |
#endif |
|
|
3229 |
|
|
|
3230 |
#if NUMBER_OF_NODES > 163 |
|
|
3231 |
ConditionalContactDistanceAndVelocityDepClass Contact163 ( |
|
|
3232 |
BaseObject = ..PlateBaseFrame , |
|
|
3233 |
TargetObject = ..NodesBaseFolder.Node163 ) = |
|
|
3234 |
{ |
|
|
3235 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3236 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3237 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3238 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3239 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3240 |
Strength = ..Settings.Strength ; |
|
|
3241 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3242 |
NormalDirection = .NormalDir; |
|
|
3243 |
FrictionDirection1 = .FrictionDir1; |
|
|
3244 |
FrictionDirection2 = .FrictionDir2; |
|
|
3245 |
}; |
|
|
3246 |
#endif |
|
|
3247 |
|
|
|
3248 |
#if NUMBER_OF_NODES > 164 |
|
|
3249 |
ConditionalContactDistanceAndVelocityDepClass Contact164 ( |
|
|
3250 |
BaseObject = ..PlateBaseFrame , |
|
|
3251 |
TargetObject = ..NodesBaseFolder.Node164 ) = |
|
|
3252 |
{ |
|
|
3253 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3254 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3255 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3256 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3257 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3258 |
Strength = ..Settings.Strength ; |
|
|
3259 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3260 |
NormalDirection = .NormalDir; |
|
|
3261 |
FrictionDirection1 = .FrictionDir1; |
|
|
3262 |
FrictionDirection2 = .FrictionDir2; |
|
|
3263 |
}; |
|
|
3264 |
#endif |
|
|
3265 |
|
|
|
3266 |
#if NUMBER_OF_NODES > 165 |
|
|
3267 |
ConditionalContactDistanceAndVelocityDepClass Contact165 ( |
|
|
3268 |
BaseObject = ..PlateBaseFrame , |
|
|
3269 |
TargetObject = ..NodesBaseFolder.Node165 ) = |
|
|
3270 |
{ |
|
|
3271 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3272 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3273 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3274 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3275 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3276 |
Strength = ..Settings.Strength ; |
|
|
3277 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3278 |
NormalDirection = .NormalDir; |
|
|
3279 |
FrictionDirection1 = .FrictionDir1; |
|
|
3280 |
FrictionDirection2 = .FrictionDir2; |
|
|
3281 |
}; |
|
|
3282 |
#endif |
|
|
3283 |
|
|
|
3284 |
#if NUMBER_OF_NODES > 166 |
|
|
3285 |
ConditionalContactDistanceAndVelocityDepClass Contact166 ( |
|
|
3286 |
BaseObject = ..PlateBaseFrame , |
|
|
3287 |
TargetObject = ..NodesBaseFolder.Node166 ) = |
|
|
3288 |
{ |
|
|
3289 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3290 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3291 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3292 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3293 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3294 |
Strength = ..Settings.Strength ; |
|
|
3295 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3296 |
NormalDirection = .NormalDir; |
|
|
3297 |
FrictionDirection1 = .FrictionDir1; |
|
|
3298 |
FrictionDirection2 = .FrictionDir2; |
|
|
3299 |
}; |
|
|
3300 |
#endif |
|
|
3301 |
|
|
|
3302 |
#if NUMBER_OF_NODES > 167 |
|
|
3303 |
ConditionalContactDistanceAndVelocityDepClass Contact167 ( |
|
|
3304 |
BaseObject = ..PlateBaseFrame , |
|
|
3305 |
TargetObject = ..NodesBaseFolder.Node167 ) = |
|
|
3306 |
{ |
|
|
3307 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3308 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3309 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3310 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3311 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3312 |
Strength = ..Settings.Strength ; |
|
|
3313 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3314 |
NormalDirection = .NormalDir; |
|
|
3315 |
FrictionDirection1 = .FrictionDir1; |
|
|
3316 |
FrictionDirection2 = .FrictionDir2; |
|
|
3317 |
}; |
|
|
3318 |
#endif |
|
|
3319 |
|
|
|
3320 |
#if NUMBER_OF_NODES > 168 |
|
|
3321 |
ConditionalContactDistanceAndVelocityDepClass Contact168 ( |
|
|
3322 |
BaseObject = ..PlateBaseFrame , |
|
|
3323 |
TargetObject = ..NodesBaseFolder.Node168 ) = |
|
|
3324 |
{ |
|
|
3325 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3326 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3327 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3328 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3329 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3330 |
Strength = ..Settings.Strength ; |
|
|
3331 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3332 |
NormalDirection = .NormalDir; |
|
|
3333 |
FrictionDirection1 = .FrictionDir1; |
|
|
3334 |
FrictionDirection2 = .FrictionDir2; |
|
|
3335 |
}; |
|
|
3336 |
#endif |
|
|
3337 |
|
|
|
3338 |
#if NUMBER_OF_NODES > 169 |
|
|
3339 |
ConditionalContactDistanceAndVelocityDepClass Contact169 ( |
|
|
3340 |
BaseObject = ..PlateBaseFrame , |
|
|
3341 |
TargetObject = ..NodesBaseFolder.Node169 ) = |
|
|
3342 |
{ |
|
|
3343 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3344 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3345 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3346 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3347 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3348 |
Strength = ..Settings.Strength ; |
|
|
3349 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3350 |
NormalDirection = .NormalDir; |
|
|
3351 |
FrictionDirection1 = .FrictionDir1; |
|
|
3352 |
FrictionDirection2 = .FrictionDir2; |
|
|
3353 |
}; |
|
|
3354 |
#endif |
|
|
3355 |
|
|
|
3356 |
#if NUMBER_OF_NODES > 170 |
|
|
3357 |
ConditionalContactDistanceAndVelocityDepClass Contact170 ( |
|
|
3358 |
BaseObject = ..PlateBaseFrame , |
|
|
3359 |
TargetObject = ..NodesBaseFolder.Node170 ) = |
|
|
3360 |
{ |
|
|
3361 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3362 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3363 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3364 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3365 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3366 |
Strength = ..Settings.Strength ; |
|
|
3367 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3368 |
NormalDirection = .NormalDir; |
|
|
3369 |
FrictionDirection1 = .FrictionDir1; |
|
|
3370 |
FrictionDirection2 = .FrictionDir2; |
|
|
3371 |
}; |
|
|
3372 |
#endif |
|
|
3373 |
|
|
|
3374 |
#if NUMBER_OF_NODES > 171 |
|
|
3375 |
ConditionalContactDistanceAndVelocityDepClass Contact171 ( |
|
|
3376 |
BaseObject = ..PlateBaseFrame , |
|
|
3377 |
TargetObject = ..NodesBaseFolder.Node171 ) = |
|
|
3378 |
{ |
|
|
3379 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3380 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3381 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3382 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3383 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3384 |
Strength = ..Settings.Strength ; |
|
|
3385 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3386 |
NormalDirection = .NormalDir; |
|
|
3387 |
FrictionDirection1 = .FrictionDir1; |
|
|
3388 |
FrictionDirection2 = .FrictionDir2; |
|
|
3389 |
}; |
|
|
3390 |
#endif |
|
|
3391 |
|
|
|
3392 |
#if NUMBER_OF_NODES > 172 |
|
|
3393 |
ConditionalContactDistanceAndVelocityDepClass Contact172 ( |
|
|
3394 |
BaseObject = ..PlateBaseFrame , |
|
|
3395 |
TargetObject = ..NodesBaseFolder.Node172 ) = |
|
|
3396 |
{ |
|
|
3397 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3398 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3399 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3400 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3401 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3402 |
Strength = ..Settings.Strength ; |
|
|
3403 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3404 |
NormalDirection = .NormalDir; |
|
|
3405 |
FrictionDirection1 = .FrictionDir1; |
|
|
3406 |
FrictionDirection2 = .FrictionDir2; |
|
|
3407 |
}; |
|
|
3408 |
#endif |
|
|
3409 |
|
|
|
3410 |
#if NUMBER_OF_NODES > 173 |
|
|
3411 |
ConditionalContactDistanceAndVelocityDepClass Contact173 ( |
|
|
3412 |
BaseObject = ..PlateBaseFrame , |
|
|
3413 |
TargetObject = ..NodesBaseFolder.Node173 ) = |
|
|
3414 |
{ |
|
|
3415 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3416 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3417 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3418 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3419 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3420 |
Strength = ..Settings.Strength ; |
|
|
3421 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3422 |
NormalDirection = .NormalDir; |
|
|
3423 |
FrictionDirection1 = .FrictionDir1; |
|
|
3424 |
FrictionDirection2 = .FrictionDir2; |
|
|
3425 |
}; |
|
|
3426 |
#endif |
|
|
3427 |
|
|
|
3428 |
#if NUMBER_OF_NODES > 174 |
|
|
3429 |
ConditionalContactDistanceAndVelocityDepClass Contact174 ( |
|
|
3430 |
BaseObject = ..PlateBaseFrame , |
|
|
3431 |
TargetObject = ..NodesBaseFolder.Node174 ) = |
|
|
3432 |
{ |
|
|
3433 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3434 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3435 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3436 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3437 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3438 |
Strength = ..Settings.Strength ; |
|
|
3439 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3440 |
NormalDirection = .NormalDir; |
|
|
3441 |
FrictionDirection1 = .FrictionDir1; |
|
|
3442 |
FrictionDirection2 = .FrictionDir2; |
|
|
3443 |
}; |
|
|
3444 |
#endif |
|
|
3445 |
|
|
|
3446 |
#if NUMBER_OF_NODES > 175 |
|
|
3447 |
ConditionalContactDistanceAndVelocityDepClass Contact175 ( |
|
|
3448 |
BaseObject = ..PlateBaseFrame , |
|
|
3449 |
TargetObject = ..NodesBaseFolder.Node175 ) = |
|
|
3450 |
{ |
|
|
3451 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3452 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3453 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3454 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3455 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3456 |
Strength = ..Settings.Strength ; |
|
|
3457 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3458 |
NormalDirection = .NormalDir; |
|
|
3459 |
FrictionDirection1 = .FrictionDir1; |
|
|
3460 |
FrictionDirection2 = .FrictionDir2; |
|
|
3461 |
}; |
|
|
3462 |
#endif |
|
|
3463 |
|
|
|
3464 |
#if NUMBER_OF_NODES > 176 |
|
|
3465 |
ConditionalContactDistanceAndVelocityDepClass Contact176 ( |
|
|
3466 |
BaseObject = ..PlateBaseFrame , |
|
|
3467 |
TargetObject = ..NodesBaseFolder.Node176 ) = |
|
|
3468 |
{ |
|
|
3469 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3470 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3471 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3472 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3473 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3474 |
Strength = ..Settings.Strength ; |
|
|
3475 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3476 |
NormalDirection = .NormalDir; |
|
|
3477 |
FrictionDirection1 = .FrictionDir1; |
|
|
3478 |
FrictionDirection2 = .FrictionDir2; |
|
|
3479 |
}; |
|
|
3480 |
#endif |
|
|
3481 |
|
|
|
3482 |
#if NUMBER_OF_NODES > 177 |
|
|
3483 |
ConditionalContactDistanceAndVelocityDepClass Contact177 ( |
|
|
3484 |
BaseObject = ..PlateBaseFrame , |
|
|
3485 |
TargetObject = ..NodesBaseFolder.Node177 ) = |
|
|
3486 |
{ |
|
|
3487 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3488 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3489 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3490 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3491 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3492 |
Strength = ..Settings.Strength ; |
|
|
3493 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3494 |
NormalDirection = .NormalDir; |
|
|
3495 |
FrictionDirection1 = .FrictionDir1; |
|
|
3496 |
FrictionDirection2 = .FrictionDir2; |
|
|
3497 |
}; |
|
|
3498 |
#endif |
|
|
3499 |
|
|
|
3500 |
#if NUMBER_OF_NODES > 178 |
|
|
3501 |
ConditionalContactDistanceAndVelocityDepClass Contact178 ( |
|
|
3502 |
BaseObject = ..PlateBaseFrame , |
|
|
3503 |
TargetObject = ..NodesBaseFolder.Node178 ) = |
|
|
3504 |
{ |
|
|
3505 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3506 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3507 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3508 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3509 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3510 |
Strength = ..Settings.Strength ; |
|
|
3511 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3512 |
NormalDirection = .NormalDir; |
|
|
3513 |
FrictionDirection1 = .FrictionDir1; |
|
|
3514 |
FrictionDirection2 = .FrictionDir2; |
|
|
3515 |
}; |
|
|
3516 |
#endif |
|
|
3517 |
|
|
|
3518 |
#if NUMBER_OF_NODES > 179 |
|
|
3519 |
ConditionalContactDistanceAndVelocityDepClass Contact179 ( |
|
|
3520 |
BaseObject = ..PlateBaseFrame , |
|
|
3521 |
TargetObject = ..NodesBaseFolder.Node179 ) = |
|
|
3522 |
{ |
|
|
3523 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3524 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3525 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3526 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3527 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3528 |
Strength = ..Settings.Strength ; |
|
|
3529 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3530 |
NormalDirection = .NormalDir; |
|
|
3531 |
FrictionDirection1 = .FrictionDir1; |
|
|
3532 |
FrictionDirection2 = .FrictionDir2; |
|
|
3533 |
}; |
|
|
3534 |
#endif |
|
|
3535 |
|
|
|
3536 |
#if NUMBER_OF_NODES > 180 |
|
|
3537 |
ConditionalContactDistanceAndVelocityDepClass Contact180 ( |
|
|
3538 |
BaseObject = ..PlateBaseFrame , |
|
|
3539 |
TargetObject = ..NodesBaseFolder.Node180 ) = |
|
|
3540 |
{ |
|
|
3541 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3542 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3543 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3544 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3545 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3546 |
Strength = ..Settings.Strength ; |
|
|
3547 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3548 |
NormalDirection = .NormalDir; |
|
|
3549 |
FrictionDirection1 = .FrictionDir1; |
|
|
3550 |
FrictionDirection2 = .FrictionDir2; |
|
|
3551 |
}; |
|
|
3552 |
#endif |
|
|
3553 |
|
|
|
3554 |
#if NUMBER_OF_NODES > 181 |
|
|
3555 |
ConditionalContactDistanceAndVelocityDepClass Contact181 ( |
|
|
3556 |
BaseObject = ..PlateBaseFrame , |
|
|
3557 |
TargetObject = ..NodesBaseFolder.Node181 ) = |
|
|
3558 |
{ |
|
|
3559 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3560 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3561 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3562 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3563 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3564 |
Strength = ..Settings.Strength ; |
|
|
3565 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3566 |
NormalDirection = .NormalDir; |
|
|
3567 |
FrictionDirection1 = .FrictionDir1; |
|
|
3568 |
FrictionDirection2 = .FrictionDir2; |
|
|
3569 |
}; |
|
|
3570 |
#endif |
|
|
3571 |
|
|
|
3572 |
#if NUMBER_OF_NODES > 182 |
|
|
3573 |
ConditionalContactDistanceAndVelocityDepClass Contact182 ( |
|
|
3574 |
BaseObject = ..PlateBaseFrame , |
|
|
3575 |
TargetObject = ..NodesBaseFolder.Node182 ) = |
|
|
3576 |
{ |
|
|
3577 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3578 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3579 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3580 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3581 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3582 |
Strength = ..Settings.Strength ; |
|
|
3583 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3584 |
NormalDirection = .NormalDir; |
|
|
3585 |
FrictionDirection1 = .FrictionDir1; |
|
|
3586 |
FrictionDirection2 = .FrictionDir2; |
|
|
3587 |
}; |
|
|
3588 |
#endif |
|
|
3589 |
|
|
|
3590 |
#if NUMBER_OF_NODES > 183 |
|
|
3591 |
ConditionalContactDistanceAndVelocityDepClass Contact183 ( |
|
|
3592 |
BaseObject = ..PlateBaseFrame , |
|
|
3593 |
TargetObject = ..NodesBaseFolder.Node183 ) = |
|
|
3594 |
{ |
|
|
3595 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3596 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3597 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3598 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3599 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3600 |
Strength = ..Settings.Strength ; |
|
|
3601 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3602 |
NormalDirection = .NormalDir; |
|
|
3603 |
FrictionDirection1 = .FrictionDir1; |
|
|
3604 |
FrictionDirection2 = .FrictionDir2; |
|
|
3605 |
}; |
|
|
3606 |
#endif |
|
|
3607 |
|
|
|
3608 |
#if NUMBER_OF_NODES > 184 |
|
|
3609 |
ConditionalContactDistanceAndVelocityDepClass Contact184 ( |
|
|
3610 |
BaseObject = ..PlateBaseFrame , |
|
|
3611 |
TargetObject = ..NodesBaseFolder.Node184 ) = |
|
|
3612 |
{ |
|
|
3613 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3614 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3615 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3616 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3617 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3618 |
Strength = ..Settings.Strength ; |
|
|
3619 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3620 |
NormalDirection = .NormalDir; |
|
|
3621 |
FrictionDirection1 = .FrictionDir1; |
|
|
3622 |
FrictionDirection2 = .FrictionDir2; |
|
|
3623 |
}; |
|
|
3624 |
#endif |
|
|
3625 |
|
|
|
3626 |
#if NUMBER_OF_NODES > 185 |
|
|
3627 |
ConditionalContactDistanceAndVelocityDepClass Contact185 ( |
|
|
3628 |
BaseObject = ..PlateBaseFrame , |
|
|
3629 |
TargetObject = ..NodesBaseFolder.Node185 ) = |
|
|
3630 |
{ |
|
|
3631 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3632 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3633 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3634 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3635 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3636 |
Strength = ..Settings.Strength ; |
|
|
3637 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3638 |
NormalDirection = .NormalDir; |
|
|
3639 |
FrictionDirection1 = .FrictionDir1; |
|
|
3640 |
FrictionDirection2 = .FrictionDir2; |
|
|
3641 |
}; |
|
|
3642 |
#endif |
|
|
3643 |
|
|
|
3644 |
#if NUMBER_OF_NODES > 186 |
|
|
3645 |
ConditionalContactDistanceAndVelocityDepClass Contact186 ( |
|
|
3646 |
BaseObject = ..PlateBaseFrame , |
|
|
3647 |
TargetObject = ..NodesBaseFolder.Node186 ) = |
|
|
3648 |
{ |
|
|
3649 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3650 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3651 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3652 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3653 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3654 |
Strength = ..Settings.Strength ; |
|
|
3655 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3656 |
NormalDirection = .NormalDir; |
|
|
3657 |
FrictionDirection1 = .FrictionDir1; |
|
|
3658 |
FrictionDirection2 = .FrictionDir2; |
|
|
3659 |
}; |
|
|
3660 |
#endif |
|
|
3661 |
|
|
|
3662 |
#if NUMBER_OF_NODES > 187 |
|
|
3663 |
ConditionalContactDistanceAndVelocityDepClass Contact187 ( |
|
|
3664 |
BaseObject = ..PlateBaseFrame , |
|
|
3665 |
TargetObject = ..NodesBaseFolder.Node187 ) = |
|
|
3666 |
{ |
|
|
3667 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3668 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3669 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3670 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3671 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3672 |
Strength = ..Settings.Strength ; |
|
|
3673 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3674 |
NormalDirection = .NormalDir; |
|
|
3675 |
FrictionDirection1 = .FrictionDir1; |
|
|
3676 |
FrictionDirection2 = .FrictionDir2; |
|
|
3677 |
}; |
|
|
3678 |
#endif |
|
|
3679 |
|
|
|
3680 |
#if NUMBER_OF_NODES > 188 |
|
|
3681 |
ConditionalContactDistanceAndVelocityDepClass Contact188 ( |
|
|
3682 |
BaseObject = ..PlateBaseFrame , |
|
|
3683 |
TargetObject = ..NodesBaseFolder.Node188 ) = |
|
|
3684 |
{ |
|
|
3685 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3686 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3687 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3688 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3689 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3690 |
Strength = ..Settings.Strength ; |
|
|
3691 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3692 |
NormalDirection = .NormalDir; |
|
|
3693 |
FrictionDirection1 = .FrictionDir1; |
|
|
3694 |
FrictionDirection2 = .FrictionDir2; |
|
|
3695 |
}; |
|
|
3696 |
#endif |
|
|
3697 |
|
|
|
3698 |
#if NUMBER_OF_NODES > 189 |
|
|
3699 |
ConditionalContactDistanceAndVelocityDepClass Contact189 ( |
|
|
3700 |
BaseObject = ..PlateBaseFrame , |
|
|
3701 |
TargetObject = ..NodesBaseFolder.Node189 ) = |
|
|
3702 |
{ |
|
|
3703 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3704 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3705 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3706 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3707 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3708 |
Strength = ..Settings.Strength ; |
|
|
3709 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3710 |
NormalDirection = .NormalDir; |
|
|
3711 |
FrictionDirection1 = .FrictionDir1; |
|
|
3712 |
FrictionDirection2 = .FrictionDir2; |
|
|
3713 |
}; |
|
|
3714 |
#endif |
|
|
3715 |
|
|
|
3716 |
#if NUMBER_OF_NODES > 190 |
|
|
3717 |
ConditionalContactDistanceAndVelocityDepClass Contact190 ( |
|
|
3718 |
BaseObject = ..PlateBaseFrame , |
|
|
3719 |
TargetObject = ..NodesBaseFolder.Node190 ) = |
|
|
3720 |
{ |
|
|
3721 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3722 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3723 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3724 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3725 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3726 |
Strength = ..Settings.Strength ; |
|
|
3727 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3728 |
NormalDirection = .NormalDir; |
|
|
3729 |
FrictionDirection1 = .FrictionDir1; |
|
|
3730 |
FrictionDirection2 = .FrictionDir2; |
|
|
3731 |
}; |
|
|
3732 |
#endif |
|
|
3733 |
|
|
|
3734 |
#if NUMBER_OF_NODES > 191 |
|
|
3735 |
ConditionalContactDistanceAndVelocityDepClass Contact191 ( |
|
|
3736 |
BaseObject = ..PlateBaseFrame , |
|
|
3737 |
TargetObject = ..NodesBaseFolder.Node191 ) = |
|
|
3738 |
{ |
|
|
3739 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3740 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3741 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3742 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3743 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3744 |
Strength = ..Settings.Strength ; |
|
|
3745 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3746 |
NormalDirection = .NormalDir; |
|
|
3747 |
FrictionDirection1 = .FrictionDir1; |
|
|
3748 |
FrictionDirection2 = .FrictionDir2; |
|
|
3749 |
}; |
|
|
3750 |
#endif |
|
|
3751 |
|
|
|
3752 |
#if NUMBER_OF_NODES > 192 |
|
|
3753 |
ConditionalContactDistanceAndVelocityDepClass Contact192 ( |
|
|
3754 |
BaseObject = ..PlateBaseFrame , |
|
|
3755 |
TargetObject = ..NodesBaseFolder.Node192 ) = |
|
|
3756 |
{ |
|
|
3757 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3758 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3759 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3760 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3761 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3762 |
Strength = ..Settings.Strength ; |
|
|
3763 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3764 |
NormalDirection = .NormalDir; |
|
|
3765 |
FrictionDirection1 = .FrictionDir1; |
|
|
3766 |
FrictionDirection2 = .FrictionDir2; |
|
|
3767 |
}; |
|
|
3768 |
#endif |
|
|
3769 |
|
|
|
3770 |
#if NUMBER_OF_NODES > 193 |
|
|
3771 |
ConditionalContactDistanceAndVelocityDepClass Contact193 ( |
|
|
3772 |
BaseObject = ..PlateBaseFrame , |
|
|
3773 |
TargetObject = ..NodesBaseFolder.Node193 ) = |
|
|
3774 |
{ |
|
|
3775 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3776 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3777 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3778 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3779 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3780 |
Strength = ..Settings.Strength ; |
|
|
3781 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3782 |
NormalDirection = .NormalDir; |
|
|
3783 |
FrictionDirection1 = .FrictionDir1; |
|
|
3784 |
FrictionDirection2 = .FrictionDir2; |
|
|
3785 |
}; |
|
|
3786 |
#endif |
|
|
3787 |
|
|
|
3788 |
#if NUMBER_OF_NODES > 194 |
|
|
3789 |
ConditionalContactDistanceAndVelocityDepClass Contact194 ( |
|
|
3790 |
BaseObject = ..PlateBaseFrame , |
|
|
3791 |
TargetObject = ..NodesBaseFolder.Node194 ) = |
|
|
3792 |
{ |
|
|
3793 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3794 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3795 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3796 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3797 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3798 |
Strength = ..Settings.Strength ; |
|
|
3799 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3800 |
NormalDirection = .NormalDir; |
|
|
3801 |
FrictionDirection1 = .FrictionDir1; |
|
|
3802 |
FrictionDirection2 = .FrictionDir2; |
|
|
3803 |
}; |
|
|
3804 |
#endif |
|
|
3805 |
|
|
|
3806 |
#if NUMBER_OF_NODES > 195 |
|
|
3807 |
ConditionalContactDistanceAndVelocityDepClass Contact195 ( |
|
|
3808 |
BaseObject = ..PlateBaseFrame , |
|
|
3809 |
TargetObject = ..NodesBaseFolder.Node195 ) = |
|
|
3810 |
{ |
|
|
3811 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3812 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3813 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3814 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3815 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3816 |
Strength = ..Settings.Strength ; |
|
|
3817 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3818 |
NormalDirection = .NormalDir; |
|
|
3819 |
FrictionDirection1 = .FrictionDir1; |
|
|
3820 |
FrictionDirection2 = .FrictionDir2; |
|
|
3821 |
}; |
|
|
3822 |
#endif |
|
|
3823 |
|
|
|
3824 |
#if NUMBER_OF_NODES > 196 |
|
|
3825 |
ConditionalContactDistanceAndVelocityDepClass Contact196 ( |
|
|
3826 |
BaseObject = ..PlateBaseFrame , |
|
|
3827 |
TargetObject = ..NodesBaseFolder.Node196 ) = |
|
|
3828 |
{ |
|
|
3829 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3830 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3831 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3832 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3833 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3834 |
Strength = ..Settings.Strength ; |
|
|
3835 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3836 |
NormalDirection = .NormalDir; |
|
|
3837 |
FrictionDirection1 = .FrictionDir1; |
|
|
3838 |
FrictionDirection2 = .FrictionDir2; |
|
|
3839 |
}; |
|
|
3840 |
#endif |
|
|
3841 |
|
|
|
3842 |
#if NUMBER_OF_NODES > 197 |
|
|
3843 |
ConditionalContactDistanceAndVelocityDepClass Contact197 ( |
|
|
3844 |
BaseObject = ..PlateBaseFrame , |
|
|
3845 |
TargetObject = ..NodesBaseFolder.Node197 ) = |
|
|
3846 |
{ |
|
|
3847 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3848 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3849 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3850 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3851 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3852 |
Strength = ..Settings.Strength ; |
|
|
3853 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3854 |
NormalDirection = .NormalDir; |
|
|
3855 |
FrictionDirection1 = .FrictionDir1; |
|
|
3856 |
FrictionDirection2 = .FrictionDir2; |
|
|
3857 |
}; |
|
|
3858 |
#endif |
|
|
3859 |
|
|
|
3860 |
#if NUMBER_OF_NODES > 198 |
|
|
3861 |
ConditionalContactDistanceAndVelocityDepClass Contact198 ( |
|
|
3862 |
BaseObject = ..PlateBaseFrame , |
|
|
3863 |
TargetObject = ..NodesBaseFolder.Node198 ) = |
|
|
3864 |
{ |
|
|
3865 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3866 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3867 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3868 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3869 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3870 |
Strength = ..Settings.Strength ; |
|
|
3871 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3872 |
NormalDirection = .NormalDir; |
|
|
3873 |
FrictionDirection1 = .FrictionDir1; |
|
|
3874 |
FrictionDirection2 = .FrictionDir2; |
|
|
3875 |
}; |
|
|
3876 |
#endif |
|
|
3877 |
|
|
|
3878 |
#if NUMBER_OF_NODES > 199 |
|
|
3879 |
ConditionalContactDistanceAndVelocityDepClass Contact199 ( |
|
|
3880 |
BaseObject = ..PlateBaseFrame , |
|
|
3881 |
TargetObject = ..NodesBaseFolder.Node199 ) = |
|
|
3882 |
{ |
|
|
3883 |
UserDefinedDistLimitLow = ..Settings.LimitDistLow; |
|
|
3884 |
UserDefinedDistLimitHigh = ..Settings.LimitDistHigh; |
|
|
3885 |
UserDefinedRadiusLimit = ..Settings.Radius; |
|
|
3886 |
UserDefinedVelLimitHigh = ..Settings.LimitVelHigh; |
|
|
3887 |
UserDefinedGroundVel = ..Settings.GroundVelocity; |
|
|
3888 |
Strength = ..Settings.Strength ; |
|
|
3889 |
StaticFrictionCoefficient = ..Settings.FrictionCoefficient; |
|
|
3890 |
NormalDirection = .NormalDir; |
|
|
3891 |
FrictionDirection1 = .FrictionDir1; |
|
|
3892 |
FrictionDirection2 = .FrictionDir2; |
|
|
3893 |
}; |
|
|
3894 |
#endif |
|
|
3895 |
|
|
|
3896 |
|
|
|
3897 |
|
|
|
3898 |
}; |
|
|
3899 |
|
|
|
3900 |
|
|
|
3901 |
|
|
|
3902 |
|
|
|
3903 |
|
|
|
3904 |
|
|
|
3905 |
|
|
|
3906 |
|
|
|
3907 |
|
|
|
3908 |
|
|
|
3909 |
|
|
|
3910 |
}; |
|
|
3911 |
|
|
|
3912 |
#endif |