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a b/Body/Beta/AAUCow/Muscles.any
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AnyFolder Muscles = 
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{
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  #include "MuscleDataSimple.any"
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  //  #include "MuscleData3E.any"
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  AnyFolder CoracobrachialisFolder = 
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  {
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    AnyMuscleShortestPath Muscle = 
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    {
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      AnyMuscleModel &Model = ..Coracobrachialis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Coracobrachialis;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.CoracobrachialisVia1;
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      AnySurface &Wrap1 = Main.Forelimb.Segs.Scapula.CoracobrachialisSurfCyl1.CoracobrachialisSurfCyl;
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      AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.SurfCyl.CoracobrachialisSurfCyl;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Coracobrachialis;
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      SPLine.StringMesh = 10;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };    
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  }; // CoracobrachialisFolder
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  AnyFolder Supraspinatus1Folder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..Supraspinatus1;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia2;
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      AnyRefFrame &Via3 = Main.Forelimb.Segs.Scapula.SupraspinatusVia3;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus1;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };    
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  }; // Supraspinatus1Folder
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  AnyFolder Supraspinatus2Folder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..Supraspinatus2;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia21;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia22;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus2;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // Supraspinatus2Folder
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  AnyFolder SubscapularisFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..Subscapularis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Subscapularis;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Subscapularis;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // SubscapularisFolder
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  AnyFolder InfraspinatusFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..Infraspinatus;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Infraspinatus;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.InfraspinatusVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.InfraspinatusVia2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Infraspinatus;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // InfraspinatusFolder
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  AnyFolder BicepsBrachiiFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..BicepsBrachii;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.BicepsBrachii;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.BicepsBrachii;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // BicepsBrachiiFolder
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  AnyFolder TricepsBrachiiFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..TricepsBrachii;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.TricepsBrachii;
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      //AnyRefFrame &Via = ;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // TricepsBrachiiFolder
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  AnyFolder BrachialisFolder = 
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  {
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    AnyMuscleShortestPath Muscle = 
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    {
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      AnyMuscleModel &Model = ..Brachialis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Brachialis;
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      AnySurface &Wrap1 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl1.BrachialisSurfCyl;
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      AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl2.BrachialisSurfCyl;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Brachialis;
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      SPLine.StringMesh = 10;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };        
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  }; // BrachialisFolder
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  AnyFolder AnconeusFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..Anconeus;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Anconeus;
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      //AnyRefFrame &Via = ;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Anconeus;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };   
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  }; // AnconeusFolder
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  AnyFolder TricepsBrachiiMedFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..TricepsBrachiiMed;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiMed;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.TricepsBrachiiMedVia1;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // TricepsBrachiiMedFolder
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  AnyFolder TricepsBrachiiLatFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..TricepsBrachiiLat;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiLat;
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      //AnyRefFrame &Via = ;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };
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  }; // TricepsBrachiiLatFolder
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  AnyFolder TricepsBrachiiCauFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..TricepsBrachiiCau;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiCau;
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      //AnyRefFrame &Via = ;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    };
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  }; // TricepsBrachiiCauFolder
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  AnyFolder FlexorCarpiRadialisFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorCarpiRadialis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiRadialis;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiRadialisVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiRadialisVia2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiRadialis;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // FlexorCarpiRadialisFolder
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  AnyFolder FlexorCarpiUlnaris1Folder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorCarpiUlnaris1;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiUlnaris;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnarisVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnarisVia2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // FlexorCarpiUlnarisFolder
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  AnyFolder FlexorCarpiUlnaris2Folder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorCarpiUlnaris2;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris2Via1;      
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnaris2Via2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // FlexorCarpiUlnaris2Folder
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  AnyFolder ExtensorCarpiRadialisFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..ExtensorCarpiRadialis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiRadialis;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia2;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiRadialis;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // ExtensorCarpiRadialisFolder
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  AnyFolder ExtensorCarpiUlnarisFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..ExtensorCarpiUlnaris;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiUlnaris;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorCarpiUlnarisVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia2;
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      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia3;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiUlnaris;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
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    }; 
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  }; // ExtensorCarpiUlnarisFolder
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  AnyFolder FlexorDigiSuperficialisFolder = 
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  {
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404
    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorDigiSuperficialis;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorDigiSuperficialis;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia2;
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      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.FlexorDigiSuperficialisVia3;
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      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia4;
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      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia5;
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      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.FlexorDigiSuperficialisVia6;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxMid.FlexorDigiSuperficialis;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
425
    }; 
426
  }; // FlexorDigiSuperficialisFolder
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  AnyFolder FlexorProfundusHumeralFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorProfundusHumeral;
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      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorProfundusHumeral;
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      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
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      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
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      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
438
      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
439
      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
450
      };
451
    }; 
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  }; // FlexorProfundusHumeralFolder
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  AnyFolder FlexorProfundusRadialFolder = 
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  {
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    AnyMuscleViaPoint Muscle = 
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    {
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      AnyMuscleModel &Model = ..FlexorProfundusRadial;
460
      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusRadial;
461
      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
462
      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
463
      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
464
      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
465
      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
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      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
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      viewMuscle =
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      {
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        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
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      };
477
    }; 
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  }; // FlexorProfundusRadialFolder
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  AnyFolder FlexorProfundusUlnarFolder = 
481
  {
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    AnyMuscleViaPoint Muscle = 
484
    {
485
      AnyMuscleModel &Model = ..FlexorProfundusRadial;
486
      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnar;
487
      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnarVia1;
488
      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusUlnarVia2;
489
      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusUlnarVia3;
490
      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
491
      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
492
      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
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      viewMuscle =
494
      {
495
        //RGB = {1, 0, 0};
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        //Opacity = 1;
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        //DrawOnOff = 1;
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        Bulging = 1;
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        ColorScale = 1;
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        RGBColorScale = {0.957031, 0.4, 0.4};
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        MaxStress = 250000;
502
      };
503
    }; 
504
  }; // FlexorProfundusUlnalFolder
505
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507
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  AnyFolder ExtensorDigitorumCommunisMedFolder = 
510
  {
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512
    AnyMuscleViaPoint Muscle = 
513
    {
514
      AnyMuscleModel &Model = ..ExtensorDigitorumCommunisMed;
515
      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMed;
516
      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMedVia1;
517
      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisMedVia2;
518
      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisMedVia3;
519
      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia4;
520
      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
521
      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
522
      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisMed;
523
      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisMed;
524
      viewMuscle =
525
      {
526
        //RGB = {1, 0, 0};
527
        //Opacity = 1;
528
        //DrawOnOff = 1;
529
        Bulging = 1;
530
        ColorScale = 1;
531
        RGBColorScale = {0.957031, 0.4, 0.4};
532
        MaxStress = 250000;
533
      };
534
    }; 
535
  }; // ExtensorDigitorumCommunisMedFolder
536
  
537
  AnyFolder ExtensorDigitorumCommunisLatFolder = 
538
  {
539
    
540
    AnyMuscleViaPoint Muscle = 
541
    {
542
      AnyMuscleModel &Model = ..ExtensorDigitorumCommunisLat;
543
      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1;
544
      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1Via1;
545
      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat1Via2;
546
      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
547
      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
548
      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
549
      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
550
      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
551
      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
552
      viewMuscle =
553
      {
554
        //RGB = {1, 0, 0};
555
        //Opacity = 1;
556
        //DrawOnOff = 1;
557
        Bulging = 1;
558
        ColorScale = 1;
559
        RGBColorScale = {0.957031, 0.4, 0.4};
560
        MaxStress = 250000;
561
      };
562
    }; 
563
    
564
  }; // ExtensorDigitorumCommunisLatFolder
565
  
566
  
567
  AnyFolder ExtensorDigitorumLateralisFolder = 
568
  {
569
    
570
    AnyMuscleViaPoint Muscle = 
571
    {
572
      AnyMuscleModel &Model = ..ExtensorDigitorumLateralis;
573
      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralis;
574
      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia1;
575
      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia2;
576
      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumLateralisVia3;
577
      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumLateralisVia4;
578
      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia5;
579
      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia6;
580
      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumLateralis;
581
      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumLateralis;
582
      viewMuscle =
583
      {
584
        //RGB = {1, 0, 0};
585
        //Opacity = 1;
586
        //DrawOnOff = 1;
587
        Bulging = 1;
588
        ColorScale = 1;
589
        RGBColorScale = {0.957031, 0.4, 0.4};
590
        MaxStress = 250000;
591
      };
592
    }; 
593
    
594
  }; // ExtensorDigitorumLateralisFolder
595
  
596
  AnyFolder ExtensorDigitorumCommunisFolder = 
597
  {
598
    
599
    AnyMuscleViaPoint Muscle = 
600
    {
601
      AnyMuscleModel &Model = ..ExtensorDigitorumCommunis;
602
      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2;
603
      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via1;
604
      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via2;
605
      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
606
      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
607
      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
608
      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
609
      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
610
      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
611
      viewMuscle =
612
      {
613
        //RGB = {1, 0, 0};
614
        //Opacity = 1;
615
        //DrawOnOff = 1;
616
        Bulging = 1;
617
        ColorScale = 1;
618
        RGBColorScale = {0.957031, 0.4, 0.4};
619
        MaxStress = 250000;
620
      };
621
    }; 
622
  }; // ExtensorDigitorumCommunisFolder  
623
  
624
  
625
}; // Muscles