--- a
+++ b/Application/Examples/StandingLift/Model/HumanModel.any
@@ -0,0 +1,43 @@
+  AnyFolder HumanModel={
+    
+    AnyFolder &Mannequin=.Model.Mannequin;
+    // Use only ONE of the two include files below at any time
+    // --------------------------------------------------------
+    
+    // Selecting the include file below results in a body model without muscles.
+    // Instead, the model is equipped with joint moment providers. This version
+    // loads and run much faster than versions with anatomical muscles.
+    //#include  "BodyPartsSetupGeneric.any"
+    
+    // Selecting the include file below results in a body model with simple
+    // constant stength muscles. They are adequate for many purposes and have the
+    // advantage of not requiring calibration
+    #include  "BodyPartsSetupSimpleMuscle.any"
+    
+    #include  "<ANYBODY_PATH_BODY>/BodyModels/GenericBodyModel/BodyModel.any"
+    
+    
+    AnyFolder StrengthParameters={
+      AnyVar SpecificMuscleTensionSpine= 90; //N/cm^2
+      AnyVar StrengthIndexLeg= 1; 
+      AnyVar SpecificMuscleTensionShoulderArm= 90; //N/cm^2
+    };
+    
+    // This section below offers the choice between two scaling strategies for the
+    // human model. 
+    
+    // ScalingStandard means that all the body parts will have the standard size 
+    // at which they were originally developed, i.e. with anthropometric
+    // data from the anatomical literature. This roughly corresponds to a 50th
+    // percentile European male.    
+    #include "<ANYBODY_PATH_BODY>\Scaling\ScalingStandard.any"
+    
+    // ScalingLengthMassFat will scale each segment of the body to anthropometric data
+    // specified in the selected AnyFamily include file, attempting to take the
+    // fat percentage into account in the assessment of the muscle strength.
+    // #include "<ANYBODY_PATH_BODY>\Scaling\ScalingLengthMassFat.any" 
+    // Scaling = {
+    //   #include "<ANYBODY_PATH_BODY>\Scaling\AnyFamily\AnyMan.any"
+    // };
+    
+  };