a b/Body/Beta/UlmRat/Muscles.any
1
    //************************************************************************************
2
    // Muscle Definitions
3
    //************************************************************************************
4
    AnyFolder Muscles = {
5
      AnyVar a = 0.055*4;  //max. muskelspannung 0.055 N/mm^2 aus Heerkens et al., 1987
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      AnyVar b = 0.055*4; //
7
      // m. extensor digitorum longus 1
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      AnyMuscleModel model_mus_extensor_digitorum_longus_1 = { F0 = .b * 2.37988247413; };
9
      // m. extensor digitorum longus 2
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      AnyMuscleModel model_mus_extensor_digitorum_longus_2 = { F0 = .b * 2.37988247413; };
11
      // m. extensor digitorum longus 3
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      AnyMuscleModel model_mus_extensor_digitorum_longus_3 = { F0 = .b * 2.37988247413; };
13
      // m. extensor digitorum longus 4
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      AnyMuscleModel model_mus_extensor_digitorum_longus_4 = { F0 = .b * 2.37988247413; };
15
      // m. extensor digitorum brevis 1
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_1 = { F0 = .b * 4.3084051818; };
17
      // m. extensor digitorum brevis 2
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_2 = { F0 = .a * 4.57768050566; };
19
      // m. extensor hallucis longus
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      AnyMuscleModel model_mus_extensor_hallucis_longus = { F0 = .b * 33.3933916677; };
21
      // m. popliteus 1
22
      AnyMuscleModel model_mus_popliteus_1 = { F0 = .b * 1.93900300528; };
23
      // m. popliteus 2
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      AnyMuscleModel model_mus_popliteus_2 = { F0 = .b * 1.93900300528; };
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      // m. flexor digitorum longus 1
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      AnyMuscleModel model_mus_flexor_digitorum_longus_1 = { F0 = .b * 5.02816855866; };
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      // m. flexor digitorum longus 2
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      AnyMuscleModel model_mus_extensor_digitorum_longus_20 = { F0 = .b * 5.02816855866; };
29
      // m. flexor digitorum longus 3
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      AnyMuscleModel model_mus_extensor_digitorum_longus_21 = { F0 = .a * 5.02816855866; };
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      // m. flexor digitorum longus 4
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      AnyMuscleModel model_mus_extensor_digitorum_longus_22 = { F0 = .b * 5.02816855866; };
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      // m. flexor hallicus longus
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      AnyMuscleModel model_mus_extensor_digitorum_longus_23 = { F0 = .b * 33.3933916677; };
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      // m. tibialis anterior
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      AnyMuscleModel model_mus_extensor_digitorum_longus_24 = { F0 = .b * 42.368539918; };
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      // m. tibialis posterior
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      AnyMuscleModel model_mus_extensor_digitorum_longus_25 = { F0 = .b * 9.23629086165; };
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      // m. proneus digiti quinti
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      AnyMuscleModel model_mus_extensor_digitorum_longus_26 = { F0 = .b * 10.8963147124; };
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      // m. proneus digiti quarti
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      AnyMuscleModel model_mus_extensor_digitorum_longus_27 = { F0 = .b * 10.8963147124; };
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      // m. peroneus brevis
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      AnyMuscleModel model_mus_extensor_digitorum_longus_28 = { F0 = .b * 10.8963147124; };
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      // m. peroneus longus
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      AnyMuscleModel model_mus_extensor_digitorum_longus_29 = { F0 = .b * 10.8963147124; };
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      // m. gastrocnemius soleus 1
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      AnyMuscleModel model_mus_gastrocnemius_soleus_1 = { F0 = .b * 56.5515665478; };
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      // m. gastrocnemius soleus 2
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      AnyMuscleModel model_mus_gastrocnemius_soleus_2 = { F0 = .b * 52.9526079; };
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      // m. tensor fasciae latae 1
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      AnyMuscleModel model_mus_tensor_fasciae_latae_1 = { F0 = .b * 20.8618; };
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      // m. tensor fasciae latae 2
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      AnyMuscleModel model_mus_tensor_fasciae_latae_2 = { F0 = .b * 20.8618; };
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      // m. fasciae latae 3
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      AnyMuscleModel model_mus_fasciae_latae_3 = { F0 = .b * 20.8618; };
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      // m. semitendinosus
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      AnyMuscleModel model_mus_semitendinosus = { F0 = .b * 72.446358382; };
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      // m. semimembranosus
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      AnyMuscleModel model_mus_semimembranosus = { F0 = .b * 37.69065; };
61
      // m. quadratus femoris
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      AnyMuscleModel model_mus_quadratus_femoris = { F0 = .b * 10.9989951552; };
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      // m. psoas minor 1
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      AnyMuscleModel model_mus_psoas_minor_1 = { F0 = .b * 7.3336680308; };
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      // m. psoas minor 2
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      AnyMuscleModel model_mus_psoas_minor_2 = { F0 = .b * 9.05990860045; };
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      // m. psoas minor 3
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      AnyMuscleModel model_mus_extensor_digitorum_longus_40 = { F0 = .b * 10.9509382892; };
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      // m. psoas minor 4
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      AnyMuscleModel model_mus_extensor_digitorum_longus_41 = { F0 = .b * 12.299593889; };
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      // m. psoas major 1
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      AnyMuscleModel model_mus_extensor_digitorum_longus_42 = { F0 = .b * 8.34314592688; };
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      // m. psoas major 2
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      AnyMuscleModel model_mus_extensor_digitorum_longus_43 = { F0 = .b * 9.34164818209; };
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      // m. psoas major 3
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      AnyMuscleModel model_mus_extensor_digitorum_longus_44 = { F0 = .b * 15.2856926209; };
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      // m. psoas major 4
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      AnyMuscleModel model_mus_extensor_digitorum_longus_45 = { F0 = .b * 9.02533252755; };
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      // m. pectineus
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      AnyMuscleModel model_mus_extensor_digitorum_longus_46 = { F0 = .b * 2.44701165062; };
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      // m. obturatorius internus 1
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      AnyMuscleModel model_mus_extensor_digitorum_longus_47 = { F0 = .b * 13.7898877494; };
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      // m. obturatorius internus 2
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      AnyMuscleModel model_mus_extensor_digitorum_longus_48 = { F0 = .b * 13.7898877494; };
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      // m. obturatorius externus 1
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      AnyMuscleModel model_mus_extensor_digitorum_longus_49 = { F0 = .b * 5.8549004325; };
87
      // m. obturatorius externus 2
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_10 = { F0 = .b * 5.8549004325; };
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      // m. obturatorius externus 3
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_11 = { F0 = .b * 5.8549004325; };
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      // m. obturatorius externus 4
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      AnyMuscleModel model_mus_obturatorius_externus_4 = { F0 = .b * 5.8549004325; };
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      // m. obturatorius externus 5
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      AnyMuscleModel model_mus_obturatorius_externus_5 = { F0 = .b * 5.8549004325; };
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      // m. obturatorius externus 6
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_14 = { F0 = .b * 5.8549004325; };
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      // m. obturatorius externus 7
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_15 = { F0 = .b * 5.8549004325; };
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      // m. iliacus
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_16 = { F0 = .b * 4.27677435; };
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      // m. gracilis posticus
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_17 = { F0 = .b * 70; };
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      // m. gracilis anticus
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      AnyMuscleModel model_mus_gracilis_anticus = { F0 = .b * 70; };
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      // m. gluteus minimus 1
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      AnyMuscleModel model_mus_gluteus_minimus_1 = { F0 = .b * 5.19464129696; };
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      // m. gluteus minimus 2
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_20 = { F0 = .b * 5.19464129696; };
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      // m. gluteus medius
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_21 = { F0 = .b * 165.435268577; };
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      // m. gluteus maximus 1
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_22 = { F0 = .b * 8.99419581655; };
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      // m. gluteus maximus 2
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_23 = { F0 = .b * 9.674134453; };
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      // m. gluteus maximus 3
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_24 = { F0 = .b * 8.45354566879; };
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      // m. gluteus maximus 4
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_25 = { F0 = .b * 5.1153424367; };
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      // m. gluteus maximus 5
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_26 = { F0 = .b * 3.83612478976; };
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      // m. gemellus inferior
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_27 = { F0 = .b * 0.73165531486; };
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      // m. gemellus superior
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_28 = { F0 = .b * 2.9385; };
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      // m. rectus femoris 1
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      AnyMuscleModel model_mus_extensor_digitorum_brevis_29 = { F0 = .b * 31.7503844; };
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      // m. rectus femoris 2
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      AnyMuscleModel model_mus_rectus_femoris_2 = { F0 = .a * 17.36999943; };
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      // m. rectus femoris 3
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      AnyMuscleModel model_mus_rectus_femoris_3 = { F0 = .b * 23.1059633389; };
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      // m. rectus femoris 4
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      AnyMuscleModel model_mus_extensor_hallucis_longus2 = { F0 = .b * 13.96739; };
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      // m. rectus femoris 5
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      AnyMuscleModel model_mus_rectus_femoris_5 = { F0 = .b * 14.4215138507; };
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      // m. vastus lateralis 1
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      AnyMuscleModel model_mus_extensor_hallucis_longus4 = { F0 = .b * 10.8949; };
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      // m. vastus lateralis 2
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      AnyMuscleModel model_mus_extensor_hallucis_longus5 = { F0 = .b * 11.1974348; };
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      // m. vastus lateralis 3
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      AnyMuscleModel model_mus_vastus_lateralis_3 = { F0 = .b * 12.5244812; };
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      // m. vastus lateralis 4
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      AnyMuscleModel model_mus_vastus_lateralis_4 = { F0 = .b * 15.3728739452; };
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      // m. vastus medialis
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      AnyMuscleModel model_mus_extensor_hallucis_longus8 = { F0 = .b * 38.2249288429; };
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      // m. vastus intermedius
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      AnyMuscleModel model_mus_extensor_hallucis_longus9 = { F0 = .b * 39.0642844; };
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      // m. caudofemoralis
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      AnyMuscleModel model_mus_caudofemoralis = { F0 = .b * 69.70988684588; };
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      // m. biceps femoris 1
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      AnyMuscleModel model_mus_popliteus_11 = { F0 = .b * 46.6794540161; };
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      // m. biceps femoris 2
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      AnyMuscleModel model_mus_popliteus_12 = { F0 = .b * 46.6794540161; };
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      // m. biceps femoris 3
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      AnyMuscleModel model_mus_popliteus_13 = { F0 = .b * 65.3901314406; };
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      // m. adductor brevis 1
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      AnyMuscleModel model_mus_adductor_brevis_1 = { F0 = .b * 17.3721615932; };
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      // m. adductor brevis 2
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      AnyMuscleModel model_mus_popliteus_15 = { F0 = .b * 18.4254986329; };
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      // m. adductor brevis 3
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      AnyMuscleModel model_mus_popliteus_16 = { F0 = .b * 10.8203076784; };
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      // m. adductor brevis 4
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      AnyMuscleModel model_mus_popliteus_17 = { F0 = .a * 10.8203076784; };
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      // m. adductor longus 1
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      AnyMuscleModel model_mus_adductor_longus_1 = { F0 = .b * 4.101458; };
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      // m. adductor longus 2
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      AnyMuscleModel model_mus_popliteus_19 = { F0 = .b * 3.1562314; };
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      // m. adductor longus 3
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      AnyMuscleModel model_mus_popliteus_20 = { F0 = .b * 2.52632397672; };
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      // m. adductor magnus
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      AnyMuscleModel model_mus_popliteus_21 = { F0 = .b * 49.197975506003; };
171
      
172
      
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      // m. extensor digitorum longus 1
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      AnyMuscleViaPoint mus_extensor_digitorum_longus_1 = {
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        AnyMuscleModel &Model0 = .model_mus_extensor_digitorum_longus_1;
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        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_1Node0;
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        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_1Node1;
178
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_1Node2;
179
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_1Node3;
180
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_1Node4;
181
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_1Node5;
182
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_1Node6;
183
        AnyDrawViaPointMuscle drw = {
184
          RGB = ....DrawSettings.Muscle.RGB;
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          //          Transparency = 1;
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          //          DrawOnOff = 1.000000;
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          ////Bulging = 0;
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          Thickness = 0.00025;
189
          //RGBColorScale = {0.95, 0.79, 0.79};
190
          //          MaxStress = 2.5000000;
191
        };
192
      };
193
      
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      // m. extensor digitorum longus 2
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      AnyMuscleViaPoint mus_extensor_digitorum_longus_2 = {
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        AnyMuscleModel &Model1 = .model_mus_extensor_digitorum_longus_2;
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        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_2Node0;
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        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_2Node1;
199
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_2Node2;
200
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_2Node3;
201
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_2Node4;
202
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_2Node5;
203
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_2Node6;
204
        AnyDrawViaPointMuscle drw = {
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          RGB = ....DrawSettings.Muscle.RGB;
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          //          Transparency = 0.1;
207
          //DrawOnOff = 1.000000;
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          ////Bulging = 0;
209
          Thickness = 0.00025;
210
          //RGBColorScale = {0.95, 0.79, 0.79};
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          //MaxStress = 250000.000000;
212
        };
213
      };
214
      
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      // m. extensor digitorum longus 3
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      AnyMuscleViaPoint mus_extensor_digitorum_longus_3 = {
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        AnyMuscleModel &Model2 = .model_mus_extensor_digitorum_longus_3;
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        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_3Node0;
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        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_3Node1;
220
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_3Node2;
221
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_3Node3;
222
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_3Node4;
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        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_3Node5;
224
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_3Node6;
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        AnyDrawPLine drw= {
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          RGB = ....DrawSettings.Muscle.RGB;
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          //          Transparency = 0.1;
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          //DrawOnOff = 1.000000;
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          //Bulging = .....DrawSettings.MuscleBulging;
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          Thickness = 0.00025;
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          //RGBColorScale = {0.95, 0.79, 0.79};
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          //MaxStress = 250000.000000;
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        };
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      };
235
      
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      // m. extensor digitorum longus 4
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      AnyMuscleViaPoint mus_extensor_digitorum_longus_4 = {
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        AnyMuscleModel &Model3 = .model_mus_extensor_digitorum_longus_4;
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        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_longus_4Node0;
240
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_4Node1;
241
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_digitorum_longus_4Node2;
242
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_4Node3;
243
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_longus_4Node4;
244
        AnyRefFrame &ref5 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_4Node5;
245
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_longus_4Node6;
246
        AnyDrawPLine drw= {
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          RGB = ....DrawSettings.Muscle.RGB;
248
          //          Transparency = 0.1;
249
          //DrawOnOff = 1.000000;
250
          //Bulging = .....DrawSettings.MuscleBulging;
251
          Thickness = 0.00025;
252
          //RGBColorScale = {0.95, 0.79, 0.79};
253
          //MaxStress = 250000.000000;
254
        };
255
      };
256
      
257
      // m. extensor digitorum brevis 1
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      AnyMuscleViaPoint mus_extensor_digitorum_brevis_1 = {
259
        AnyMuscleModel &Model4 = .model_mus_extensor_digitorum_brevis_1;
260
        AnyRefFrame &ref0 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node0;
261
        AnyRefFrame &ref1 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node1;
262
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_1Node2;
263
        AnyRefFrame &ref3 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_1Node3;
264
        AnyRefFrame &ref4 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_1Node4;
265
        AnyDrawPLine drw= {
266
          RGB = ....DrawSettings.Muscle.RGB;
267
          //          Transparency = 0.1;
268
          //DrawOnOff = 1.000000;
269
          //Bulging = .....DrawSettings.MuscleBulging;
270
          Thickness = 0.00025;
271
          //RGBColorScale = {0.95, 0.79, 0.79};
272
          //MaxStress = 250000.000000;
273
        };
274
      };
275
      
276
      // m. extensor digitorum brevis 2
277
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_2 = {
278
        AnyMuscleModel &Model5 = .model_mus_extensor_digitorum_brevis_2;
279
        AnyRefFrame &ref0 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node0;
280
        AnyRefFrame &ref1 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node1;
281
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_digitorum_brevis_2Node2;
282
        AnyRefFrame &ref3 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_2Node3;
283
        AnyRefFrame &ref4 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_digitorum_brevis_2Node4;
284
        AnyDrawPLine drw= {
285
          RGB = ....DrawSettings.Muscle.RGB;
286
          //          Transparency = 0.1;
287
          //DrawOnOff = 1.000000;
288
          //Bulging = .....DrawSettings.MuscleBulging;
289
          Thickness = 0.00025;
290
          //RGBColorScale = {0.95, 0.79, 0.79};
291
          //MaxStress = 250000.000000;
292
        };
293
      };
294
      
295
      // m. extensor hallucis longus
296
      AnyMuscleViaPoint mus_extensor_hallucis_longus = {
297
        AnyMuscleModel &Model6 = .model_mus_extensor_hallucis_longus;
298
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode0;
299
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode1;
300
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode2;
301
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_extensor_hallucis_longusNode3;
302
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_hallucis_longusNode4;
303
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_extensor_hallucis_longusNode5;
304
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_hallucis_longusNode6;
305
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_extensor_hallucis_longusNode7;
306
        AnyDrawPLine drw= {
307
          RGB = ....DrawSettings.Muscle.RGB;
308
          //          Transparency = 0.1;
309
          //DrawOnOff = 1.000000;
310
          //Bulging = .....DrawSettings.MuscleBulging;
311
          Thickness = 0.00025;
312
          //RGBColorScale = {0.95, 0.79, 0.79};
313
          //MaxStress = 250000.000000;
314
        };
315
      };
316
317
      // m. popliteus 1
318
      AnyMuscleViaPoint mus_popliteus_1 = {
319
        AnyMuscleModel &Model7 = .model_mus_popliteus_1;
320
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_1Node0;
321
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_1Node1;
322
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node2;
323
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node3;
324
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node4;
325
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_1Node5;
326
        AnyDrawPLine drw= {
327
          RGB = ....DrawSettings.Muscle.RGB;
328
          //          Transparency = 0.1;
329
          //DrawOnOff = 1.000000;
330
          //Bulging = .....DrawSettings.MuscleBulging;
331
          Thickness = 0.00025;
332
          //RGBColorScale = {0.95, 0.79, 0.79};
333
          //MaxStress = 250000.000000;
334
        };
335
      };
336
      
337
      // m. popliteus 2
338
      AnyMuscleViaPoint mus_popliteus_2 = {
339
        AnyMuscleModel &Model8 = .model_mus_popliteus_2;
340
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_2Node0;
341
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_2Node1;
342
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node2;
343
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node3;
344
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_2Node4;
345
        AnyDrawPLine drw= {
346
          RGB = ....DrawSettings.Muscle.RGB;
347
          //          Transparency = 0.1;
348
          //DrawOnOff = 1.000000;
349
          //Bulging = .....DrawSettings.MuscleBulging;
350
          Thickness = 0.00025;
351
          //RGBColorScale = {0.95, 0.79, 0.79};
352
          //MaxStress = 250000.000000;
353
        };
354
      };
355
      
356
      // m. flexor digitorum longus 1
357
      AnyMuscleViaPoint mus_flexor_digitorum_longus_1 = {
358
        AnyMuscleModel &Model9 = .model_mus_flexor_digitorum_longus_1;
359
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_1Node0;
360
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_1Node1;
361
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node2;
362
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node3;
363
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node4;
364
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_1Node5;
365
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_1Node6;
366
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_1Node7;
367
        AnyDrawPLine drw= {
368
          RGB = ....DrawSettings.Muscle.RGB;
369
          //          Transparency = 0.1;
370
          //DrawOnOff = 1.000000;
371
          //Bulging = .....DrawSettings.MuscleBulging;
372
          Thickness = 0.00025;
373
          //RGBColorScale = {0.95, 0.79, 0.79};
374
          //MaxStress = 250000.000000;
375
        };
376
      };
377
      
378
      
379
      // m. flexor digitorum longus 2
380
      AnyMuscleViaPoint mus_flexor_digitorum_longus_2 = {
381
        AnyMuscleModel &Model10 = .model_mus_extensor_digitorum_longus_20;
382
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_2Node0;
383
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_2Node1;
384
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node2;
385
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node3;
386
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node4;
387
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_2Node5;
388
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_2Node6;
389
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_2Node7;
390
        AnyDrawPLine drw= {
391
          RGB = ....DrawSettings.Muscle.RGB;
392
          //          Transparency = 0.1;
393
          //DrawOnOff = 1.000000;
394
          //Bulging = .....DrawSettings.MuscleBulging;
395
          Thickness = 0.00025;
396
          //RGBColorScale = {0.95, 0.79, 0.79};
397
          //MaxStress = 250000.000000;
398
        };
399
      };
400
      
401
      // m. flexor digitorum longus 3
402
      AnyMuscleViaPoint mus_flexor_digitorum_longus_3 = {
403
        AnyMuscleModel &Model11 = .model_mus_extensor_digitorum_longus_21;
404
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_3Node0;
405
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_3Node1;
406
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node2;
407
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node3;
408
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node4;
409
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_3Node5;
410
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_3Node6;
411
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_3Node7;
412
        AnyDrawPLine drw= {
413
          RGB = ....DrawSettings.Muscle.RGB;
414
          //          Transparency = 0.1;
415
          //DrawOnOff = 1.000000;
416
          //Bulging = .....DrawSettings.MuscleBulging;
417
          Thickness = 0.00025;
418
          //RGBColorScale = {0.95, 0.79, 0.79};
419
          //MaxStress = 250000.000000;
420
        };
421
      };
422
      
423
      // m. flexor digitorum longus 4
424
      AnyMuscleViaPoint mus_flexor_digitorum_longus_4 = {
425
        AnyMuscleModel &Model12 = .model_mus_extensor_digitorum_longus_22;
426
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_4Node0;
427
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_digitorum_longus_4Node1;
428
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node2;
429
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node3;
430
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node4;
431
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_digitorum_longus_4Node5;
432
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_4Node6;
433
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_digitorum_longus_4Node7;
434
        AnyDrawPLine drw= {
435
          RGB = ....DrawSettings.Muscle.RGB;
436
          //          Transparency = 0.1;
437
          //DrawOnOff = 1.000000;
438
          //Bulging = .....DrawSettings.MuscleBulging;
439
          Thickness = 0.00025;
440
          //RGBColorScale = {0.95, 0.79, 0.79};
441
          //MaxStress = 250000.000000;
442
        };
443
      };
444
      
445
      // m. flexor hallicus longus
446
      AnyMuscleViaPoint mus_flexor_hallicus_longus = {
447
        AnyMuscleModel &Model13 = .model_mus_extensor_digitorum_longus_23;
448
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_hallicus_longusNode0;
449
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_flexor_hallicus_longusNode1;
450
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode2;
451
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode3;
452
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode4;
453
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_flexor_hallicus_longusNode5;
454
        AnyRefFrame &ref6 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_hallicus_longusNode6;
455
        AnyRefFrame &ref7 = Main.RatModel.Seg.Phalanges.Phalanges_mus_flexor_hallicus_longusNode7;
456
        AnyDrawPLine drw= {
457
          RGB = ....DrawSettings.Muscle.RGB;
458
          //Transparency = 0.1;
459
          //DrawOnOff = 1.000000;
460
          //Bulging = .....DrawSettings.MuscleBulging;
461
          Thickness = 0.00025;
462
          //RGBColorScale = {0.95, 0.79, 0.79};
463
          //MaxStress = 250000.000000;
464
        };
465
      };
466
      
467
      
468
      // m. tibialis anterior
469
      AnyMuscleViaPoint mus_tibialis_anterior = {
470
        AnyMuscleModel &Model14 = .model_mus_extensor_digitorum_longus_24;
471
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_tibialis_anteriorNode0;
472
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode1;
473
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode2;
474
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode3;
475
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_anteriorNode4;
476
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode5;
477
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode6;
478
        AnyRefFrame &ref7 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_anteriorNode7;
479
        AnyDrawPLine drw= {
480
          RGB = ....DrawSettings.Muscle.RGB;
481
          //Transparency = 0.1;
482
          //DrawOnOff = 1.000000;
483
          //Bulging = .....DrawSettings.MuscleBulging;
484
          Thickness = 0.00025;
485
          //RGBColorScale = {0.95, 0.79, 0.79};
486
          //MaxStress = 250000.000000;
487
        };
488
      };
489
      
490
      
491
      // m. tibialis posterior
492
      AnyMuscleViaPoint mus_tibialis_posterior = {
493
        AnyMuscleModel &Model15 = .model_mus_extensor_digitorum_longus_25;
494
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode0;
495
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode1;
496
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_tibialis_posteriorNode2;
497
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode3;
498
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode4;
499
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_tibialis_posteriorNode5;
500
        AnyDrawPLine drw= {
501
          RGB = ....DrawSettings.Muscle.RGB;
502
          //Transparency = 0.1;
503
          //DrawOnOff = 1.000000;
504
          //Bulging = .....DrawSettings.MuscleBulging;
505
          Thickness = 0.00025;
506
          //RGBColorScale = {0.95, 0.79, 0.79};
507
          //MaxStress = 250000.000000;
508
        };
509
      };
510
      
511
      // m. proneus digiti quinti
512
      AnyMuscleViaPoint mus_proneus_digiti_quinti = {
513
        AnyMuscleModel &Model16 = .model_mus_extensor_digitorum_longus_26;
514
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode0;
515
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode1;
516
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quintiNode2;
517
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode3;
518
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode4;
519
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quintiNode5;
520
        AnyDrawPLine drw= {
521
          RGB = ....DrawSettings.Muscle.RGB;
522
          //Transparency = 0.1;
523
          //DrawOnOff = 1.000000;
524
          //Bulging = .....DrawSettings.MuscleBulging;
525
          Thickness = 0.00025;
526
          //RGBColorScale = {0.95, 0.79, 0.79};
527
          //MaxStress = 250000.000000;
528
        };
529
      };
530
      
531
      // m. proneus digiti quarti
532
      AnyMuscleViaPoint mus_proneus_digiti_quarti = {
533
        AnyMuscleModel &Model17 = .model_mus_extensor_digitorum_longus_27;
534
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode0;
535
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode1;
536
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_proneus_digiti_quartiNode2;
537
        AnyRefFrame &ref3 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode3;
538
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode4;
539
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode5;
540
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode6;
541
        AnyRefFrame &ref7 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_proneus_digiti_quartiNode7;
542
        AnyDrawPLine drw= {
543
          RGB = ....DrawSettings.Muscle.RGB;
544
          //Transparency = 0.1;
545
          //DrawOnOff = 1.000000;
546
          //Bulging = .....DrawSettings.MuscleBulging;
547
          Thickness = 0.00025;
548
          //RGBColorScale = {0.95, 0.79, 0.79};
549
          //MaxStress = 250000.000000;
550
        };
551
      };
552
      
553
      // m. peroneus brevis
554
      AnyMuscleViaPoint mus_peroneus_brevis = {
555
        AnyMuscleModel &Model18 = .model_mus_extensor_digitorum_longus_28;
556
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode0;
557
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode1;
558
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode2;
559
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_brevisNode3;
560
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_brevisNode4;
561
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_brevisNode5;
562
        AnyDrawPLine drw= {
563
          RGB = ....DrawSettings.Muscle.RGB;
564
          //Transparency = 0.1;
565
          //DrawOnOff = 1.000000;
566
          //Bulging = .....DrawSettings.MuscleBulging;
567
          Thickness = 0.00025;
568
          //RGBColorScale = {0.95, 0.79, 0.79};
569
          //MaxStress = 250000.000000;
570
        };
571
      };
572
      
573
      // m. peroneus longus
574
      AnyMuscleViaPoint mus_peroneus_longus = {
575
        AnyMuscleModel &Model19 = .model_mus_extensor_digitorum_longus_29;
576
        AnyRefFrame &ref0 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode0;
577
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode1;
578
        AnyRefFrame &ref2 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode2;
579
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_peroneus_longusNode3;
580
        AnyRefFrame &ref4 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode4;
581
        AnyRefFrame &ref5 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode5;
582
        AnyRefFrame &ref6 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_peroneus_longusNode6;
583
        AnyDrawPLine drw= {
584
          RGB = ....DrawSettings.Muscle.RGB;
585
          //Transparency = 0.1;
586
          //DrawOnOff = 1.000000;
587
          //Bulging = .....DrawSettings.MuscleBulging;
588
          Thickness = 0.00025;
589
          //RGBColorScale = {0.95, 0.79, 0.79};
590
          //MaxStress = 250000.000000;
591
        };
592
      };
593
      
594
      // m. gastrocnemius soleus 1
595
      AnyMuscleViaPoint mus_gastrocnemius_soleus_1 = {
596
        AnyMuscleModel &Model20 = .model_mus_gastrocnemius_soleus_1;
597
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_gastrocnemius_soleus_1Node0;
598
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_gastrocnemius_soleus_1Node1;
599
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_gastrocnemius_soleus_1Node2;
600
        AnyDrawPLine drw= {
601
          RGB = ....DrawSettings.Muscle.RGB;
602
          //Transparency = 0.1;
603
          //DrawOnOff = 1.000000;
604
          //Bulging = .....DrawSettings.MuscleBulging;
605
          Thickness = 0.00025;
606
          //RGBColorScale = {0.95, 0.79, 0.79};
607
          //MaxStress = 250000.000000;
608
        };
609
      };
610
      
611
      // m. gastrocnemius soleus 2
612
      AnyMuscleViaPoint mus_gastrocnemius_soleus_2 = {
613
        AnyMuscleModel &Model21 = .model_mus_gastrocnemius_soleus_2;
614
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_gastrocnemius_soleus_2Node0;
615
        AnyRefFrame &ref1 = Main.RatModel.Seg.Tibia.Tibia_mus_gastrocnemius_soleus_2Node1;
616
        AnyRefFrame &ref2 = Main.RatModel.Seg.Metatarsus.Metatarsus_mus_gastrocnemius_soleus_2Node2;
617
        AnyDrawPLine drw= {
618
          RGB = ....DrawSettings.Muscle.RGB;
619
          //Transparency = 0.1;
620
          //DrawOnOff = 1.000000;
621
          //Bulging = .....DrawSettings.MuscleBulging;
622
          Thickness = 0.00025;
623
          //RGBColorScale = {0.95, 0.79, 0.79};
624
          //MaxStress = 250000.000000;
625
        };
626
      };
627
      
628
      // m. tensor fasciae latae 1
629
      AnyMuscleViaPoint mus_tensor_fasciae_latae_1 = {
630
        AnyMuscleModel &Model22 = .model_mus_tensor_fasciae_latae_1;
631
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node0;
632
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node1;
633
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_1Node2;
634
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node3;
635
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node4;
636
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_1Node5;
637
        AnyDrawPLine drw= {
638
          RGB = ....DrawSettings.Muscle.RGB;
639
          //Transparency = 0.1;
640
          //DrawOnOff = 1.000000;
641
          //Bulging = .....DrawSettings.MuscleBulging;
642
          Thickness = 0.00025;
643
          //RGBColorScale = {0.95, 0.79, 0.79};
644
          //MaxStress = 250000.000000;
645
        };
646
      };
647
      
648
      // m. tensor fasciae latae 2
649
      AnyMuscleViaPoint mus_tensor_fasciae_latae_2 = {
650
        AnyMuscleModel &Model23 = .model_mus_tensor_fasciae_latae_2;
651
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node0;
652
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node1;
653
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_tensor_fasciae_latae_2Node2;
654
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node3;
655
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node4;
656
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_tensor_fasciae_latae_2Node5;
657
        AnyDrawPLine drw= {
658
          RGB = ....DrawSettings.Muscle.RGB;
659
          //Transparency = 0.1;
660
          //DrawOnOff = 1.000000;
661
          //Bulging = .....DrawSettings.MuscleBulging;
662
          Thickness = 0.00025;
663
          //RGBColorScale = {0.95, 0.79, 0.79};
664
          //MaxStress = 250000.000000;
665
        };
666
      };
667
      
668
      // m. fasciae latae 3
669
      AnyMuscleViaPoint mus_fasciae_latae_3 = {
670
        AnyMuscleModel &Model24 = .model_mus_fasciae_latae_3;
671
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node0;
672
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node1;
673
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_fasciae_latae_3Node2;
674
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node3;
675
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node4;
676
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_fasciae_latae_3Node5;
677
        AnyDrawPLine drw= {
678
          RGB = ....DrawSettings.Muscle.RGB;
679
          //Transparency = 0.1;
680
          //DrawOnOff = 1.000000;
681
          //Bulging = .....DrawSettings.MuscleBulging;
682
          Thickness = 0.00025;
683
          //RGBColorScale = {0.95, 0.79, 0.79};
684
          //MaxStress = 250000.000000;
685
        };
686
      };
687
      
688
      // m. semitendinosus
689
      AnyMuscleViaPoint mus_semitendinosus = {
690
        AnyMuscleModel &Model25 = .model_mus_semitendinosus;
691
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_semitendinosusNode0;
692
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_semitendinosusNode1;
693
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_semitendinosusNode2;
694
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode3;
695
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode4;
696
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_semitendinosusNode5;
697
        AnyDrawPLine drw= {
698
          RGB = ....DrawSettings.Muscle.RGB;
699
          //Transparency = 0.1;
700
          //DrawOnOff = 1.000000;
701
          //Bulging = .....DrawSettings.MuscleBulging;
702
          Thickness = 0.00025;
703
          //RGBColorScale = {0.95, 0.79, 0.79};
704
          //MaxStress = 250000.000000;
705
        };
706
      };
707
      
708
      // m. semimembranosus
709
      AnyMuscleViaPoint mus_semimembranosus = {
710
        AnyMuscleModel &Model26 = .model_mus_semimembranosus;
711
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_semimembranosusNode0;
712
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_semimembranosusNode1;
713
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_semimembranosusNode2;
714
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode3;
715
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode4;
716
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_semimembranosusNode5;
717
        AnyDrawPLine drw= {
718
          RGB = ....DrawSettings.Muscle.RGB;
719
          //Transparency = 0.1;
720
          //DrawOnOff = 1.000000;
721
          //Bulging = .....DrawSettings.MuscleBulging;
722
          Thickness = 0.00025;
723
          //RGBColorScale = {0.95, 0.79, 0.79};
724
          //MaxStress = 250000.000000;
725
        };
726
      };
727
      
728
      // m. quadratus femoris
729
      AnyMuscleViaPoint mus_quadratus_femoris = {
730
        AnyMuscleModel &Model27 = .model_mus_quadratus_femoris;
731
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_quadratus_femorisNode0;
732
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_quadratus_femorisNode1;
733
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_quadratus_femorisNode2;
734
        AnyDrawPLine drw= {
735
          RGB = ....DrawSettings.Muscle.RGB;
736
          //Transparency = 0.1;
737
          //DrawOnOff = 1.000000;
738
          //Bulging = .....DrawSettings.MuscleBulging;
739
          Thickness = 0.00025;
740
          //RGBColorScale = {0.95, 0.79, 0.79};
741
          //MaxStress = 250000.000000;
742
        };
743
      };
744
      
745
      // m. psoas minor 1
746
      AnyMuscleViaPoint mus_psoas_minor_1 = {
747
        AnyMuscleModel &Model28 = .model_mus_psoas_minor_1;
748
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_1Node0;
749
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_1Node1;
750
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_1Node2;
751
        AnyDrawPLine drw= {
752
          RGB = ....DrawSettings.Muscle.RGB;
753
          //Transparency = 0.1;
754
          //DrawOnOff = 1.000000;
755
          //Bulging = .....DrawSettings.MuscleBulging;
756
          Thickness = 0.00025;
757
          //RGBColorScale = {0.95, 0.79, 0.79};
758
          //MaxStress = 250000.000000;
759
        };
760
      };
761
      
762
      // m. psoas minor 2
763
      AnyMuscleViaPoint mus_psoas_minor_2 = {
764
        AnyMuscleModel &Model29 = .model_mus_psoas_minor_2;
765
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_2Node0;
766
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_2Node1;
767
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_2Node2;
768
        AnyDrawPLine drw= {
769
          RGB = ....DrawSettings.Muscle.RGB;
770
          //Transparency = 0.1;
771
          //DrawOnOff = 1.000000;
772
          //Bulging = .....DrawSettings.MuscleBulging;
773
          Thickness = 0.00025;
774
          //RGBColorScale = {0.95, 0.79, 0.79};
775
          //MaxStress = 250000.000000;
776
        };
777
      };
778
      
779
      // m. psoas minor 3
780
      AnyMuscleViaPoint mus_psoas_minor_3 = {
781
        AnyMuscleModel &Model30 = .model_mus_extensor_digitorum_longus_40;
782
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_3Node0;
783
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_3Node1;
784
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_3Node2;
785
        AnyDrawPLine drw= {
786
          RGB = ....DrawSettings.Muscle.RGB;
787
          //Transparency = 0.1;
788
          //DrawOnOff = 1.000000;
789
          //Bulging = .....DrawSettings.MuscleBulging;
790
          Thickness = 0.00025;
791
          //RGBColorScale = {0.95, 0.79, 0.79};
792
          //MaxStress = 250000.000000;
793
        };
794
      };
795
      
796
      // m. psoas minor 4
797
      AnyMuscleViaPoint mus_psoas_minor_4 = {
798
        AnyMuscleModel &Model31 = .model_mus_extensor_digitorum_longus_41;
799
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_minor_4Node0;
800
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_4Node1;
801
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_minor_4Node2;
802
        AnyDrawPLine drw= {
803
          RGB = ....DrawSettings.Muscle.RGB;
804
          //Transparency = 0.1;
805
          //DrawOnOff = 1.000000;
806
          //Bulging = .....DrawSettings.MuscleBulging;
807
          Thickness = 0.00025;
808
          //RGBColorScale = {0.95, 0.79, 0.79};
809
          //MaxStress = 250000.000000;
810
        };
811
      };
812
      
813
      // m. psoas major 1
814
      AnyMuscleViaPoint mus_psoas_major_1 = {
815
        AnyMuscleModel &Model32 = .model_mus_extensor_digitorum_longus_42;
816
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_1Node0;
817
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_1Node1;
818
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_1Node2;
819
        AnyDrawPLine drw= {
820
          RGB = ....DrawSettings.Muscle.RGB;
821
          //Transparency = 0.1;
822
          //DrawOnOff = 1.000000;
823
          //Bulging = .....DrawSettings.MuscleBulging;
824
          Thickness = 0.00025;
825
          //RGBColorScale = {0.95, 0.79, 0.79};
826
          //MaxStress = 250000.000000;
827
        };
828
      };
829
      
830
      // m. psoas major 2
831
      AnyMuscleViaPoint mus_psoas_major_2 = {
832
        AnyMuscleModel &Model33 = .model_mus_extensor_digitorum_longus_43;
833
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_2Node0;
834
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_2Node1;
835
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_2Node2;
836
        AnyDrawPLine drw= {
837
          RGB = ....DrawSettings.Muscle.RGB;
838
          //Transparency = 0.1;
839
          //DrawOnOff = 1.000000;
840
          //Bulging = .....DrawSettings.MuscleBulging;
841
          Thickness = 0.00025;
842
          //RGBColorScale = {0.95, 0.79, 0.79};
843
          //MaxStress = 250000.000000;
844
        };
845
      };
846
      
847
      // m. psoas major 3
848
      AnyMuscleViaPoint mus_psoas_major_3 = {
849
        AnyMuscleModel &Model34 = .model_mus_extensor_digitorum_longus_44;
850
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_3Node0;
851
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_3Node1;
852
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_3Node2;
853
        AnyDrawPLine drw= {
854
          RGB = ....DrawSettings.Muscle.RGB;
855
          //Transparency = 0.1;
856
          //DrawOnOff = 1.000000;
857
          //Bulging = .....DrawSettings.MuscleBulging;
858
          Thickness = 0.00025;
859
          //RGBColorScale = {0.95, 0.79, 0.79};
860
          //MaxStress = 250000.000000;
861
        };
862
      };
863
      
864
      // m. psoas major 4
865
      AnyMuscleViaPoint mus_psoas_major_4 = {
866
        AnyMuscleModel &Model35 = .model_mus_extensor_digitorum_longus_45;
867
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_psoas_major_4Node0;
868
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_4Node1;
869
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_psoas_major_4Node2;
870
        AnyDrawPLine drw= {
871
          RGB = ....DrawSettings.Muscle.RGB;
872
          //Transparency = 0.1;
873
          //DrawOnOff = 1.000000;
874
          //Bulging = .....DrawSettings.MuscleBulging;
875
          Thickness = 0.00025;
876
          //RGBColorScale = {0.95, 0.79, 0.79};
877
          //MaxStress = 250000.000000;
878
        };
879
      };
880
      
881
      // m. pectineus
882
      AnyMuscleViaPoint mus_pectineus = {
883
        AnyMuscleModel &Model36 = .model_mus_extensor_digitorum_longus_46;
884
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_pectineusNode0;
885
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_pectineusNode1;
886
        AnyDrawPLine drw= {
887
          RGB = ....DrawSettings.Muscle.RGB;
888
          //Transparency = 0.1;
889
          //DrawOnOff = 1.000000;
890
          //Bulging = .....DrawSettings.MuscleBulging;
891
          Thickness = 0.00025;
892
          //RGBColorScale = {0.95, 0.79, 0.79};
893
          //MaxStress = 250000.000000;
894
        };
895
      };
896
      
897
      // m. obturatorius internus 1
898
      AnyMuscleViaPoint mus_obturatorius_internus_1 = {
899
        AnyMuscleModel &Model37 = .model_mus_extensor_digitorum_longus_47;
900
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_1Node0;
901
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_1Node1;
902
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_internus_1Node2;
903
        AnyDrawPLine drw= {
904
          RGB = ....DrawSettings.Muscle.RGB;
905
          //Transparency = 0.1;
906
          //DrawOnOff = 1.000000;
907
          //Bulging = .....DrawSettings.MuscleBulging;
908
          Thickness = 0.00025;
909
          //RGBColorScale = {0.95, 0.79, 0.79};
910
          //MaxStress = 250000.000000;
911
        };
912
      };
913
      
914
      // m. obturatorius internus 2
915
      AnyMuscleViaPoint mus_obturatorius_internus_2 = {
916
        AnyMuscleModel &Model38 = .model_mus_extensor_digitorum_longus_48;
917
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_2Node0;
918
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_internus_2Node1;
919
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_internus_2Node2;
920
        AnyDrawPLine drw= {
921
          RGB = ....DrawSettings.Muscle.RGB;
922
          //Transparency = 0.1;
923
          //DrawOnOff = 1.000000;
924
          //Bulging = .....DrawSettings.MuscleBulging;
925
          Thickness = 0.00025;
926
          //RGBColorScale = {0.95, 0.79, 0.79};
927
          //MaxStress = 250000.000000;
928
        };
929
      };
930
      
931
      // m. obturatorius externus 1
932
      AnyMuscleViaPoint mus_obturatorius_externus_1 = {
933
        AnyMuscleModel &Model39 = .model_mus_extensor_digitorum_longus_49;
934
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_1Node0;
935
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_1Node1;
936
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_externus_1Node2;
937
        AnyDrawPLine drw= {
938
          RGB = ....DrawSettings.Muscle.RGB;
939
          //Transparency = 0.1;
940
          //DrawOnOff = 1.000000;
941
          //Bulging = .....DrawSettings.MuscleBulging;
942
          Thickness = 0.00025;
943
          //RGBColorScale = {0.95, 0.79, 0.79};
944
          //MaxStress = 250000.000000;
945
        };
946
      };
947
      
948
      // m. obturatorius externus 2
949
      AnyMuscleViaPoint mus_obturatorius_externus_2 = {
950
        AnyMuscleModel &Model40 = .model_mus_extensor_digitorum_brevis_10;
951
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_2Node0;
952
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_obturatorius_externus_2Node1;
953
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_obturatorius_externus_2Node2;
954
        AnyDrawPLine drw= {
955
          RGB = ....DrawSettings.Muscle.RGB;
956
          //Transparency = 0.1;
957
          //DrawOnOff = 1.000000;
958
          //Bulging = .....DrawSettings.MuscleBulging;
959
          Thickness = 0.00025;
960
          //RGBColorScale = {0.95, 0.79, 0.79};
961
          //MaxStress = 250000.000000;
962
        };
963
      };
964
      
965
      // m. obturatorius externus 3
966
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_11 = {
967
        AnyMuscleModel &Model41 = .model_mus_extensor_digitorum_brevis_11;
968
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_11Node0;
969
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_11Node1;
970
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_11Node2;
971
        AnyDrawPLine drw= {
972
          RGB = ....DrawSettings.Muscle.RGB;
973
          //Transparency = 0.1;
974
          //DrawOnOff = 1.000000;
975
          //Bulging = .....DrawSettings.MuscleBulging;
976
          Thickness = 0.00025;
977
          //RGBColorScale = {0.95, 0.79, 0.79};
978
          //MaxStress = 250000.000000;
979
        };
980
      };
981
      
982
      // m. obturatorius externus 4
983
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_12 = {
984
        AnyMuscleModel &Model42 = .model_mus_obturatorius_externus_4;
985
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_12Node0;
986
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_12Node1;
987
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_12Node2;
988
        AnyDrawPLine drw= {
989
          RGB = ....DrawSettings.Muscle.RGB;
990
          //Transparency = 0.1;
991
          //DrawOnOff = 1.000000;
992
          //Bulging = .....DrawSettings.MuscleBulging;
993
          Thickness = 0.00025;
994
          //RGBColorScale = {0.95, 0.79, 0.79};
995
          //MaxStress = 250000.000000;
996
        };
997
      };
998
      
999
      // m. obturatorius externus 5
1000
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_13 = {
1001
        AnyMuscleModel &Model43 = .model_mus_obturatorius_externus_5;
1002
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_13Node0;
1003
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_13Node1;
1004
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_13Node2;
1005
        AnyDrawPLine drw= {
1006
          RGB = ....DrawSettings.Muscle.RGB;
1007
          //Transparency = 0.1;
1008
          //DrawOnOff = 1.000000;
1009
          //Bulging = .....DrawSettings.MuscleBulging;
1010
          Thickness = 0.00025;
1011
          //RGBColorScale = {0.95, 0.79, 0.79};
1012
          //MaxStress = 250000.000000;
1013
        };
1014
      };
1015
      
1016
      // m. obturatorius externus 6
1017
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_14 = {
1018
        AnyMuscleModel &Model44 = .model_mus_extensor_digitorum_brevis_14;
1019
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_14Node0;
1020
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_14Node1;
1021
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_14Node2;
1022
        AnyDrawPLine drw= {
1023
          RGB = ....DrawSettings.Muscle.RGB;
1024
          //Transparency = 0.1;
1025
          //DrawOnOff = 1.000000;
1026
          //Bulging = .....DrawSettings.MuscleBulging;
1027
          Thickness = 0.00025;
1028
          //RGBColorScale = {0.95, 0.79, 0.79};
1029
          //MaxStress = 250000.000000;
1030
        };
1031
      };
1032
      
1033
      // m. obturatorius externus 7
1034
      AnyMuscleViaPoint mus_extensor_digitorum_brevis_15 = {
1035
        AnyMuscleModel &Model45 = .model_mus_extensor_digitorum_brevis_15;
1036
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_15Node0;
1037
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_extensor_digitorum_brevis_15Node1;
1038
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_extensor_digitorum_brevis_15Node2;
1039
        AnyDrawPLine drw= {
1040
          RGB = ....DrawSettings.Muscle.RGB;
1041
          //Transparency = 0.1;
1042
          //DrawOnOff = 1.000000;
1043
          //Bulging = .....DrawSettings.MuscleBulging;
1044
          Thickness = 0.00025;
1045
          //RGBColorScale = {0.95, 0.79, 0.79};
1046
          //MaxStress = 250000.000000;
1047
        };
1048
      };
1049
      
1050
      // m. iliacus
1051
      AnyMuscleViaPoint mus_iliacus = {
1052
        AnyMuscleModel &Model46 = .model_mus_extensor_digitorum_brevis_16;
1053
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode0;
1054
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode1;
1055
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_iliacusNode2;
1056
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_iliacusNode3;
1057
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_iliacusNode4;
1058
        AnyDrawPLine drw= {
1059
          RGB = ....DrawSettings.Muscle.RGB;
1060
          //Transparency = 0.1;
1061
          //DrawOnOff = 1.000000;
1062
          //Bulging = .....DrawSettings.MuscleBulging;
1063
          Thickness = 0.00025;
1064
          //RGBColorScale = {0.95, 0.79, 0.79};
1065
          //MaxStress = 250000.000000;
1066
        };
1067
      };
1068
      
1069
      // m. gracilis posticus
1070
      AnyMuscleViaPoint mus_gracilis_posticus = {
1071
        AnyMuscleModel &Model47 = .model_mus_extensor_digitorum_brevis_17;
1072
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_posticusNode0;
1073
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_posticusNode1;
1074
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode2;
1075
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode3;
1076
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_posticusNode4;
1077
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode5;
1078
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode6;
1079
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_posticusNode7;
1080
        AnyDrawPLine drw= {
1081
          RGB = ....DrawSettings.Muscle.RGB;
1082
          //Transparency = 0.1;
1083
          //DrawOnOff = 1.000000;
1084
          //Bulging = .....DrawSettings.MuscleBulging;
1085
          Thickness = 0.00025;
1086
          //RGBColorScale = {0.95, 0.79, 0.79};
1087
          //MaxStress = 250000.000000;
1088
        };
1089
      };
1090
      
1091
      // m. gracilis anticus
1092
      AnyMuscleViaPoint mus_gracilis_anticus = {
1093
        AnyMuscleModel &Model48 = .model_mus_gracilis_anticus;
1094
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_anticusNode0;
1095
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gracilis_anticusNode1;
1096
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode2;
1097
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode3;
1098
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gracilis_anticusNode4;
1099
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode5;
1100
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode6;
1101
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_gracilis_anticusNode7;
1102
        AnyDrawPLine drw= {
1103
          RGB = ....DrawSettings.Muscle.RGB;
1104
          //Transparency = 0.1;
1105
          //DrawOnOff = 1.000000;
1106
          //Bulging = .....DrawSettings.MuscleBulging;
1107
          Thickness = 0.00025;
1108
          //RGBColorScale = {0.95, 0.79, 0.79};
1109
          //MaxStress = 250000.000000;
1110
        };
1111
      };
1112
      
1113
      // m. gluteus minimus 1
1114
      AnyMuscleViaPoint mus_gluteus_minimus_1 = {
1115
        AnyMuscleModel &Model49 = .model_mus_gluteus_minimus_1;
1116
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node0;
1117
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node1;
1118
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_1Node2;
1119
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_minimus_1Node3;
1120
        AnyDrawPLine drw= {
1121
          RGB = ....DrawSettings.Muscle.RGB;
1122
          //Transparency = 0.1;
1123
          //DrawOnOff = 1.000000;
1124
          //Bulging = .....DrawSettings.MuscleBulging;
1125
          Thickness = 0.00025;
1126
          //RGBColorScale = {0.95, 0.79, 0.79};
1127
          //MaxStress = 250000.000000;
1128
        };
1129
      };
1130
      
1131
      // m. gluteus minimus 2
1132
      AnyMuscleViaPoint mus_gluteus_minimus_2 = {
1133
        AnyMuscleModel &Model50 = .model_mus_extensor_digitorum_brevis_20;
1134
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_2Node0;
1135
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_minimus_2Node1;
1136
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_minimus_2Node2;
1137
        AnyDrawPLine drw= {
1138
          RGB = ....DrawSettings.Muscle.RGB;
1139
          //Transparency = 0.1;
1140
          //DrawOnOff = 1.000000;
1141
          //Bulging = .....DrawSettings.MuscleBulging;
1142
          Thickness = 0.00025;
1143
          //RGBColorScale = {0.95, 0.79, 0.79};
1144
          //MaxStress = 250000.000000;
1145
        };
1146
      };
1147
      
1148
      // m. gluteus medius
1149
      AnyMuscleViaPoint mus_gluteus_medius = {
1150
        AnyMuscleModel &Model51 = .model_mus_extensor_digitorum_brevis_21;
1151
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode0;
1152
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode1;
1153
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_mediusNode2;
1154
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_mediusNode3;
1155
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_mediusNode4;
1156
        AnyDrawPLine drw= {
1157
          RGB = ....DrawSettings.Muscle.RGB;
1158
          //Transparency = 0.1;
1159
          //DrawOnOff = 1.000000;
1160
          //Bulging = .....DrawSettings.MuscleBulging;
1161
          Thickness = 0.00025;
1162
          //RGBColorScale = {0.95, 0.79, 0.79};
1163
          //MaxStress = 250000.000000;
1164
        };
1165
      };
1166
      
1167
      // m. gluteus maximus 1
1168
      AnyMuscleViaPoint mus_gluteus_maximus_1 = {
1169
        AnyMuscleModel &Model52 = .model_mus_extensor_digitorum_brevis_22;
1170
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node0;
1171
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node1;
1172
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_1Node2;
1173
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node3;
1174
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node4;
1175
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_1Node5;
1176
        AnyDrawPLine drw= {
1177
          RGB = ....DrawSettings.Muscle.RGB;
1178
          //Transparency = 0.1;
1179
          //DrawOnOff = 1.000000;
1180
          //Bulging = .....DrawSettings.MuscleBulging;
1181
          Thickness = 0.00025;
1182
          //RGBColorScale = {0.95, 0.79, 0.79};
1183
          //MaxStress = 250000.000000;
1184
        };
1185
      };
1186
      
1187
      // m. gluteus maximus 2
1188
      AnyMuscleViaPoint mus_gluteus_maximus_2 = {
1189
        AnyMuscleModel &Model53 = .model_mus_extensor_digitorum_brevis_23;
1190
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node0;
1191
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node1;
1192
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_2Node2;
1193
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node3;
1194
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node4;
1195
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node5;
1196
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_2Node6;
1197
        AnyDrawPLine drw= {
1198
          RGB = ....DrawSettings.Muscle.RGB;
1199
          //Transparency = 0.1;
1200
          //DrawOnOff = 1.000000;
1201
          //Bulging = .....DrawSettings.MuscleBulging;
1202
          Thickness = 0.00025;
1203
          //RGBColorScale = {0.95, 0.79, 0.79};
1204
          //MaxStress = 250000.000000;
1205
        };
1206
      };
1207
      
1208
      // m. gluteus maximus 3
1209
      AnyMuscleViaPoint mus_gluteus_maximus_3 = {
1210
        AnyMuscleModel &Model54 = .model_mus_extensor_digitorum_brevis_24;
1211
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node0;
1212
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node1;
1213
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_3Node2;
1214
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node3;
1215
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node4;
1216
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node5;
1217
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_3Node6;
1218
        AnyDrawPLine drw= {
1219
          RGB = ....DrawSettings.Muscle.RGB;
1220
          //Transparency = 0.1;
1221
          //DrawOnOff = 1.000000;
1222
          //Bulging = .....DrawSettings.MuscleBulging;
1223
          Thickness = 0.00025;
1224
          //RGBColorScale = {0.95, 0.79, 0.79};
1225
          //MaxStress = 250000.000000;
1226
        };
1227
      };
1228
      
1229
      // m. gluteus maximus 4
1230
      AnyMuscleViaPoint mus_gluteus_maximus_4 = {
1231
        AnyMuscleModel &Model55 = .model_mus_extensor_digitorum_brevis_25;
1232
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node0;
1233
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node1;
1234
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_4Node2;
1235
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node3;
1236
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node4;
1237
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_4Node5;
1238
        AnyDrawPLine drw= {
1239
          RGB = ....DrawSettings.Muscle.RGB;
1240
          //Transparency = 0.1;
1241
          //DrawOnOff = 1.000000;
1242
          //Bulging = .....DrawSettings.MuscleBulging;
1243
          Thickness = 0.00025;
1244
          //RGBColorScale = {0.95, 0.79, 0.79};
1245
          //MaxStress = 250000.000000;
1246
        };
1247
      };
1248
      
1249
      // m. gluteus maximus 5
1250
      AnyMuscleViaPoint mus_gluteus_maximus_5 = {
1251
        AnyMuscleModel &Model56 = .model_mus_extensor_digitorum_brevis_26;
1252
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node0;
1253
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node1;
1254
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gluteus_maximus_5Node2;
1255
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node3;
1256
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node4;
1257
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node5;
1258
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_gluteus_maximus_5Node6;
1259
        AnyDrawPLine drw= {
1260
          RGB = ....DrawSettings.Muscle.RGB;
1261
          //Transparency = 0.1;
1262
          //DrawOnOff = 1.000000;
1263
          //Bulging = .....DrawSettings.MuscleBulging;
1264
          Thickness = 0.00025;
1265
          //RGBColorScale = {0.95, 0.79, 0.79};
1266
          //MaxStress = 250000.000000;
1267
        };
1268
      };
1269
      
1270
      // m. gemellus inferior
1271
      AnyMuscleViaPoint mus_gemellus_inferior = {
1272
        AnyMuscleModel &Model57 = .model_mus_extensor_digitorum_brevis_27;
1273
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_inferiorNode0;
1274
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_inferiorNode1;
1275
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_inferiorNode2;
1276
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_inferiorNode3;
1277
        AnyDrawPLine drw= {
1278
          RGB = ....DrawSettings.Muscle.RGB;
1279
          //Transparency = 0.1;
1280
          //DrawOnOff = 1.000000;
1281
          //Bulging = .....DrawSettings.MuscleBulging;
1282
          Thickness = 0.00025;
1283
          //RGBColorScale = {0.95, 0.79, 0.79};
1284
          //MaxStress = 250000.000000;
1285
        };
1286
      };
1287
      
1288
      // m. gemellus superior
1289
      AnyMuscleViaPoint mus_gemellus_superior = {
1290
        AnyMuscleModel &Model58 = .model_mus_extensor_digitorum_brevis_28;
1291
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode0;
1292
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode1;
1293
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_gemellus_superiorNode2;
1294
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_superiorNode3;
1295
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_gemellus_superiorNode4;
1296
        AnyDrawPLine drw= {
1297
          RGB = ....DrawSettings.Muscle.RGB;
1298
          //Transparency = 0.1;
1299
          //DrawOnOff = 1.000000;
1300
          //Bulging = .....DrawSettings.MuscleBulging;
1301
          Thickness = 0.00025;
1302
          //RGBColorScale = {0.95, 0.79, 0.79};
1303
          //MaxStress = 250000.000000;
1304
        };
1305
      };
1306
      
1307
      // m. rectus femoris 1
1308
      AnyMuscleViaPoint mus_rectus_femoris_1 = {
1309
        AnyMuscleModel &Model59 = .model_mus_extensor_digitorum_brevis_29;
1310
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_1Node0;
1311
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node1;
1312
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node2;
1313
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_1Node3;
1314
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_1Node4;
1315
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_1Node5;
1316
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_1Node6;
1317
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_1Node7;
1318
        AnyDrawPLine drw= {
1319
          RGB = ....DrawSettings.Muscle.RGB;
1320
          //Transparency = 0.1;
1321
          //DrawOnOff = 1.000000;
1322
          //Bulging = .....DrawSettings.MuscleBulging;
1323
          Thickness = 0.00025;
1324
          //RGBColorScale = {0.95, 0.79, 0.79};
1325
          //MaxStress = 250000.000000;
1326
        };
1327
      };
1328
      
1329
      // m. rectus femoris 2
1330
      AnyMuscleViaPoint mus_rectus_femoris_2 = {
1331
        AnyMuscleModel &Model60 = .model_mus_rectus_femoris_2;
1332
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_2Node0;
1333
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node1;
1334
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node2;
1335
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_2Node3;
1336
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_2Node4;
1337
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_2Node5;
1338
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_2Node6;
1339
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_2Node7;
1340
        AnyDrawPLine drw= {
1341
          RGB = ....DrawSettings.Muscle.RGB;
1342
          //Transparency = 0.1;
1343
          //DrawOnOff = 1.000000;
1344
          //Bulging = .....DrawSettings.MuscleBulging;
1345
          Thickness = 0.00025;
1346
          //RGBColorScale = {0.95, 0.79, 0.79};
1347
          //MaxStress = 250000.000000;
1348
        };
1349
      };
1350
      
1351
      // m. rectus femoris 3
1352
      AnyMuscleViaPoint mus_rectus_femoris_3 = {
1353
        AnyMuscleModel &Model61 = .model_mus_rectus_femoris_3;
1354
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_3Node0;
1355
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node1;
1356
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node2;
1357
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_3Node3;
1358
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_3Node4;
1359
        AnyRefFrame &ref5 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_3Node5;
1360
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_3Node6;
1361
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_3Node7;
1362
        AnyDrawPLine drw= {
1363
          RGB = ....DrawSettings.Muscle.RGB;
1364
          //Transparency = 0.1;
1365
          //DrawOnOff = 1.000000;
1366
          //Bulging = .....DrawSettings.MuscleBulging;
1367
          Thickness = 0.00025;
1368
          //RGBColorScale = {0.95, 0.79, 0.79};
1369
          //MaxStress = 250000.000000;
1370
        };
1371
      };
1372
      
1373
      // m. rectus femoris 4
1374
      AnyMuscleViaPoint mus_rectus_femoris_4 = {
1375
        AnyMuscleModel &Model62 = .model_mus_extensor_hallucis_longus2;
1376
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_4Node0;
1377
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_4Node1;
1378
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_4Node2;
1379
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_4Node3;
1380
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_4Node4;
1381
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_4Node5;
1382
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_4Node6;
1383
        AnyDrawPLine drw= {
1384
          RGB = ....DrawSettings.Muscle.RGB;
1385
          //Transparency = 0.1;
1386
          //DrawOnOff = 1.000000;
1387
          //Bulging = .....DrawSettings.MuscleBulging;
1388
          Thickness = 0.00025;
1389
          //RGBColorScale = {0.95, 0.79, 0.79};
1390
          //MaxStress = 250000.000000;
1391
        };
1392
      };
1393
      
1394
      // m. rectus femoris 5
1395
      AnyMuscleViaPoint mus_rectus_femoris_5 = {
1396
        AnyMuscleModel &Model63 = .model_mus_rectus_femoris_5;
1397
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_rectus_femoris_5Node0;
1398
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_5Node1;
1399
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_rectus_femoris_5Node2;
1400
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_5Node3;
1401
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_rectus_femoris_5Node4;
1402
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_5Node5;
1403
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_rectus_femoris_5Node6;
1404
        AnyDrawPLine drw= {
1405
          RGB = ....DrawSettings.Muscle.RGB;
1406
          //Transparency = 0.1;
1407
          //DrawOnOff = 1.000000;
1408
          //Bulging = .....DrawSettings.MuscleBulging;
1409
          Thickness = 0.00025;
1410
          //RGBColorScale = {0.95, 0.79, 0.79};
1411
          //MaxStress = 250000.000000;
1412
        };
1413
      };
1414
      
1415
      // m. vastus lateralis 1
1416
      AnyMuscleViaPoint mus_vastus_lateralis_1 = {
1417
        AnyMuscleModel &Model64 = .model_mus_extensor_hallucis_longus4;
1418
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_1Node0;
1419
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_1Node1;
1420
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_1Node2;
1421
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_1Node3;
1422
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_1Node4;
1423
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_1Node5;
1424
        AnyDrawPLine drw= {
1425
          RGB = ....DrawSettings.Muscle.RGB;
1426
          //Transparency = 0.1;
1427
          //DrawOnOff = 1.000000;
1428
          //Bulging = .....DrawSettings.MuscleBulging;
1429
          Thickness = 0.00025;
1430
          //RGBColorScale = {0.95, 0.79, 0.79};
1431
          //MaxStress = 250000.000000;
1432
        };
1433
      };
1434
      
1435
      // m. vastus lateralis 2
1436
      AnyMuscleViaPoint mus_vastus_lateralis_2 = {
1437
        AnyMuscleModel &Model65 = .model_mus_extensor_hallucis_longus5;
1438
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node0;
1439
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node1;
1440
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_2Node2;
1441
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_2Node3;
1442
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_2Node4;
1443
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_2Node5;
1444
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_2Node6;
1445
        AnyDrawPLine drw= {
1446
          RGB = ....DrawSettings.Muscle.RGB;
1447
          //Transparency = 0.1;
1448
          //DrawOnOff = 1.000000;
1449
          //Bulging = .....DrawSettings.MuscleBulging;
1450
          Thickness = 0.00025;
1451
          //RGBColorScale = {0.95, 0.79, 0.79};
1452
          //MaxStress = 250000.000000;
1453
        };
1454
      };
1455
      
1456
      // m. vastus lateralis 3
1457
      AnyMuscleViaPoint mus_vastus_lateralis_3 = {
1458
        AnyMuscleModel &Model66 = .model_mus_vastus_lateralis_3;
1459
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node0;
1460
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node1;
1461
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_3Node2;
1462
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_3Node3;
1463
        AnyRefFrame &ref4 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_3Node4;
1464
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_3Node5;
1465
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_3Node6;
1466
        AnyDrawPLine drw= {
1467
          RGB = ....DrawSettings.Muscle.RGB;
1468
          //Transparency = 0.1;
1469
          //DrawOnOff = 1.000000;
1470
          //Bulging = .....DrawSettings.MuscleBulging;
1471
          Thickness = 0.00025;
1472
          //RGBColorScale = {0.95, 0.79, 0.79};
1473
          //MaxStress = 250000.000000;
1474
        };
1475
      };
1476
      
1477
      // m. vastus lateralis 4
1478
      AnyMuscleViaPoint mus_vastus_lateralis_4 = {
1479
        AnyMuscleModel &Model67 = .model_mus_vastus_lateralis_4;
1480
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_4Node0;
1481
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_lateralis_4Node1;
1482
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_4Node2;
1483
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_lateralis_4Node3;
1484
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_4Node4;
1485
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_lateralis_4Node5;
1486
        AnyDrawPLine drw= {
1487
          RGB = ....DrawSettings.Muscle.RGB;
1488
          //Transparency = 0.1;
1489
          //DrawOnOff = 1.000000;
1490
          //Bulging = .....DrawSettings.MuscleBulging;
1491
          Thickness = 0.00025;
1492
          //RGBColorScale = {0.95, 0.79, 0.79};
1493
          //MaxStress = 250000.000000;
1494
        };
1495
      };
1496
      
1497
      // m. vastus medialis
1498
      AnyMuscleViaPoint mus_vastus_medialis = {
1499
        AnyMuscleModel &Model68 = .model_mus_extensor_hallucis_longus8;
1500
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_medialisNode0;
1501
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_medialisNode1;
1502
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_medialisNode2;
1503
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_medialisNode3;
1504
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_medialisNode4;
1505
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_medialisNode5;
1506
        AnyDrawPLine drw= {
1507
          RGB = ....DrawSettings.Muscle.RGB;
1508
          //Transparency = 0.1;
1509
          //DrawOnOff = 1.000000;
1510
          //Bulging = .....DrawSettings.MuscleBulging;
1511
          Thickness = 0.00025;
1512
          //RGBColorScale = {0.95, 0.79, 0.79};
1513
          //MaxStress = 250000.000000;
1514
        };
1515
      };
1516
      
1517
      // m. vastus intermedius
1518
      AnyMuscleViaPoint mus_vastus_intermedius = {
1519
        AnyMuscleModel &Model69 = .model_mus_extensor_hallucis_longus9;
1520
        AnyRefFrame &ref0 = Main.RatModel.Seg.Femur.Femur_mus_vastus_intermediusNode0;
1521
        AnyRefFrame &ref1 = Main.RatModel.Seg.Femur.Femur_mus_vastus_intermediusNode1;
1522
        AnyRefFrame &ref2 = Main.RatModel.Seg.Patella.Patella_mus_vastus_intermediusNode2;
1523
        AnyRefFrame &ref3 = Main.RatModel.Seg.Patella.Patella_mus_vastus_intermediusNode3;
1524
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_intermediusNode4;
1525
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_vastus_intermediusNode5;
1526
        AnyDrawPLine drw= {
1527
          RGB = ....DrawSettings.Muscle.RGB;
1528
          //Transparency = 0.1;
1529
          //DrawOnOff = 1.000000;
1530
          //Bulging = .....DrawSettings.MuscleBulging;
1531
          Thickness = 0.00025;
1532
          //RGBColorScale = {0.95, 0.79, 0.79};
1533
          //MaxStress = 250000.000000;
1534
        };
1535
      };
1536
      
1537
      // m. caudofemoralis
1538
      AnyMuscleViaPoint mus_caudofemoralis = {
1539
        AnyMuscleModel &Model70 = .model_mus_caudofemoralis;
1540
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode0;
1541
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode1;
1542
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_caudofemoralisNode2;
1543
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode3;
1544
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode4;
1545
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode5;
1546
        AnyRefFrame &ref6 = Main.RatModel.Seg.Femur.Femur_mus_caudofemoralisNode6;
1547
        AnyDrawPLine drw= {
1548
          RGB = ....DrawSettings.Muscle.RGB;
1549
          //Transparency = 0.1;
1550
          //DrawOnOff = 1.000000;
1551
          //Bulging = .....DrawSettings.MuscleBulging;
1552
          Thickness = 0.00025;
1553
          //RGBColorScale = {0.95, 0.79, 0.79};
1554
          //MaxStress = 250000.000000;
1555
        };
1556
      };
1557
      
1558
      // m. biceps femoris 1
1559
      AnyMuscleViaPoint mus_biceps_femoris_1 = {
1560
        AnyMuscleModel &Model71 = .model_mus_popliteus_11;
1561
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_1Node0;
1562
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_1Node1;
1563
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node2;
1564
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node3;
1565
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_1Node4;
1566
        AnyDrawPLine drw= {
1567
          RGB = ....DrawSettings.Muscle.RGB;
1568
          //Transparency = 0.1;
1569
          //DrawOnOff = 1.000000;
1570
          //Bulging = .....DrawSettings.MuscleBulging;
1571
          Thickness = 0.00025;
1572
          //RGBColorScale = {0.95, 0.79, 0.79};
1573
          //MaxStress = 250000.000000;
1574
        };
1575
      };
1576
      
1577
      // m. biceps femoris 2
1578
      AnyMuscleViaPoint mus_popliteus_12 = {
1579
        AnyMuscleModel &Model72 = .model_mus_popliteus_12;
1580
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node0;
1581
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node1;
1582
        AnyRefFrame &ref2 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_popliteus_12Node2;
1583
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_popliteus_12Node3;
1584
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_12Node4;
1585
        AnyRefFrame &ref5 = Main.RatModel.Seg.Tibia.Tibia_mus_popliteus_12Node5;
1586
        AnyDrawPLine drw= {
1587
          RGB = ....DrawSettings.Muscle.RGB;
1588
          //Transparency = 0.1;
1589
          //DrawOnOff = 1.000000;
1590
          //Bulging = .....DrawSettings.MuscleBulging;
1591
          Thickness = 0.00025;
1592
          //RGBColorScale = {0.95, 0.79, 0.79};
1593
          //MaxStress = 250000.000000;
1594
        };
1595
      };
1596
      
1597
      // m. biceps femoris 3
1598
      AnyMuscleViaPoint mus_biceps_femoris_3 = {
1599
        AnyMuscleModel &Model73 = .model_mus_popliteus_13;
1600
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_3Node0;
1601
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_biceps_femoris_3Node1;
1602
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_biceps_femoris_3Node2;
1603
        AnyRefFrame &ref3 = Main.RatModel.Seg.Tibia.Tibia_mus_biceps_femoris_3Node3;
1604
        AnyRefFrame &ref4 = Main.RatModel.Seg.Tibia.Tibia_mus_biceps_femoris_3Node4;
1605
        AnyDrawPLine drw= {
1606
          RGB = ....DrawSettings.Muscle.RGB;
1607
          //Transparency = 0.1;
1608
          //DrawOnOff = 1.000000;
1609
          //Bulging = .....DrawSettings.MuscleBulging;
1610
          Thickness = 0.00025;
1611
          //RGBColorScale = {0.95, 0.79, 0.79};
1612
          //MaxStress = 250000.000000;
1613
        };
1614
      };
1615
      
1616
      // m. adductor brevis 1
1617
      AnyMuscleViaPoint mus_adductor_brevis_1 = {
1618
        AnyMuscleModel &Model74 = .model_mus_adductor_brevis_1;
1619
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_1Node0;
1620
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_1Node1;
1621
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node2;
1622
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node3;
1623
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_1Node4;
1624
        AnyDrawPLine drw= {
1625
          RGB = ....DrawSettings.Muscle.RGB;
1626
          //Transparency = 0.1;
1627
          //DrawOnOff = 1.000000;
1628
          //Bulging = .....DrawSettings.MuscleBulging;
1629
          Thickness = 0.00025;
1630
          //RGBColorScale = {0.95, 0.79, 0.79};
1631
          //MaxStress = 250000.000000;
1632
        };
1633
      };
1634
      
1635
      // m. adductor brevis 2
1636
      AnyMuscleViaPoint mus_adductor_brevis_2 = {
1637
        AnyMuscleModel &Model75 = .model_mus_popliteus_15;
1638
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_2Node0;
1639
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_2Node1;
1640
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node2;
1641
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node3;
1642
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_2Node4;
1643
        AnyDrawPLine drw= {
1644
          RGB = ....DrawSettings.Muscle.RGB;
1645
          //Transparency = 0.1;
1646
          //DrawOnOff = 1.000000;
1647
          //Bulging = .....DrawSettings.MuscleBulging;
1648
          Thickness = 0.00025;
1649
          //RGBColorScale = {0.95, 0.79, 0.79};
1650
          //MaxStress = 250000.000000;
1651
        };
1652
      };
1653
      
1654
      // m. adductor brevis 3
1655
      AnyMuscleViaPoint mus_adductor_brevis_3 = {
1656
        AnyMuscleModel &Model76 = .model_mus_popliteus_16;
1657
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_3Node0;
1658
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_3Node1;
1659
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_3Node2;
1660
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_3Node3;
1661
        AnyDrawPLine drw= {
1662
          RGB = ....DrawSettings.Muscle.RGB;
1663
          //Transparency = 0.1;
1664
          //DrawOnOff = 1.000000;
1665
          //Bulging = .....DrawSettings.MuscleBulging;
1666
          Thickness = 0.00025;
1667
          //RGBColorScale = {0.95, 0.79, 0.79};
1668
          //MaxStress = 250000.000000;
1669
        };
1670
      };
1671
      
1672
      // m. adductor brevis 4
1673
      AnyMuscleViaPoint mus_adductor_brevis_4 = {
1674
        AnyMuscleModel &Model77 = .model_mus_popliteus_17;
1675
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_4Node0;
1676
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_brevis_4Node1;
1677
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node2;
1678
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node3;
1679
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_brevis_4Node4;
1680
        AnyDrawPLine drw= {
1681
          RGB = ....DrawSettings.Muscle.RGB;
1682
          //Transparency = 0.1;
1683
          //DrawOnOff = 1.000000;
1684
          //Bulging = .....DrawSettings.MuscleBulging;
1685
          Thickness = 0.00025;
1686
          //RGBColorScale = {0.95, 0.79, 0.79};
1687
          //MaxStress = 250000.000000;
1688
        };
1689
      };
1690
      
1691
      // m. adductor longus 1
1692
      AnyMuscleViaPoint mus_adductor_longus_1 = {
1693
        AnyMuscleModel &Model78 = .model_mus_adductor_longus_1;
1694
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_1Node0;
1695
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_1Node1;
1696
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_1Node2;
1697
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_1Node3;
1698
        AnyDrawPLine drw= {
1699
          RGB = ....DrawSettings.Muscle.RGB;
1700
          //Transparency = 0.1;
1701
          //DrawOnOff = 1.000000;
1702
          //Bulging = .....DrawSettings.MuscleBulging;
1703
          Thickness = 0.00025;
1704
          //RGBColorScale = {0.95, 0.79, 0.79};
1705
          //MaxStress = 250000.000000;
1706
        };
1707
      };
1708
      
1709
      // m. adductor longus 2
1710
      AnyMuscleViaPoint mus_adductor_longus_2 = {
1711
        AnyMuscleModel &Model79 = .model_mus_popliteus_19;
1712
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_2Node0;
1713
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_2Node1;
1714
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_2Node2;
1715
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_2Node3;
1716
        AnyDrawPLine drw= {
1717
          RGB = ....DrawSettings.Muscle.RGB;
1718
          //Transparency = 0.1;
1719
          //DrawOnOff = 1.000000;
1720
          ////Bulging = .....DrawSettings.MuscleBulging;
1721
          Thickness = 0.00025;
1722
          //RGBColorScale = {0.95, 0.79, 0.79};
1723
          //MaxStress = 250000.000000;
1724
        };
1725
      };
1726
      
1727
      // m. adductor longus 3
1728
      AnyMuscleViaPoint mus_adductor_longus_3 = {
1729
        AnyMuscleModel &Model80 = .model_mus_popliteus_20;
1730
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_3Node0;
1731
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_longus_3Node1;
1732
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_3Node2;
1733
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_longus_3Node3;
1734
        AnyDrawPLine drw= {
1735
          RGB = ....DrawSettings.Muscle.RGB;
1736
          //Transparency = 0.1;
1737
          //DrawOnOff = 1.000000;
1738
          //////Bulging = .....DrawSettings.MuscleBulging;
1739
          Thickness = 0.00025;
1740
          //RGBColorScale = {0.95, 0.79, 0.79};
1741
          //MaxStress = 250000.000000;
1742
        };
1743
      };
1744
      
1745
      // m. adductor magnus
1746
      AnyMuscleViaPoint mus_adductor_magnus = {
1747
        AnyMuscleModel &Model81 = .model_mus_popliteus_21;
1748
        AnyRefFrame &ref0 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_magnusNode0;
1749
        AnyRefFrame &ref1 = Main.RatModel.Seg.SpinePelvis.Pelvis_mus_adductor_magnusNode1;
1750
        AnyRefFrame &ref2 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode2;
1751
        AnyRefFrame &ref3 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode3;
1752
        AnyRefFrame &ref4 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode4;
1753
        AnyRefFrame &ref5 = Main.RatModel.Seg.Femur.Femur_mus_adductor_magnusNode5;
1754
        AnyRefFrame &ref6 = Main.RatModel.Seg.Tibia.Tibia_mus_adductor_magnusNode6;
1755
        AnyRefFrame &ref7 = Main.RatModel.Seg.Tibia.Tibia_mus_adductor_magnusNode7;
1756
        AnyDrawPLine drw= {
1757
          RGB = ....DrawSettings.Muscle.RGB;
1758
          //Transparency = 0.1;
1759
          //DrawOnOff = 1.000000;
1760
          ////Bulging = .....DrawSettings.MuscleBulging;
1761
          Thickness = 0.00025;
1762
          //RGBColorScale = {0.95, 0.79, 0.79};
1763
          //MaxStress = 250000.000000;
1764
        };
1765
      };
1766
      
1767
      
1768
    }; // AnyFolder Muscles