// This file contains the joints. AnyRevoluteJoint Hip = { Axis = z; AnyRefNode &ThighNode = ..Seg.Thigh.HipJoint; AnyRefNode &PelvisNode = ..HipNodeRef; }; AnyRevoluteJoint Knee = { Axis = z; AnyRefNode &ThighNode = ..Seg.Thigh.KneeJoint; AnyRefNode &ShankNode = ..Seg.Shank.KneeJoint; }; AnyRevoluteJoint Ankle = { Axis = z; AnyRefNode &ShankNode = ..Seg.Shank.AnkleJoint; AnyRefNode &FootNode = ..Seg.Foot.AnkleJoint; };