#define CALIBRATION_STUDY_REF(num) LeftLegCalibration##num.LegCalibrationStudy##num AnyFolder LeftLegCalibration1={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal1.any" }; AnyFolder LeftLegCalibration2={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal2.any" }; AnyFolder LeftLegCalibration3={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal3.any" }; // Calibration 4 is not used because GluteusMedius is calibrated in LegCal6.any AnyFolder LeftLegCalibration5={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal5.any" }; AnyFolder LeftLegCalibration6={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal6.any" }; AnyFolder LeftLegCalibration7={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal7.any" }; AnyFolder LeftLegCalibration8={ AnyFolder &SideHumanFolderRef=..BodyModel.Left; AnyFolder &SideInterfaceFolderRef=..BodyModel.Interface.Left; #include "LegCal8.any" }; #undef CALIBRATION_STUDY_REF CalibrationSequence ={ AnyOperation &Cal1LegLeft = .LeftLegCalibration1.LegCalibrationStudy1.TendonLengthAdjustment; AnyOperation &Cal2LegLeft = .LeftLegCalibration2.LegCalibrationStudy2.TendonLengthAdjustment; AnyOperation &Cal3LegLeft = .LeftLegCalibration3.LegCalibrationStudy3.TendonLengthAdjustment; AnyOperation &Cal5LegLeft = .LeftLegCalibration5.LegCalibrationStudy5.TendonLengthAdjustment; AnyOperation &Cal6LegLeft = .LeftLegCalibration6.LegCalibrationStudy6.TendonLengthAdjustment; AnyOperation &Cal7LegLeft = .LeftLegCalibration7.LegCalibrationStudy7.TendonLengthAdjustment; AnyOperation &Cal8LegLeft = .LeftLegCalibration8.LegCalibrationStudy8.TendonLengthAdjustment; };