55 lines (40 with data), 1.8 kB
#include "..\libdef.any"
#include "<ANYBODY_PATH_MODELUTILS>\FootConnections\CreateFootPrintClass.any"
#include "<ANYBODY_PATH_MODELUTILS>\FootConnections\CreateFootConnectionClasses.any"
#include "<ANYBODY_PATH_AMMR>\Tools\GRFPrediction\FootPlateConditionalContact.any"
Main = {
// ----------------------------------------------------------
// Body Model Configuration
// ----------------------------------------------------------
#include "Model/BodyModelConfiguration.any"
#include "Input\Parameters.any"
#include "Model\Mannequin.any"
// Include default human model
#include "<ANYBODY_PATH_BODY>\HumanModel.any"
AnyFolder Model =
{
// A link to the human model
AnyFolder &BodyModel = .HumanModel.BodyModel;
// Environment files are used to include objects surrounding human
#include "Model\Environment.any"
AnyFolder ModelEnvironmentConnection =
{
//'JointsAndDrivers.any' file can include all kinematic constraints such as joints and drivers
#include "Model\JointsAndDrivers.any"
#include "Model\FootPrintGeneration.any"
#include "Model\Supports.any"
};
};
AnyBodyStudy Study =
{
AnyFolder &Model = .Model;
Gravity={0.0, -9.81, 0.0};
tEnd = ADL_SQUAT_TIME_PERIOD;
nStep = round(ADL_SQUAT_TIME_PERIOD*ADL_SQUAT_FRAMES_PER_SECOND+1);
// Include functions to generate a video:
// -> Run `Study.VideoTool.Preview` to preview the camera view.
// -> Run `Study.VideoTool.Create_Video` to generate video from the analysis.
#include "Model/CreateVideo.any"
};
#include "<ANYBODY_PATH_MODELUTILS>\Operations\RunAppSequence.any"
}; //Main