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+[![No Maintenance Intended](http://unmaintained.tech/badge.svg)](http://unmaintained.tech/)
+
+# ROSE Motion
+
+Zenodo Code Archive: [![DOI](https://zenodo.org/badge/DOI/10.5281/zenodo.4344201.svg)](https://doi.org/10.5281/zenodo.4344201) MDPI Sensors Article: [![DOI](https://zenodo.org/badge/DOI/10.3390/s21041199.svg)](https://doi.org/10.3390/s21041199)
+
+LeapMotion recording, export to BVH and Anybody
+![ROSE Motion](https://snag.gy/T6kpqO.jpg)
+
+## Structure / Actions
+
+* **Record**
+Plug in the Leap Motion Controller and make a recording of the right hand
+    * **Settings**
+        * Setting "Frames per second" defines the minimum time delta between to recorded frames
+        * Checking "Animate" will open the bvh animation after recording, a slider can be used to iterate through the frames
+        * Setting the basis
+    * **BVH Export**
+        * Setting "Write BVH-File" will export the recorded motion to a BVH file defined in the next setting
+        * Choose the filepath and name in "BVH File"
+        * Setting "BVH Channels" will export either the channels XRotation, YRotation, ZRotation or also XPosition, YPosition, ZPosition
+    * **Interpolation Vector**
+        * Setting "Write interpolation files for AnyBody" will export the files
+            * Elbow.any (pronation angle)
+            * Finger[1-5].any (angles for all finger joints)
+            * FingerLength.any (scaling of the finger lengths based on Leap Motion recording)
+            * TimeSeries.any (equally spaced time points between 0 and 1)
+            * Wrist.any (abduction and flexion angles for wrist)
+        * Choose the template directory, the AnyBody interpolation files are written based on those files
+        * Choose the output directory, here the above mentioned files will be saved to
+* **AnyBody** ([repository](https://github.com/seanschneeweiss/RoSeMotion-AnyBody))
+    * **Source files**
+        * Choose "exisiting vector files" if interpolation files are already in the project folder <AnyBodyFolder>/Model/InterpolVec
+        * Choose ".bvh file" to convert it to the interpolation files based on the templates in config/anybody_templates/ and copy into the AnyBody project folder <AnyBodyFolder>/Model/InterpolVec
+        * Choose "Source (.any)" to copy all .any files into the AnyBody project folder <AnyBodyFolder>/Model/InterpolVec
+        * Setting "HAND.Main.any" defines the main model file of the AnyBody project, which should be loaded for the analysis
+        * Setting "Start Frame" will define the first frame to start with (cut off the frames before that). Leaving this option empty will set the first frame to 1
+        * Setting "End Frame" will define the last frame to end with (cut off the frames after that). Leaving this option empty will set the last frame to end
+    * **Operations**
+        * Select the operations which should be executed in AnyBody
+        * Setting "Time steps" will rewrite alls lines which match ``nStep = xx;`` in the main model file. (e.g. ``nStep = 50;``)
+    * **Results**
+        * Selecting "plot after the analysis" will open an interactive plot for the results from the AnyBody analysis (joint angles)
+        * Setting ".anydata.h5 file" will save the results from the AnyBody anaylsis to the specified file
+        * Selecting "Open AnyBody" will open the AnyBody GUI after the analysis and will load the .anydata.h5 to make a replay available
+* **Converter**
+    * Convert a given bvh file to the interpolation files used for AnyBody based on the templates in config/anybody_templates
+* **Animation**
+    * Open a bvh file to animate it, a slider can be used to iterate through the frames
+
+### Basis setting
+
+* AnyBody initial basis -> select for correct movement within AnyBody
+* Leap Motion first frame basis -> select for exporting to BVH and use in other applications
+
+## Setup
+
+**Windows**
+
+* Install python (3.9.13) i.e. from
+
+  https://www.python.org/downloads/
+* Add python to system path during setup or follow the following instructions:
+
+  https://github.com/BurntSushi/nfldb/wiki/Python-&-pip-Windows-installation
+
+* Install dependencies, by running the following in a command prompt:
+```
+pip install -r requirements.txt
+```
+You might have to use `pip3` instead, depending on your setup.
+
+* Start RoSeMotion
+```
+python app/main.py
+```
+
+---
+Following python packages and versions were tested:
+ * _Gooey_ (1.0.8.1)
+ * _AnyPyTools_ (1.7.8)
+ * _Matplotlib_ (3.3.3) (only for AnyBody results)
+ * _Numpy_ (1.19.5)
+ * _Pandas_ (1.1.5)
+ * _pywin32_ (301) (only for window size automation)
+ * _pywinauto_ (0.6.8) (only for window size automation)
+ * _Scikit-learn_ (0.23.2) (only for BVH animation)
+ * _wxPython_ ([4.1.2a1.dev5330+3e6be81d](https://wxpython.org/Phoenix/snapshot-builds/wxPython-4.1.2a1.dev5330+3e6be81d-cp39-cp39-win_amd64.whl))
+
+## Credits
+* https://github.com/chriskiehl/Gooey
+* https://github.com/YPZhou/b3d/
+* https://github.com/AnyBody-Research-Group/AnyPyTools
+* https://github.com/leapmotion/LeapCxx
+* https://github.com/omimo/PyMO