--- a +++ b/Application/Examples/ArmCurl/Model/DrawSettings.any @@ -0,0 +1,148 @@ + +DrawSettings ={ + + + //This is the color definitions of the nodes and segments + Colors = { + AnyBodyRed = {149/256,51/256,55/256}; //AnyBody standard red + AnyBodyGreen = {47/256,131/256,80/256}; //AnyBody standard green + AnyBodyBlue = {82/256,85/256,111/256}; //AnyBody standard blue + AnyBodyYellow= {235/256,197/256,17/256}; //AnyBody standard yellow + AnyBodyPaleYellow = {248/256,204/256,115/256}; //AnyBody standard pale yellow +AnyBodyGrey = {153/256,153/256,153/256}; //AnyBody standard grey + + Nodes = AnyBodyPaleYellow; + Segments = AnyBodyPaleYellow; +}; + + Muscle ={ + RGB = .Colors.AnyBodyRed; + DrawScaleOnOff =Off; + Bulging =0.0; + ColorScale =1.0; + RGBColorScale = {0.957031, 0.785156, 0.785156}; + MaxStress = 2500000.000000; //N/m^2 //This number is for graphics only! + Opacity =1.0; + DrawScale = + { + EnableCreasing = Off; + CreasingAngle = 0.524; + EnableWireframe = Off; + EnableSmoothing = On; + Param = 0.0; + ParamArray = {0.0, 0.167, 0.333, 0.5, 0.667, 0.833, 1.0}; + RGBArray = {{0.0, 0.0, 0.6}, {0.0, 0.0, 1.0}, {0.0, 1.0, 1.0}, {0.0, 1.0, 0.0}, {1.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {0.6, 0.0, 0.0}}; + OpacityArray = {1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0}; + }; + }; + + + BonesOpacity ={ + + GlobalCoef = 1; + + Skull = 1*GlobalCoef; + Thorax = 1*GlobalCoef; + Pelvis = 1*GlobalCoef; + Sacrum = 1*GlobalCoef; + L5 = 1*GlobalCoef; + L4 = 1*GlobalCoef; + L3 = 1*GlobalCoef; + L2 = 1*GlobalCoef; + L1 = 1*GlobalCoef; + + RightFoot = 1*GlobalCoef; + RightShank = 1*GlobalCoef; + RightThigh = 1*GlobalCoef; + + LeftFoot = 1*GlobalCoef; + LeftShank = 1*GlobalCoef; + LeftThigh = 1*GlobalCoef; + + + RightClavicula = 1*GlobalCoef; + RightScapula = 1*GlobalCoef; + RightHumerus = 1*GlobalCoef; + RightUlna = 1*GlobalCoef; + RightRadius = 1*GlobalCoef; + RightHand = 1*GlobalCoef; + + LeftClavicula = 1*GlobalCoef; + LeftScapula = 1*GlobalCoef; + LeftHumerus = 1*GlobalCoef; + LeftUlna = 1*GlobalCoef; + LeftRadius = 1*GlobalCoef; + LeftHand = 1*GlobalCoef; + + + // For leg TD only. + RightTalus = 1*GlobalCoef; + RightPatella = 1*GlobalCoef; + + LeftTalus = 1*GlobalCoef; + LeftPatella = 1*GlobalCoef; + + + // For detailed cervical model only. + C1 = 1*GlobalCoef; + C2 = 1*GlobalCoef; + C3 = 1*GlobalCoef; + C4 = 1*GlobalCoef; + C5 = 1*GlobalCoef; + C6 = 1*GlobalCoef; + C7 = 1*GlobalCoef; + }; + + + + SegmentAxes ={ + RGB ={0,0,1}; + ScaleXYZ ={0.0001,0.00001,0.00001}; + }; + BML ={ + ScaleXYZ ={0.0006,0.0006,0.0006}; + RGB = .Colors.AnyBodyBlue; + }; + JointAxesProximal = { + RGB = .Colors.AnyBodyRed; + ScaleXYZ = {0.015,0.015,0.015}; + }; + JointAxesDistal = { + RGB = .Colors.AnyBodyGreen; + ScaleXYZ = {0.01,0.01,0.01}; + }; + + + SegmentNodes ={ + ScaleXYZ ={0.0005,0.0005,0.0005}; + RGB = .Colors.AnyBodyRed; + }; + WrapGeometry ={ + RGB ={1,1,1}; + }; + + DrawSettingsSupport={ + Lin={ + ScaleFactor=0.004; + RGB = {0,0,1}; + Thickness = 0.004; + HeadThickness = 2*Thickness; + HeadLength = 3*Thickness; + }; + Rot={ + ScaleFactor=0.08; + RGB = {1,0,0}; + Thickness = 0.075; + HeadThickness = 2*Thickness; + HeadLength = 5*Thickness; + }; + }; + + + Marker={ + Color={0,0,1}; + Radius=0.00; + + }; + +}; //DrawSettings \ No newline at end of file