[38ba34]: / Body / AAUHuman / Trunk / Transversus.any

Download this file

125 lines (85 with data), 5.2 kB

MusclesSpine={
  
  ///Definitions of the different transversus fascicles  
  AnyFolder Transversus={
    
    AnyMuscleViaPoint TransversusL1 = {
      AnyMuscleModel &MusMdl = ...MuscleParametersSpineRight.TransversusParameter.Transversus;
      AnyRefNode &Org = ...SegmentsLumbar.L1Seg.MidPoint;
     
      AnyRefNode &Via1 = ...Buckle.Disc1.Disc.DiscSeg.node1;
      AnyRefNode &Via2 = ...Buckle.Disc1.Disc.DiscSeg.node2;
      
      AnyRefNode &Via3 = ...Buckle.Disc1.Disc.DiscSeg.node3;
      AnyRefNode &Via4 = ...Buckle.Disc1.Disc.DiscSeg.ViaNodeRight;
      AnyRefNode &Via5 = ...Buckle.Disc1.Disc.VirtuelSeg.NodeRight;
      AnyRefNode &Via6 = ...Buckle.Disc1.Disc.VirtuelSeg.NodeLeft;
      AnyRefNode &Via7 = ...Buckle.Disc1.Disc.DiscSeg.ViaNodeLeft;
      AnyRefNode &Via8 = ...Buckle.Disc1.Disc.DiscSeg.node5;
      AnyRefNode &Via9 = ...Buckle.Disc1.Disc.DiscSeg.node6;
      AnyRefNode &Via10 = ...Buckle.Disc1.Disc.DiscSeg.node7;
     
      
      AnyRefNode &Ins = ...SegmentsLumbar.L1Seg.MidPoint;
      viewMuscle = {#include "../drawSettings/MusDrawSettings.any"};
    };    
    
    
    
    
    
    AnyMuscleViaPoint TransversusL2 = {
      AnyMuscleModel &MusMdl = ...MuscleParametersSpineRight.TransversusParameter.Transversus;
      AnyRefNode &Org = ...SegmentsLumbar.L2Seg.MidPoint;
     
      AnyRefNode &Via1 = ...Buckle.Disc2.Disc.DiscSeg.node1;
      AnyRefNode &Via2 = ...Buckle.Disc2.Disc.DiscSeg.node2;
      
      AnyRefNode &Via3 = ...Buckle.Disc2.Disc.DiscSeg.node3;
      AnyRefNode &Via4 = ...Buckle.Disc2.Disc.DiscSeg.ViaNodeRight;
      AnyRefNode &Via5 = ...Buckle.Disc2.Disc.VirtuelSeg.NodeRight;
      AnyRefNode &Via6 = ...Buckle.Disc2.Disc.VirtuelSeg.NodeLeft;
      AnyRefNode &Via7 = ...Buckle.Disc2.Disc.DiscSeg.ViaNodeLeft;
      AnyRefNode &Via8 = ...Buckle.Disc2.Disc.DiscSeg.node5;
      AnyRefNode &Via9 = ...Buckle.Disc2.Disc.DiscSeg.node6;
      AnyRefNode &Via10 = ...Buckle.Disc2.Disc.DiscSeg.node7;
    
      AnyRefNode &Ins = ...SegmentsLumbar.L2Seg.MidPoint;
      viewMuscle = {#include "../drawSettings/MusDrawSettings.any"};
    }; 
    
      AnyMuscleViaPoint TransversusL3 = {
      AnyMuscleModel &MusMdl = ...MuscleParametersSpineRight.TransversusParameter.Transversus;
      AnyRefNode &Org = ...SegmentsLumbar.L3Seg.MidPoint;
    
      AnyRefNode &Via1 = ...Buckle.Disc3.Disc.DiscSeg.node1;
      AnyRefNode &Via2 = ...Buckle.Disc3.Disc.DiscSeg.node2;
      
      AnyRefNode &Via3 = ...Buckle.Disc3.Disc.DiscSeg.node3;
      AnyRefNode &Via4 = ...Buckle.Disc3.Disc.DiscSeg.ViaNodeRight;
      AnyRefNode &Via5 = ...Buckle.Disc3.Disc.VirtuelSeg.NodeRight;
      AnyRefNode &Via6 = ...Buckle.Disc3.Disc.VirtuelSeg.NodeLeft;
      AnyRefNode &Via7 = ...Buckle.Disc3.Disc.DiscSeg.ViaNodeLeft;
      AnyRefNode &Via8 = ...Buckle.Disc3.Disc.DiscSeg.node5;
      AnyRefNode &Via9 = ...Buckle.Disc3.Disc.DiscSeg.node6;
      AnyRefNode &Via10 = ...Buckle.Disc3.Disc.DiscSeg.node7;
     
      AnyRefNode &Ins = ...SegmentsLumbar.L3Seg.MidPoint;
      viewMuscle = {#include "../drawSettings/MusDrawSettings.any"};
    };



      AnyMuscleViaPoint TransversusL4 = {
      AnyMuscleModel &MusMdl = ...MuscleParametersSpineRight.TransversusParameter.Transversus;
      AnyRefNode &Org = ...SegmentsLumbar.L4Seg.MidPoint;
    
      AnyRefNode &Via1 = ...Buckle.Disc4.Disc.DiscSeg.node1;
      AnyRefNode &Via2 = ...Buckle.Disc4.Disc.DiscSeg.node2;
      
      AnyRefNode &Via3 = ...Buckle.Disc4.Disc.DiscSeg.node3;
      AnyRefNode &Via4 = ...Buckle.Disc4.Disc.DiscSeg.ViaNodeRight;
      AnyRefNode &Via5 = ...Buckle.Disc4.Disc.VirtuelSeg.NodeRight;
      AnyRefNode &Via6 = ...Buckle.Disc4.Disc.VirtuelSeg.NodeLeft;
      AnyRefNode &Via7 = ...Buckle.Disc4.Disc.DiscSeg.ViaNodeLeft;
      AnyRefNode &Via8 = ...Buckle.Disc4.Disc.DiscSeg.node5;
      AnyRefNode &Via9 = ...Buckle.Disc4.Disc.DiscSeg.node6;
      AnyRefNode &Via10 = ...Buckle.Disc4.Disc.DiscSeg.node7;
     
      
      AnyRefNode &Ins = ...SegmentsLumbar.L4Seg.MidPoint;
      viewMuscle = {#include "../drawSettings/MusDrawSettings.any"};
    }; 


      AnyMuscleViaPoint TransversusL5 = {
      AnyMuscleModel &MusMdl = ...MuscleParametersSpineRight.TransversusParameter.Transversus;
      AnyRefNode &Org = ...SegmentsLumbar.L5Seg.MidPoint;
     
      AnyRefNode &Via1 = ...Buckle.Disc5.Disc.DiscSeg.node1;
      AnyRefNode &Via2 = ...Buckle.Disc5.Disc.DiscSeg.node2;
      
      AnyRefNode &Via3 = ...Buckle.Disc5.Disc.DiscSeg.node3;
      AnyRefNode &Via4 = ...Buckle.Disc5.Disc.DiscSeg.ViaNodeRight;
      AnyRefNode &Via5 = ...Buckle.Disc5.Disc.VirtuelSeg.NodeRight;
      AnyRefNode &Via6 = ...Buckle.Disc5.Disc.VirtuelSeg.NodeLeft;
      AnyRefNode &Via7 = ...Buckle.Disc5.Disc.DiscSeg.ViaNodeLeft;
      AnyRefNode &Via8 = ...Buckle.Disc5.Disc.DiscSeg.node5;
      AnyRefNode &Via9 = ...Buckle.Disc5.Disc.DiscSeg.node6;
      AnyRefNode &Via10 = ...Buckle.Disc5.Disc.DiscSeg.node7;
   
      
      AnyRefNode &Ins = ...SegmentsLumbar.L5Seg.MidPoint;
      viewMuscle = {#include "../drawSettings/MusDrawSettings.any"};
    }; 
 
  
  
    
 
  };
};