a b/Application/Examples/AirlinePassenger/Model/Mannequin.any
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Main.HumanModel.Mannequin = {
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  Posture = 
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  {
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    PelvisPosX = 0.1588332;
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    PelvisPosY = -0.7449372;
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    PelvisPosZ = -9.429406e-021;
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    PelvisRotX = 1.207418e-006;
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    PelvisRotY = 3.509792e-015;
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    PelvisRotZ = 0.381947;
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    PelvisThoraxExtension = -9.406776;
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    PelvisThoraxLateralBending = 5.303038e-027;
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    PelvisThoraxRotation = -1.538346e-027;
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    NeckExtension = 0;
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    NeckLateralBending = 0;
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    NeckRotation = 0;
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    Right = 
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    {
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      SternoClavicularProtraction = -22.91831;
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      SternoClavicularElevation = 11.45916;
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      GlenohumeralFlexion = 20;
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      GlenohumeralAbduction = 10;
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      GlenohumeralExternalRotation = -80;
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      ElbowFlexion = 96.87876;
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      ElbowPronation = 90;
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      WristFlexion = 0;
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      WristAbduction = 0;
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      HipFlexion = 84.92631;
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      HipAbduction = 0.5801537;
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      HipExternalRotation = 0.0476144;
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      KneeFlexion = 75.39343;
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      AnklePlantarFlexion = 9.914579;
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      SubTalarEversion = -4.112401e-007;
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    };
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    Left = 
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    {
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      SternoClavicularProtraction = -22.91831;
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      SternoClavicularElevation = 11.45916;
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      GlenohumeralFlexion = 10;
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      GlenohumeralAbduction = 20;
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      GlenohumeralExternalRotation = -80;
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      ElbowFlexion = 96.87876;
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      ElbowPronation = 90;
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      WristFlexion = 0;
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      WristAbduction = 0;
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      HipFlexion = 84.92631;
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      HipAbduction = 0.5801538;
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      HipExternalRotation = 0.04761449;
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      KneeFlexion = 75.39343;
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      AnklePlantarFlexion = 9.914579;
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      SubTalarEversion = -3.361089e-007;
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    };
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  };
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  PostureVel={  
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    //This controls the position of the pelvi wrt. to the global reference frame
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    PelvisPosX=0;
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    PelvisPosY=0;
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    PelvisPosZ=0;
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    //This controls the rotation of the pelvis wrt. to the global reference frame
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    PelvisRotX=0;
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    PelvisRotY=0;
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    PelvisRotZ=0;
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    // These variables control the rotation of the thorax wrt the
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    // pelvis    
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    PelvisThoraxExtension=0; 
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    PelvisThoraxLateralBending=0;  
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    PelvisThoraxRotation=0;        
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    NeckExtension=0; 
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    NeckLateralBending = 0;
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    NeckRotation = 0;
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    Right = {
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      //Arm 
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      SternoClavicularProtraction=0;   //This value is not used for initial position
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      SternoClavicularElevation=0;    //This value is not used for initial position
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      GlenohumeralFlexion =0; 
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      GlenohumeralAbduction = 0; 
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      GlenohumeralExternalRotation = 0; 
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      ElbowFlexion = 0.0;
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      ElbowPronation = 0.0;
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      WristFlexion =0;
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      WristAbduction =0;
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      HipFlexion = 0.0; 
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      HipAbduction = 0.0; 
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      HipExternalRotation = 0.0;
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      KneeFlexion = 0.0; 
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      AnklePlantarFlexion =0.0; 
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      SubTalarEversion =0.0; 
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    };
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    Left = {
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      //all values are set to be equal to the right side values 
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      //feel free to change this!
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      //Arm
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      SternoClavicularProtraction=.Right.SternoClavicularProtraction;
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      SternoClavicularElevation=.Right.SternoClavicularElevation;
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      GlenohumeralFlexion = .Right.GlenohumeralFlexion ; 
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      GlenohumeralAbduction =.Right.GlenohumeralAbduction ;
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      GlenohumeralExternalRotation =.Right.GlenohumeralExternalRotation ;
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      ElbowFlexion = .Right.ElbowFlexion; 
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      ElbowPronation = .Right.ElbowPronation;       
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      WristFlexion =.Right.WristFlexion;
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      WristAbduction =.Right.WristAbduction;
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      //Leg     
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      HipFlexion =.Right.HipFlexion;  
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      HipAbduction =.Right.HipAbduction;
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      HipExternalRotation = .Right.HipExternalRotation;
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      KneeFlexion = .Right.KneeFlexion;       
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      AnklePlantarFlexion = .Right.AnklePlantarFlexion ;
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      SubTalarEversion =.Right.SubTalarEversion; 
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    };
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  };
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};
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