cmake_minimum_required(VERSION 3.10)
include(version.cmake)
include("standard/Standard.cmake")
project(LeapC++ VERSION ${LeapC++_VERSION})
unset(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG)
unset(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE)
unset(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG)
unset(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE)
unset(CMAKE_DEBUG_POSTFIX)
unset(CMAKE_RELEASE_POSTFIX)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
parse_version(LeapC++ ${LeapC++_VERSION})
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules")
if(WIN32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_LIBRARY_ARCHITECTURE x64)
else()
set(CMAKE_LIBRARY_ARCHITECTURE x86)
endif()
endif()
if(BUILD_SWIG)
find_package(Python REQUIRED COMPONENTS Interpreter Development)
#find_package(PythonInterp 3.8)
#set(Python_ADDITIONAL_VERSIONS 3.8)
#find_package(PythonLibs 3.8)
#if(NOT (DEFINED PYTHON_EXECUTABLE AND DEFINED PYTHON_INCLUDE_DIR AND DEFINED PYTHON_LIBRARY))
# message(SEND_ERROR "Python 3 not found.")
#endif()
find_package(JNI 8.0)
find_package(SWIG 3.0)
endif()
find_package(LeapSDK 4.1.0)
# Recurse through source directories
add_subdirectory(contrib)
add_subdirectory(src)
option(BUILD_SAMPLES "Build the samples" ON)
if(BUILD_SAMPLES)
add_subdirectory(samples)
endif()
# Now we can generate the version and install stuff
generate_version()
combined_installer(
VENDOR "Leap Motion"
CONTACT "wgray@leapmotion.com"
)