--- a
+++ b/Body/Beta/AAUCow/Muscles.any
@@ -0,0 +1,625 @@
+AnyFolder Muscles = 
+{
+  #include "MuscleDataSimple.any"
+  //  #include "MuscleData3E.any"
+  
+  AnyFolder CoracobrachialisFolder = 
+  {
+    
+    AnyMuscleShortestPath Muscle = 
+    {
+      AnyMuscleModel &Model = ..Coracobrachialis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Coracobrachialis;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.CoracobrachialisVia1;
+      AnySurface &Wrap1 = Main.Forelimb.Segs.Scapula.CoracobrachialisSurfCyl1.CoracobrachialisSurfCyl;
+      AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.SurfCyl.CoracobrachialisSurfCyl;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Coracobrachialis;
+      SPLine.StringMesh = 10;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };    
+    
+  }; // CoracobrachialisFolder
+  
+  AnyFolder Supraspinatus1Folder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..Supraspinatus1;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Scapula.SupraspinatusVia3;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus1;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };    
+  }; // Supraspinatus1Folder
+  
+  AnyFolder Supraspinatus2Folder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..Supraspinatus2;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Supraspinatus;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.SupraspinatusVia21;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.SupraspinatusVia22;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Supraspinatus2;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+  }; // Supraspinatus2Folder
+  
+  
+  AnyFolder SubscapularisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..Subscapularis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Subscapularis;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Subscapularis;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+    
+  }; // SubscapularisFolder
+  
+  AnyFolder InfraspinatusFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..Infraspinatus;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.Infraspinatus;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Scapula.InfraspinatusVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Scapula.InfraspinatusVia2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.Humerus.Infraspinatus;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+    
+  }; // InfraspinatusFolder
+  
+  AnyFolder BicepsBrachiiFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..BicepsBrachii;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.BicepsBrachii;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Humerus.BicepsBrachiiVia2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.BicepsBrachii;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+    
+  }; // BicepsBrachiiFolder
+  
+  
+  AnyFolder TricepsBrachiiFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..TricepsBrachii;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Scapula.TricepsBrachii;
+      //AnyRefFrame &Via = ;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+  }; // TricepsBrachiiFolder
+  
+  AnyFolder BrachialisFolder = 
+  {
+    
+    AnyMuscleShortestPath Muscle = 
+    {
+      AnyMuscleModel &Model = ..Brachialis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Brachialis;
+      AnySurface &Wrap1 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl1.BrachialisSurfCyl;
+      AnySurface &Wrap2 = Main.Forelimb.Segs.Humerus.BrachialisSurfCyl2.BrachialisSurfCyl;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Brachialis;
+      SPLine.StringMesh = 10;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };        
+  }; // BrachialisFolder
+  
+  AnyFolder AnconeusFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..Anconeus;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.Anconeus;
+      //AnyRefFrame &Via = ;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.Anconeus;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };   
+  }; // AnconeusFolder
+  
+  AnyFolder TricepsBrachiiMedFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..TricepsBrachiiMed;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiMed;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.TricepsBrachiiMedVia1;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // TricepsBrachiiMedFolder
+  
+  AnyFolder TricepsBrachiiLatFolder = 
+  {
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..TricepsBrachiiLat;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiLat;
+      //AnyRefFrame &Via = ;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };
+  }; // TricepsBrachiiLatFolder
+  
+  AnyFolder TricepsBrachiiCauFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..TricepsBrachiiCau;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.TricepsBrachiiCau;
+      //AnyRefFrame &Via = ;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.RadiusUlna.TricepsBrachii;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    };
+  }; // TricepsBrachiiCauFolder
+  
+  AnyFolder FlexorCarpiRadialisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorCarpiRadialis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiRadialis;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiRadialisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiRadialisVia2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiRadialis;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorCarpiRadialisFolder
+  
+  AnyFolder FlexorCarpiUlnaris1Folder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorCarpiUlnaris1;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorCarpiUlnaris;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnarisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnarisVia2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorCarpiUlnarisFolder
+  
+  AnyFolder FlexorCarpiUlnaris2Folder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorCarpiUlnaris2;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorCarpiUlnaris2Via1;      
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorCarpiUlnaris2Via2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.FlexorCarpiUlnaris;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorCarpiUlnaris2Folder
+  
+  AnyFolder ExtensorCarpiRadialisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorCarpiRadialis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiRadialis;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiRadialisVia2;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiRadialis;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // ExtensorCarpiRadialisFolder
+  
+  AnyFolder ExtensorCarpiUlnarisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorCarpiUlnaris;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorCarpiUlnaris;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorCarpiUlnarisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorCarpiUlnarisVia3;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.MetaCarpale.ExtensorCarpiUlnaris;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+    
+  }; // ExtensorCarpiUlnarisFolder
+  
+  AnyFolder FlexorDigiSuperficialisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorDigiSuperficialis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorDigiSuperficialis;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.FlexorDigiSuperficialisVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.FlexorDigiSuperficialisVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.FlexorDigiSuperficialisVia5;
+      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.FlexorDigiSuperficialisVia6;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxMid.FlexorDigiSuperficialis;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorDigiSuperficialisFolder
+  
+  AnyFolder FlexorProfundusHumeralFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorProfundusHumeral;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.FlexorProfundusHumeral;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorProfundusHumeralFolder
+  
+  AnyFolder FlexorProfundusRadialFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorProfundusRadial;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusRadial;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusHumRadVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusHumRadVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusHumRadVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorProfundusRadialFolder
+  
+  AnyFolder FlexorProfundusUlnarFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..FlexorProfundusRadial;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnar;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.FlexorProfundusUlnarVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.Carpale.FlexorProfundusUlnarVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.MetaCarpale.FlexorProfundusUlnarVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.PhalanxProx.FlexorProfundusHumRadVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxMid.FlexorProfundusHumRadVia5;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.FlexorProfundusHumRad;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // FlexorProfundusUlnalFolder
+
+
+
+  
+  AnyFolder ExtensorDigitorumCommunisMedFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorDigitorumCommunisMed;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMed;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisMedVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisMedVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisMedVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
+      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
+      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisMed;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisMed;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // ExtensorDigitorumCommunisMedFolder
+  
+  AnyFolder ExtensorDigitorumCommunisLatFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorDigitorumCommunisLat;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.Humerus.ExtensorDigitorumCommunisLat1Via1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat1Via2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
+      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
+      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+    
+  }; // ExtensorDigitorumCommunisLatFolder
+  
+  
+  AnyFolder ExtensorDigitorumLateralisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorDigitorumLateralis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralis;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumLateralisVia2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumLateralisVia3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumLateralisVia4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia5;
+      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumLateralisVia6;
+      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumLateralis;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumLateralis;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+    
+  }; // ExtensorDigitorumLateralisFolder
+  
+  AnyFolder ExtensorDigitorumCommunisFolder = 
+  {
+    
+    AnyMuscleViaPoint Muscle = 
+    {
+      AnyMuscleModel &Model = ..ExtensorDigitorumCommunis;
+      AnyRefFrame &Orig = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2;
+      AnyRefFrame &Via1 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via1;
+      AnyRefFrame &Via2 = Main.Forelimb.Segs.RadiusUlna.ExtensorDigitorumCommunisLat2Via2;
+      AnyRefFrame &Via3 = Main.Forelimb.Segs.Carpale.ExtensorDigitorumCommunisLat1Via3;
+      AnyRefFrame &Via4 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisLat1Via4;
+      AnyRefFrame &Via5 = Main.Forelimb.Segs.MetaCarpale.ExtensorDigitorumCommunisMedVia5;
+      AnyRefFrame &Via6 = Main.Forelimb.Segs.PhalanxProx.ExtensorDigitorumCommunisMedVia6;
+      AnyRefFrame &Via7 = Main.Forelimb.Segs.PhalanxMid.ExtensorDigitorumCommunisLat;
+      AnyRefFrame &Ins = Main.Forelimb.Segs.PhalanxDist.ExtensorDigitorumCommunisLat;
+      viewMuscle =
+      {
+        //RGB = {1, 0, 0};
+        //Opacity = 1;
+        //DrawOnOff = 1;
+        Bulging = 1;
+        ColorScale = 1;
+        RGBColorScale = {0.957031, 0.4, 0.4};
+        MaxStress = 250000;
+      };
+    }; 
+  }; // ExtensorDigitorumCommunisFolder  
+  
+  
+}; // Muscles